Skill based game vs the champion 6.2.6 ( suggestions we don’t all have cap )

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Comments

  • TehsigzorzTehsigzorz Member Posts: 1,233 ★★★★
    Leave as it is we’re fine we’re one of the few who has maxed out cap iw 😴
    I actually prefer the collector over the champion mainly cuz I grind arena for units and would like an option of slowly taking down bosses through many revives.
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  • ShroudMcocShroudMcoc Member Posts: 16
    I find funny that none has noticed yet the rel cancer of champion s chapter.

    Taken off first run on easy path ungated, you will have to fight him 9 more times with one linked node added.

    There are several making the already hard fight a nightmare. Above all:

    No retreat
    Unblockable finale

    That is the real cheap shot of champion. Add in what op was justly stating being fight being a 0/100 type where you either best it or deal no dmg, and you got the real fail of its design
  • TacoScottyTacoScotty Member Posts: 407 ★★
    Does CAIW fury count for sinister? Thought it was passive? Are you using 3 slots besides CAIW to handle sinister (Heimdall, Angela/helA, skill)?
  • TehsigzorzTehsigzorz Member Posts: 1,233 ★★★★
    Leave as it is we’re fine we’re one of the few who has maxed out cap iw 😴
    Drooped2 said:

    I actually prefer the collector over the champion mainly cuz I grind arena for units and would like an option of slowly taking down bosses through many revives.

    I'd prefer champion. I like forcing skill or not completing not oh hey I can throw my wallet at this and win
    Never had to throw my wallet at the collector, with the champion no matter how many resources I use I cant guarantee that I will take him down hence why I like the collector better.
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