Event quest difficulty

Kabam needs to come up with a difficulty level for event quests that lies between Master and Uncollected. At the level that I’m currently at in this game, Master is way too easy to finish and the Uncollected level in not even doable to go 100%. Makes things either very boring or frustrating and pointless. I mean, I enjoy a good challenge but it also needs to be a realistic one in order for me to feel motivated to push forward.

Comments

  • DemonzfyreDemonzfyre Member Posts: 22,803 ★★★★★
    Grow your roster. Being uncollected doesnt mean you steamroll all content
  • A122988A122988 Member Posts: 2
    Lol! Great solution! Did you even read what I wrote!?
  • SiriusBreakSiriusBreak Member, Guardian Posts: 2,156 Guardian
    Perhap the inception of a Cavalier difficulty would result in the Uncollected difficulty being dialed back a tad. When they brought in Uncollected, Master got dialed back. Instead of creating a mid difficulty between the 2, the next evolution being Cavalier seems like the next logical step. I would imagine it having the desired effect.
  • This content has been removed.
Sign In or Register to comment.