Rewards that were unable to be claimed due to issues on November 8 are being sent out via in-game mail on November 15. Alliance War season rewards will be sent out on approximately November 20. Leaving your Alliance prior to this will result in missing out on your season rewards. General compensation for issues related to the game downtime are still being evaluated and will be sent at a later date.
Version 21.3 Discussion Thread
v21.3 will be available on February 6th! Read on to learn about this exciting update!
A new and dangerous illness has swept over the mutants of The Battlerealm, and the X-Men must align themselves with the Brotherhood to hunt down the source. When all signs point to the return of Mister Sinister, relationships become strained as Cyclops and his brother Havok abandon their allies to join Mister Sinister’s mysterious plan. Can the Summers brothers be saved from the nefarious Mister Sinister and his despicable experiments?
Take on the most challenging Alliance Quest Map to date! Alliance Quest Map 7 features more difficult challenges for each and every participant - challenges that will change every week. Random Global Buffs will change who you choose to do battle with, while shifting paths will force you and your Battlegroup to coordinate effectively. Make it through Map 7 and you’ll earn more Points than ever before, a new Map 7 Crystal featuring Tier 5 Basic Catalysts and more!
To compliment the arrival of Map 7, some changes have been made to other Alliance Quest Maps and Rewards. Alliance Quest Map 4 is now FREE to play, and Maps 5 and 6 are now less costly to participate in. New Random Global Buffs will also feature across Maps 2-6 - choose your team wisely to take advantage! In addition to these changes, the Glory Store will have some item costs reduced, new Milestones will be added, existing Milestones will have Map 7 Crystals added to them, and Ranked Rewards will feature more Tier 2 Alpha availability and the inclusion of Tier 5 Basic Fragments!
Map 7 and these changes will not be in effect until February 16th. Stay tuned for more information!
ALLIANCE WAR MATCHMAKING UPDATE
A brand new Alliance War matchmaking system is in place! Alliances that want to participate in Alliance Wars will have to Enlist to a war during the Opt-In phase, and will be matched against another Alliance at the end of this period. The Opt-In phases begin at 3:00PM PST on Sunday, Wednesday and Friday. Wars will kick off starting at 11:00AM PST on Wednesday, Friday and Sunday. Matches will be given out over the course of 4 hours, followed by 20 hours of Defense Placement and you will have 24 hours to complete your Attack Phase. This system will ensure that you’re getting the best possible matches for your Alliance’s strengths and ensure that you are given a match if you are opted-in!
BUG FIXES AND IMPROVEMENTS
• DARKHAWK: Fixed an issue where the Birds Of Prey Synergy was not providing a bonus
• DARKHAWK: Autoblock will now trigger the Parry Mastery
• GHOST RIDER: Info Page listings for Bleed, Damnation, Lifesteal, and Fate Seal have been corrected to match in-game duration
• GWENPOOL: Teammates Synergy is now correctly activated with Spider-Man (Miles Morales)
• HELA: Special 2 Armor Break now correctly tagged as a Debuff
• SCARLET WITCH: Fixed an issue where ‘Weakness’ was not applying a weakness
• SPIDER-GWEN: Spider-Gwen's Special 1 Attack has been completely re-animated, and will now strike the opponent
• VENOMPOOL: Static Shock ability will now correctly deal Energy Damage
• VULTURE: Fixed issues regarding Armor Up (Chitauri Armor) interaction with Hela’s Armor Shattered and Mephisto’s Soul Prison
• Fixed an issue where Summoners Level 40+ could not have more than two Tier 5 Basic Catalysts inventory items
• Summoners can now Unblock other Summoners in their Social Hub if the Blocked Summoner had changed their name
• Fixed an issue where you could not Duel a Summoner with a default Profile Pic
• Fixed an issue where the Vigor Node on Wolverine (X-23) in Act 5 Chapter 4, Quest 6 was applied incorrectly and did not affect the fight
• Fixed an issue where the Enemy could attack your Champion after the Fight Timer ran out while the game is paused, causing damage.
• Custom Art will now be used to differentiate each Battlegroup depending on the Map chosen
• Performance and Connectivity improvements
Post edited by Kabam Zibiit on