**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The current state of Dungeons.
GK_23
Posts: 284 ★★★
Especially with the recent changes to timers, dungeons seem to be more of a headache than I feel it was intended to be in the beginning. It had so much promise, yet it seems that Kabam keeps running it into the ground. Random matchmaking is a total crapshoot, the timers are now even worse, and quite frankly, it seems like I hear most people pulling mainly the “poo” champs out of the crystals.
I would like to see Dungeons thrive, but it appears as though it’s meeting its doom. Thoughts?
I would like to see Dungeons thrive, but it appears as though it’s meeting its doom. Thoughts?
6
Comments
It's not going away. The future of this game is all about the social components - these drive the revenue more than any event quest or story act. Once you've beaten content you're done spending (if you've spent at all), but weekly wars/quests and semi-regular dungeons where peer pressure prompts you to splurge on revives, potions, boosts and the such? Not to mention losing your mind trying to get the new attacker/defender flavor of the month? There's a very good reason all those things come at such a premium...