Mastery setup doesn't seem to freeze after entering AQ/AW
I noticed that 2nd time in a row my Mastery setup didn't stay the way it should - same as at moment of entering AQ (also AW last time).
I run LC and DE for questing and Arenas but take them out and use setup more suitable for AW defence, AQ and usually for AW attack too (no need to go into details - guess that's clear already). It used to stay at state present upon entering but it doesn't anymore - I started AQ clearly and obviously without "suicides" but now they magically turned on - I had LC and DE ticking and taking my health while not sure if I even actually had the extra attack power present - not my point though - I spend A LOT of units on changing Mastery and not having time for grinding actually had to buy unit packs to do so several times - the bug (unannounced change but doubt it's intentional on your side is costing me money and in game frustration!!! I'd like the issue addressed and my unit purchases refunded or some other form of satisfactory compensation as well as clear explanation what current Mastery changing rules are (and what are they meant to be). Here also suggestion - other games using Mastey type of system (like World of Warcraft on which I suspect quite few of MCoC features are inspired) use "double spec" option allowing for having two spec setups and switching between them. Many players would appreciate!