UmbertoDelRio wrote: »
I mean... They need to come from somewhere, right? There's either linked nodes, which need to be bound to a platform/champ to then spread from there, or global nodes.
The point is to have all champs on a certain path be linked to a certain node. Putting that node on the last enemy of that path is the only reasonable thing to do.
I don't really get what you're trying to ask. If you were able to clear the node somewhere at the beginning of the path, it wouldn't serve any purpose.
Wayntos wrote: »
Should the link nodes be going to GhostRider so you choose which path/node you want to take down first to give you some advantage going against GR. Say vulture is link node is "your going to use a lot of units" and the other node is" your going to use 2 to 3 of revives" node... which path do you take first prior to GR. But since its coming out of Ghostrider and there is no way to remove them just make them a local node. kind of petty but it is what it is.
AdiMukh555 wrote: »
You're attempting the uncollected eq and you still don't know about nodes?
Wayntos wrote: »
I think I understand where he is going with the question. You should be able to take down a link node before heading down a certain path. Instead of a link node it should be a local node, because you can't take down GhostRider to remove the node prior to fighting Vulture or whoever.
Vdh2008 wrote: »
How much was the account when you bought it on ebay, OP?
Demonzfyre wrote: »
I mean act 4.3.6 Venom is has like 15 links coming from him. This isn't anything new. Act 4 had this all the time before EQs were a thing.
SummonerNR wrote: »
There are 2 different styles of these linked buffs.
(1) is like in Act-4 where a bunch of different buffs will all boost up the final boss (or other intermediary nodes like that one super Jugg node). And each time thru you will be choosing to take out one of the linked buffs depending which path you take. Doesn’t mean that as you complete each path on different runs thru it that the subsequent times he will no longer have those links anymore (else by the time you did the last path he wouldn’t have any buffs on him at all).
or (2) as in Monthly Event Quest, they want you to have to face different buffs on each of the different paths. And actually the boss himself doesn’t have any incoming links (he really just has his own buffs).
But in both of those varieties, linked buffs are never permanently taken down, they reset each time you go back into the quest.
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