Retention Incentives
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Can there be an additional title with limited permissions above officer.
As the alliance leader i think it would be nice to bestow almost ceremonial titles on alliance members that don’t really enhance their ability to change things in the alliance.
I let people be officers as a recognition of their contributions over time or because they have some specific skill set. It’d be nice if I could promote members to something that is more or less symbolic.
As dumb as it is people like being promoted to officer but I don’t think its the best plan to give out the authority to do things with it.
Leader - full editing authority
Officer - start wars, approve new members
Jr. officer - approve new members
Members- participate in AW/AQ
Not a huge deal but i have good people who’ve intimidated they are hoping to become officers but the value is diminished because there’s only two layers.
As the alliance leader i think it would be nice to bestow almost ceremonial titles on alliance members that don’t really enhance their ability to change things in the alliance.
I let people be officers as a recognition of their contributions over time or because they have some specific skill set. It’d be nice if I could promote members to something that is more or less symbolic.
As dumb as it is people like being promoted to officer but I don’t think its the best plan to give out the authority to do things with it.
Leader - full editing authority
Officer - start wars, approve new members
Jr. officer - approve new members
Members- participate in AW/AQ
Not a huge deal but i have good people who’ve intimidated they are hoping to become officers but the value is diminished because there’s only two layers.
5
Comments
But only higher Officers should be able to affect Alliance Membership.
I have a pretty consistent system for incentive gifting but people still want to be recognized for their efforts. The game could use an extra layer where leaders and officers should be distinguished from say someone who’s just been around for a while. That or a co-leader model.
People stay in alliances because it’s well managed and have nice friendly people. It’s a 2-way street.
I run a well managed alliance with friendly people and reward system outside of what the game offers already. My members still want to be promoted with titles. I don’t mind that but I also don’t want all members to facilitate the alliance.
I don’t see why everyone needs to have the ability to make minor changes or why we couldn’t use a fluff title that gives folks the recognition without the power.
Right now i have officers that dont use the authority. I have a couple that do.
I’d like to be able to recognize contributors without them being able to at least start wars.