6.2 Global broken

Nice job. Invincible enemies.

Comments

  • danielmathdanielmath Posts: 1,513
    how did you know that before release?
  • LormifLormif Posts: 1,206

    Nice job. Invincible enemies.

    they are not invincible, read the nodes again....
  • LormifLormif Posts: 1,206

    how did you know that before release?

    its released.
  • LormifLormif Posts: 1,206
    AlexG29 said:

    The problem is, when they are low health and you use your heavy attack to knock them down so that you can kill them, the heavy attack will heal them if it is a killshot. The shield will get disabled afterwards, and they are back at 11% health. So you have to Heavy them without taking them to 0% and then finish them within a few seconds.

    Wow.

    And yeah you have to take a ton of block damage because limber.

    Each time you do that it takes longer and longer for the shield to regen, meaning eventually you can get them down with the shield down.
  • 10or_Strong10or_Strong Posts: 384
    The key is to knock them down a few times early in the fight so that when you get to the killzone, a knockdown gives you a few seconds to finish the job.
  • TwmRTwmR Posts: 414
    Void is perfect for this node stops the regen and his debuffs still do damage as not technically dot
  • LormifLormif Posts: 1,206
    TwmR said:

    Void is perfect for this node stops the regen and his debuffs still do damage as not technically dot

    I was thinking domino/red hulk strat, but have nto looked to see if there is a problem there.
  • EvangelionlovrEvangelionlovr Posts: 245
    When I tried it, their shield wasn't disabling at all.
  • TwmRTwmR Posts: 414
    Lormif said:

    TwmR said:

    Void is perfect for this node stops the regen and his debuffs still do damage as not technically dot

    I was thinking domino/red hulk strat, but have nto looked to see if there is a problem there.
    You won't do damage with incinerate
  • MedinaKhanMedinaKhan Posts: 106
    edited June 12
    Well good news AA users, Neurotoxin still does damage (just not the two active debuffs separately)
  • EvangelionlovrEvangelionlovr Posts: 245
    It's working now, but when it first released the shield wasn't disabling at all even when you knocked them down.
  • MedinaKhanMedinaKhan Posts: 106

    It's working now, but when it first released the shield wasn't disabling at all even when you knocked them down.

    I thought the same, but it just takes a second to kick in.
  • Drooped2Drooped2 Posts: 2,950

    It's working now, but when it first released the shield wasn't disabling at all even when you knocked them down.

    I thought the same, but it just takes a second to kick in.
    That helps the user immensely as if it wasnt delayed the window to kill was smaller
  • EvangelionlovrEvangelionlovr Posts: 245
    No, when I first tried it, the shield wasn't going into cooldown at all, like at all at all.
  • I just want to know why Daredevil is effected by invisible champs, the dudes senses are better than Spiderman's and he CANT SEEEEE in the first place!!!!!!!
  • TwmRTwmR Posts: 414

    I just want to know why Daredevil is effected by invisible champs, the dudes senses are better than Spiderman's and he CANT SEEEEE in the first place!!!!!!!

    Firstly what does this have to do with this discussion?
    And dd is not affected by invisible champs
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