Revive and potions problem
AmazingDeadpool
Member Posts: 86 ★
Due to the lack of unreliable revive and potions farming, new content is becoming more and more BS to the community. (Yeah I know ROL is a way to farm potions but the below average player can't take out WS.) We had a way of farming reliably ROL back in the day for the best summoners. Act 1.1.5 also. Both were removed and called it exploitation because it was a reliable way of getting revives without spending units.
The game needs something like halls of healing to become much more frequent thing. Once a week i.e. Sunday since there is no t4cc yet. Even of it was an arena like the t1 alpha or t4b where you spend 10k battle chips to unlock. Are we expected to buy lvl 2 revives and high lvl potions to clear content (when act 6 comes out). Not everyone can grind arena just to afford revives and have enough for masters, spend money on the game or grind the solo events and still have time to play the 70% left on the game.
All I'm asking is for a much reliable way of farming revives and potions. It's in many games on day 1 release. It hasn't been in this game for 4 years.
The game needs something like halls of healing to become much more frequent thing. Once a week i.e. Sunday since there is no t4cc yet. Even of it was an arena like the t1 alpha or t4b where you spend 10k battle chips to unlock. Are we expected to buy lvl 2 revives and high lvl potions to clear content (when act 6 comes out). Not everyone can grind arena just to afford revives and have enough for masters, spend money on the game or grind the solo events and still have time to play the 70% left on the game.
All I'm asking is for a much reliable way of farming revives and potions. It's in many games on day 1 release. It hasn't been in this game for 4 years.
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Comments
You can wasily farm potions on RoL, so there's that.
Revives, in solo events and quests. Even if you have completed the path, re-do it and pick the revive. If you find the perfect quest for you, you can farm 3/4 revives per day there, without using refils
I'm not on about energy refills. I'm on about if you want to farm revives through story or event quest and still do monthly events, energy refills had to be used to do both and content like aq or aw stop most people from using their best champs when they have time to get into the game.
What I am talking about is a reliable way of getting revives and potions instead of just being expected to spend it with units, that could be used on masteries or special deals that come around and it will help people that are busy with life outside the game. That can't grind as well as others. An example for which I am requesting is halls of healing. Just a way of farming it with no exploitation if it has a set limit on entries per duration. Even once a week is plenty enough to farm and keep a nice stash of revives and potions for content like uncollected, LOL, variant, and act 5 and act 6 which will be released soon.
You talked about Brian Grant being able to do it as a free2play player. I'm also a free2play player, and I have a worse phone than him. Still I can farm revives even if it costs me more time.
And I'm not talking only about me. Any free2play player that plays seriously does it
Revives and pots were never supposed to be a farmable resource. This game is a resource management game. Halls of healing is great but defeats the purpose of getting players to buy units to buy pots. F2P means having patience in playing which also means slower progression.