5* rarity gates in 6.2

XxtoxxikxXXxtoxxikxX Member Posts: 19
So with the requirement gates in 6.2 I was fully prepared with the roster I have. That is until I noticed my 6* champs do not count towards the champion requirements. Why can it require two 5* champions but one being a 6* not work?

Comments

  • Patchie93Patchie93 Member Posts: 1,898 ★★★★
    Because a 6* isn't a 5* they told us about this when they introduced us to the gates tor 6.2
  • XxtoxxikxXXxtoxxikxX Member Posts: 19
    Patchie93 said:

    Because a 6* isn't a 5* they told us about this when they introduced us to the gates tor 6.2

    But any other content in the game that required a certain star level would allow the higher version or lower depending on content. What makes this any different?
  • 10or_Strong10or_Strong Member Posts: 1,200 ★★★
    The gate is for a specific rarity and class in these. Not rocket science here. It is very clear.
  • DNA3000DNA3000 Member, Guardian Posts: 19,634 Guardian

    Patchie93 said:

    Because a 6* isn't a 5* they told us about this when they introduced us to the gates tor 6.2

    But any other content in the game that required a certain star level would allow the higher version or lower depending on content. What makes this any different?
    That's not true. When the champion requirements system was introduced, it was explained how they would add new types of entrance restrictions to content, and the first content that used the system were the Danger Rooms. That content explicitly limited players to only certain star tiers, not a certain level and higher or a certain level and lower. Act 6 is expanding on that system, but Act 6.2 is not the first time those kinds of restrictions have shown up in the game.
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