Nick Fury Purify Synergy and Masochism
Bidzy7
Member Posts: 369 ★★★
Let me get this right,
you can fix nick furies synergy to only remove one debuff but you can't fix masochism to only remove one debuff for characters like Blade and Corvus ?
you can fix nick furies synergy to only remove one debuff but you can't fix masochism to only remove one debuff for characters like Blade and Corvus ?
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I suggest you to use the search option next time you create a thread like this one
My point was they managed to figure it out for the Nick fury fix so they can do the same for masochism.
You say it was working as intended, then then can just update the text. Not exactly hard to do to be clear especially since i'm sure loads of new players probably report it as a bug when first encountering it.
something along the lines of
"Every 7 seconds the defender purifies all new debuffs when inflicted with a new debuff and heals for x amount."
as for searching i did but seems like a misspelled masochism, so sue me
Moreover, he wasn't intended to Purify all, and he wasn't intended to be used for penalty-free Suicides. That's more game-changing than they designed. That's a priority.
Maybe kabam can change the description of the node, for me clearly is just one debuff, not all the players come to the forums.
I’m just being realistic this topic as come around so many times yet all they say is that Masochism is working as intended when the caption clearly states otherwise but they just want to make more things difficult for us
When you have Champs that apply Debuffs in one mechanic, like Corvus or Blade, that triggers the Node to consume the entire application. It has to do with how they're applied. The Node is working as intended because adding Debuffs with Parry counts as one application.
Side note, Corvus and Blade will have downfalls. No Champ can plow through and dominate everything. I can read. It really doesn't matter what they call it. If they updated the Description to have an addendum that says, "In the event....", people would just argue they only pick and choose what benefits them. Which is why I addressed the real misconception.
Incidentally, they're also complaining because they're claiming hypocrisy over the Fury fix in relation to this. Which is just bitterness over the fix.
Either way you look at it, people are either unhappy Fury was fixed, or unhappy that those Champs can't bypass Masochism. Both cases would involve creating overpowered situations. The only resolution I see remotely feasible is an update to the Description of the Nodes, and we'll be right back here with the same conspiracy theories about how they only think of themselves. When in actuality, some of the Players are only thinking about themselves and not seeing overall effects on the game.
Parry Nullifies incoming Damage with a well-timed Block. In some cases, it applies Debuffs, as in the case of Corvus and Blade.
This is a one-application process. It's not Stun+Bleed. It's Stun AND Bleed. In the case of Stun-Immune Champs, the Damage is still Nullified, but the Stun doesn't apply. The mechanic itself is all one application. Which is why Masochism is all one process to consume.
What you're suggesting is reworking the entire process of Parry to separate those Debuff applications into something that can be processed sequentially. Not a simple undertaking, and not really detrimental to the game overall, to have Masochism consume all in those instances. It's quite literally working as intended because of how the mechanics are applied. It's not a pick-and-choose situation.
Fury in his bugged state allowed people to Purify all Debuffs in order to overpower a Mastery that's already designed to empower. It was a bug that would change the landscape of the game by way of what it would enable. He wasn't meant to do that through the Synergy.
If you're disputing that the Description should be updated, I would have no issue with that, albeit I have doubts it will make people happy. If you're suggesting they rework everything concerning those Nodes to match the Description, I highly doubt that's worth the effort, much less an option that will pass.
It wasn't a mistake. Fury was. Which they responded to, and corrected. I'm not getting into "They waited.". It wasn't that long.
As for 4*s being banned from Act 6, that's a necessary progress gate to keep the Cavalier Rewards in the access of Accounts that have progressed far enough so that they don't offset the entire Rewards flow of the game. Somehow people think they're owed something in that, but not what we're here to discuss.
*For the record, those "two Champs" are two of the most powerful in the game. Every move in the cog has an effect on the overall system. Some moves affect more parts.