War node bottle necks
While I don’t mind the up tic in challenging nodes, I don’t like how the linked nodes create so many bottle necks. This is fine for alliances that are all on at the same time, but I have an international alliance that is all on at different times.
We are currently stuck and waiting for people to wake up (wasting 5-7 hours) and only on the first mini bosses. We will hit the same again after the next path. A lot of us have jobs and can’t get on mid day.
The previous had less linked nodes making it possible to hit “noded” defenders since the nodes weren’t terrible then.
If you’re going to keep it this way then make it so we can stock up 15 energy movements or make it 15 minutes to recharge energy.
Currently, I don’t even know if we will be able to complete the map.
Please fix/change this. It’s making War unenjoyable and stressful.