**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Why are all the new champs geared toward end game players?
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Like I mentioned before, I am bias when it comes to this account of Seatin simply because, in less than a month he has pulled more beyond GodTier than anyone else...
1rst 4* was Blade and he sold it
1rst 5* was Hyperion and he could not sell it.
adding to his account are
4* Void
4* Venom
4* Darkhawk
4* sentinel
4* Guillotine
4* Champion
4* Magik
4* Quake
Now I agree this can be pure Luck... but still you got to wonder.... when someone has as much influence then Him, this situation, just pushes new players to go in the game....
Like I mentioned 200k followers, your worth gold on social Media and this as opportunity written all over it for any company who piggyback such an internet Star.
And since I've never found any such thing, the content creators should have come to the same conclusion and presume they've been screwed. Unless they are hallucinating better drops like other conspiracy theorists, in which case I can only dream of having contractors willing to work for imaginary payment.
Theoretically they could design a "content creators crystal" that looks similar to everyone else's but has different drop rates but that would be very costly, stupid and a huge waste of money when all they have to do is add a 1 in a column to give someone a new champ for testing. Y'all keep going further and further off topic.
Most of the champs in the last year? You mentioned Diablo because he's one of the very few duds in that time. All and I mean 90%+ of the new champs have a novel's worth of abilities to deal with. OG Cap ain't got ****. When you are a noob/average/above average player, there is still soooooo much nonsense that it's hard to keep up. It's like "ok, I got this parry thing down just like Dorky Dave said, wait, you mean there are champs I can't **** parry (not even talking about nodes here)? What is this auto-block nonsense? You mean this fool is immune to damn near everything I do? This gal turns into a goddamn diamond and then inverts my controls? I'm not trying to be on act 6 this is Master event quest what the hell is going on"...
2) dont call people dummies, that is how you get threads closed.
3) all the content you are having issue with we beat with worse champs then you have. UC is geared towards UC, not cav.
Now before you conspiracy theory nuts assume there helping certain people they have already addressed this and stated just because they own a patent for it doesnt mean its used.
Guess you dont know as much about coding as you think.
BTW I play lots of "Far Cry" could you ask your director bud send me some in game items, and I will love you forever.
Jokes aside. Have you tried to open as much crystals seatin does, and see if those crystals are truly rigged?
2) I didn't all anyone dummies.
3) I agree (except about UC being geared towards UC). I get it. I understand. Would be awesome to have had SW in the good ol days, Willpower not being nerfed, Mystic Dispersion not being nerfed, even the kickass regen synergy ContestChampion had on his YouTube channel that then got nerfed. Yes, I understand people beat old content with shittier champs than the kids nowadays. That doesn't remotely negate my point about "hey, I just learned how to parry/dex/intercept. Why didn't the old timers have to deal with this diamond form/imiw shenanigans". If you are a seasoned vet now you can do all kinds of cool stuff even with crappy champs. If you are a slightly above average player with crappy champs, your road to victory must also involve a ton of YouTube watching. You can't just spend 2,4,6 hours a day figuring this **** out when you are already so far behind the curb. You either know this and don't care or are purposely being dense. I'm not concerned with either. You haven't changed my mind, but of course that doesn't matter. Mine is apparently a minority opinion but that doesn't mean anything. I guess we'll find out which I'm able to accomplish first. Beat Act 5 or beat an UC monthly event.
On the bright side, pulled a 5* Corvus today so GAME ON, BICHES.
Connecting game data with personal identifying data and tampering with the game logic based on that data would require a lot more than some project manager's approval. That would probably require the approval of the monetization manager, the systems and mechanics manager, the senior architect, the game's overall producer, and probably the head of Kabam and the senior product manager at Netmarble. And at least one of them would say no. I would bet cash that all of them would say no.
In my theoretical example, if Kabam really had a VIP list and got all the authorizations that would be necessary, you have service class VIPs. you would add seatin, et al's user id's to an array of VIPS. With PHP you then just set up your relationships. $user->vip would return a boolean (either they are a vip or they aren't).
Then let's say they only want GMC crystals to have the option for idk, increased 5*% rate or x% increase for super kewl new champ. One option would be to use whatever logic they use for determining who gets the option to buy GMCs (your title == uncollected). So when you log in, all the necessary data is there. your user_id, your vip status and your title.
When clicking on a GMC, you make the request and get
if(user == uncollected) {
return GMC(user);
}
function GMC(user) {
if (user->vip) return methodThatAdds1SpeshulCrystalToStash(user);
/* if vip, then methodThatAdds1SpeshulCrystalToStash() would contain the code that does almost the same thing as methodThatAdds1GMCToStash. The only difference would be the drop rate or whatever we are changing. if not vip, then return the normal method that issues a random GMC.
*/
return methodThatAdds1GMCToStash(user);
}
I don't know anything about mobile games, but if you have to log in, you have a user_id and that is used for any transaction (kills, defeats, purchases, crystals, etc...).