If we can't run 4*s in Chapter 6, couldn't you conceivably have two questing teams?
I realize that energy needs to be scarce so it can be monetized, but barring that, why couldn't we have a team for Map 6 content and another team running a monthly quest or a Map 5 quest, or something like that?
One of the big in-game issues with completing content is only being able to field one questing team.
If other summoners are like me, part-time warriors who play maybe an hour per day total, all of the content before us is daunting. We struggle with balancing energy versus rewards.
If you're playing 2-3 hours per day, you can generate units at a rate to support the energy needed to complete monthly quests and take down a couple of paths in Chapter 6. If you're not grinding, spending enough on energy to do different things with a limited play time is expensive.
As the player base ages, has kids, lives a family life, gets a career, etc, play time gets limited. Having a relatively inexpensive way to do the content in the game would be appreciated.