Iron Man iw

RuthuRuthu Member Posts: 12
How to use iron Man iw

Comments

  • Colonaut123Colonaut123 Member Posts: 3,091 ★★★★★
    I found this video very enlightening.

    https://www.youtube.com/watch?v=BofQrVbNvcM
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  • MaatManMaatMan Member Posts: 958 ★★★

    There are several different ways to use him. I'd like to describe him as a swiss army knife.

    You have a guaranteed armor break on the second hit of your heavy attack and, as long as your opponent is healing, a guaranteed heal block on the third hit of your heavy attack.

    Under the same circumstances you also have a guaranteed heal block on the first hit of your sp1 followed by a shock debuff.
    When hitting an opponent under the influence of a shock debuff or a passive plasma your repulsor hits not only give your opponent 0 power, but also drain a bit of the power he has.
    Repulsor hits are:
    - 1st hit of your heavy
    - 1st medium
    - 2nd light
    - 4th light
    - last two hits of your sp1

    Why is this cool? As long as your opponent is either shocked or inflicted with at least one plasma you can basically pseudo-powerlock them with only doing m-l-l-l-l combos.
    The easiest way to achieve this is to spam your sp1.
    This is the way to go for shorter fights.

    For longer fights you want to get that plasma going, baby.
    First of all, why is plasma cool? Besides doing a decent amount of damage it has the same benefits as your shock debuff, therefore allowing you to pseudo-powerlock your opponent. Is that it? No. No no no no no. That would be silly, wouldn't it?
    Here comes the sweet part: every one of your repulsor hits refreshes all plasma stacks on your opponent. Getting the picture already? Decent DOT and pseudo-powerlock by simply doing m-l-l-l-l combos.
    You can go ham and not worry about accidentally pushing your opponent to an sp3, since every last hit of your combo will drain a tiny bit of power.

    "That sounds sweet! But how can I, an sp1 spamming stevie low damage, become a plasma and babes wielding chad?"

    Easy, mate.
    There are two options to get that plasma going.

    First option: your sp3. You thought it only had an awesome animation, right? That's only the second sweetest aspect.
    Your sp3 has a chance to inflict a plasma on your opponent. Here's the caviart, though. The chance for getting that additional plasma drops with every stack of plasma currently on your opponent.
    Getting 2-3 plasmas from your sp3 is still an easy thing to achieve, though.

    Second option: Hitting your opponent with one of your repulsor attacks, while he has both a shock and an incinerate debuff on him, will combine those two into one plasma.
    "Wait... Incinerate? You didn't even mention that! Why are you holding back important information???"
    I apologize. Your sp2 inflicts an incinerate, which, just as your plasma, can be refreshed via repulsor attacks. But it doesn't drain power, so we don't want that incinerate to stay an incinerate.

    The safest - and also most satisfying - way to get the plasma without your sp3 is to first use your sp2 and then your sp1. You want to be slightly below 3 bars of power, when doing this.

    But here's another thing. Your sp2 can not only inflict incinerate, it can also cause armor breaks and, depending on the amount of armor breaks on your opponent, stun him for a short durarion.

    What you want to do is launch your heavy attack. The first hit will refresh any plasma currently on your opponent. The second hit will cause an armor break. And right after your second hit you want to throw your sp2.
    This is not only extremely satisfying to watch, but it also gives you a nice chance for up to 3 armor breaks and at this point basically a guaranteed stun, which you can use to refresh any incinerate and plasma and then throw your sp1.
    Then it's only a matter of one repulsor attack and there's your additional plasma stack.

    Hope this helps understanding his offensive abilities.

    nice write up
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  • MaatManMaatMan Member Posts: 958 ★★★
    edited March 2019

    MaatMan said:

    There are several different ways to use him. I'd like to describe him as a swiss army knife.

    You have a guaranteed armor break on the second hit of your heavy attack and, as long as your opponent is healing, a guaranteed heal block on the third hit of your heavy attack.

    Under the same circumstances you also have a guaranteed heal block on the first hit of your sp1 followed by a shock debuff.
    When hitting an opponent under the influence of a shock debuff or a passive plasma your repulsor hits not only give your opponent 0 power, but also drain a bit of the power he has.
    Repulsor hits are:
    - 1st hit of your heavy
    - 1st medium
    - 2nd light
    - 4th light
    - last two hits of your sp1

    Why is this cool? As long as your opponent is either shocked or inflicted with at least one plasma you can basically pseudo-powerlock them with only doing m-l-l-l-l combos.
    The easiest way to achieve this is to spam your sp1.
    This is the way to go for shorter fights.

    For longer fights you want to get that plasma going, baby.
    First of all, why is plasma cool? Besides doing a decent amount of damage it has the same benefits as your shock debuff, therefore allowing you to pseudo-powerlock your opponent. Is that it? No. No no no no no. That would be silly, wouldn't it?
    Here comes the sweet part: every one of your repulsor hits refreshes all plasma stacks on your opponent. Getting the picture already? Decent DOT and pseudo-powerlock by simply doing m-l-l-l-l combos.
    You can go ham and not worry about accidentally pushing your opponent to an sp3, since every last hit of your combo will drain a tiny bit of power.

    "That sounds sweet! But how can I, an sp1 spamming stevie low damage, become a plasma and babes wielding chad?"

    Easy, mate.
    There are two options to get that plasma going.

    First option: your sp3. You thought it only had an awesome animation, right? That's only the second sweetest aspect.
    Your sp3 has a chance to inflict a plasma on your opponent. Here's the caviart, though. The chance for getting that additional plasma drops with every stack of plasma currently on your opponent.
    Getting 2-3 plasmas from your sp3 is still an easy thing to achieve, though.

    Second option: Hitting your opponent with one of your repulsor attacks, while he has both a shock and an incinerate debuff on him, will combine those two into one plasma.
    "Wait... Incinerate? You didn't even mention that! Why are you holding back important information???"
    I apologize. Your sp2 inflicts an incinerate, which, just as your plasma, can be refreshed via repulsor attacks. But it doesn't drain power, so we don't want that incinerate to stay an incinerate.

    The safest - and also most satisfying - way to get the plasma without your sp3 is to first use your sp2 and then your sp1. You want to be slightly below 3 bars of power, when doing this.

    But here's another thing. Your sp2 can not only inflict incinerate, it can also cause armor breaks and, depending on the amount of armor breaks on your opponent, stun him for a short durarion.

    What you want to do is launch your heavy attack. The first hit will refresh any plasma currently on your opponent. The second hit will cause an armor break. And right after your second hit you want to throw your sp2.
    This is not only extremely satisfying to watch, but it also gives you a nice chance for up to 3 armor breaks and at this point basically a guaranteed stun, which you can use to refresh any incinerate and plasma and then throw your sp1.
    Then it's only a matter of one repulsor attack and there's your additional plasma stack.

    Hope this helps understanding his offensive abilities.

    nice write up
    Thank you very much. He was my first 5* r4 and carried me through a lot.
    And that write up doesn't even touch his defensive capabilities, like his immunities or ridiculous block proficiency.
    Even without being awakened you can start and end fights at 5% health with this bad boy.
    i have 5* at r4 and mostly use him for defence but have been really enjoying him in event quests mostly using the SP1 MLLLL pseudo powerlock method.
    his unblockable sp1 really helps knowing you can just use it whenever u want to get out of a sticky situation.

    also CAIW is one of my main questers so he has a nice little addition there both giving cap his petrify debuff and then also extending those debuffs via synergy
  • ThatGrootGrootThatGrootGroot Member Posts: 427 ★★

    I found this video very enlightening.

    https://www.youtube.com/watch?v=BofQrVbNvcM

    Just put it on mute and you'll be fine.
  • This content has been removed.
  • RuthuRuthu Member Posts: 12

    MaatMan said:

    There are several different ways to use him. I'd like to describe him as a swiss army knife.

    You have a guaranteed armor break on the second hit of your heavy attack and, as long as your opponent is healing, a guaranteed heal block on the third hit of your heavy attack.

    Under the same circumstances you also have a guaranteed heal block on the first hit of your sp1 followed by a shock debuff.
    When hitting an opponent under the influence of a shock debuff or a passive plasma your repulsor hits not only give your opponent 0 power, but also drain a bit of the power he has.
    Repulsor hits are:
    - 1st hit of your heavy
    - 1st medium
    - 2nd light
    - 4th light
    - last two hits of your sp1

    Why is this cool? As long as your opponent is either shocked or inflicted with at least one plasma you can basically pseudo-powerlock them with only doing m-l-l-l-l combos.
    The easiest way to achieve this is to spam your sp1.
    This is the way to go for shorter fights.

    For longer fights you want to get that plasma going, baby.
    First of all, why is plasma cool? Besides doing a decent amount of damage it has the same benefits as your shock debuff, therefore allowing you to pseudo-powerlock your opponent. Is that it? No. No no no no no. That would be silly, wouldn't it?
    Here comes the sweet part: every one of your repulsor hits refreshes all plasma stacks on your opponent. Getting the picture already? Decent DOT and pseudo-powerlock by simply doing m-l-l-l-l combos.
    You can go ham and not worry about accidentally pushing your opponent to an sp3, since every last hit of your combo will drain a tiny bit of power.

    "That sounds sweet! But how can I, an sp1 spamming stevie low damage, become a plasma and babes wielding chad?"

    Easy, mate.
    There are two options to get that plasma going.

    First option: your sp3. You thought it only had an awesome animation, right? That's only the second sweetest aspect.
    Your sp3 has a chance to inflict a plasma on your opponent. Here's the caviart, though. The chance for getting that additional plasma drops with every stack of plasma currently on your opponent.
    Getting 2-3 plasmas from your sp3 is still an easy thing to achieve, though.

    Second option: Hitting your opponent with one of your repulsor attacks, while he has both a shock and an incinerate debuff on him, will combine those two into one plasma.
    "Wait... Incinerate? You didn't even mention that! Why are you holding back important information???"
    I apologize. Your sp2 inflicts an incinerate, which, just as your plasma, can be refreshed via repulsor attacks. But it doesn't drain power, so we don't want that incinerate to stay an incinerate.

    The safest - and also most satisfying - way to get the plasma without your sp3 is to first use your sp2 and then your sp1. You want to be slightly below 3 bars of power, when doing this.

    But here's another thing. Your sp2 can not only inflict incinerate, it can also cause armor breaks and, depending on the amount of armor breaks on your opponent, stun him for a short durarion.

    What you want to do is launch your heavy attack. The first hit will refresh any plasma currently on your opponent. The second hit will cause an armor break. And right after your second hit you want to throw your sp2.
    This is not only extremely satisfying to watch, but it also gives you a nice chance for up to 3 armor breaks and at this point basically a guaranteed stun, which you can use to refresh any incinerate and plasma and then throw your sp1.
    Then it's only a matter of one repulsor attack and there's your additional plasma stack.

    Hope this helps understanding his offensive abilities.

    nice write up
    Thank you very much. He was my first 5* r4 and carried me through a lot.
    And that write up doesn't even touch his defensive capabilities, like his immunities or ridiculous block proficiency.
    Even without being awakened you can start and end fights at 5% health with this bad boy.
    Me also
  • RuthuRuthu Member Posts: 12
    My first 5*
  • BaddOne67BaddOne67 Member Posts: 116
    DANG Colonaut123 pretty bad ass ....can any one BEAT YOU!!??
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