improvements and attractions in game and gameplay
I would like the game to present a better sequence of hits (more dynamic combos and variants) there are only 3 possible combos, combo 3 strokes (medium weak and medium) combo 4 strokes (4 weak hits) and 5 strokes combo (weak medium strike) weak weak medium) with some variant and the possibility of chaining a special attack after a combo although there are characters who fail to chain their special given their time cadences or by having 6 strokes. 4 years and this aspect has not been improved, I think they forgot how to improve mechanics. They could include low blows and jump to give a more entertaining dynamic and realism and greater chances of combining punches. So I see how to improve the game has only been constant level increases and inclusion of characters with an inordinate amount of skills compared to the rest and this presents a delight for those who overcome all challenges even with 3 * characters but obviously not everyone can with these challenges, so the visual sections would give a new wind, fresh and attractive leaving the monotony in all game modes.