It also doesn't work in variant 2.0 against limber nodes when it's not percentage based. I think they reduce 0.2 and when it goes negative they set it to 0 seconds, when in percentage based it will always have this second. This is not how it should work, but this is how it working
yep i agree with you...this is not correct. It should work as the percentage mode does. I always understood that the sinergy with masacre would give her 1 sec in all her debuffs. So limber would be bypassed
No, it should not. With percentage you have unlimited hits, with a set amount you have a set amount of hits.
You still dont understand that the sinergy should not be affected by limber...
Where does it say the synergy should not be affected by limber? The syngergy gives you 1 extra second. Even if the 1 second applies after the drop from limber the overall times is still effected.
When you have a % based limber, and limber kicks in before the synergy you will always have a 1.x second stun, because it is f(t) = (x - (x*.2)) + 1. In this case the left side of the function never gets to 0, because it cannot get to 0, so you always have 1 second plus its part of a second.
In terms of a flat rate drop this changes drastically, the function then becomes f(t)=x-(y*.2) + 1. In this case the left side of the function can reach at the very least 0 and probably go into the negative. In either case it is not the same thing as the above. The minimum the above can go to is always 1.x, the minimum the bottom can go to is -ininfity or 1, depending on if the equation can go negative or not..
All of this matters not though because in either case you get to the point where you cannot always parry and then heavy due to the amount of time heavies take to charge.
Your largest defender earlier in the thread stopped defending you because he opened the video and measured the time, on the stun you are complaining about you had ~1.6 seconds to heavy and you missed, which is the right amount of time either way
first of all, i never asked you to give your opinion on this thread...you came and started to write...ok, this is a public forum. But now you are arguing as if you were part of kabam team. I want to know their opinion...this is what matters to me in the end. I appreciate your opinions, but i dont agree anyway
Comments
When you have a % based limber, and limber kicks in before the synergy you will always have a 1.x second stun, because it is f(t) = (x - (x*.2)) + 1. In this case the left side of the function never gets to 0, because it cannot get to 0, so you always have 1 second plus its part of a second.
In terms of a flat rate drop this changes drastically, the function then becomes f(t)=x-(y*.2) + 1. In this case the left side of the function can reach at the very least 0 and probably go into the negative. In either case it is not the same thing as the above. The minimum the above can go to is always 1.x, the minimum the bottom can go to is -ininfity or 1, depending on if the equation can go negative or not..
All of this matters not though because in either case you get to the point where you cannot always parry and then heavy due to the amount of time heavies take to charge.
Your largest defender earlier in the thread stopped defending you because he opened the video and measured the time, on the stun you are complaining about you had ~1.6 seconds to heavy and you missed, which is the right amount of time either way
I appreciate your opinions, but i dont agree anyway