EMERGENCY MAINTENANCE CONCLUDED
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
Incentives

I've been playing this game off & on for a while now ( 2 years to be exact) & i want to know what purpose does it serve to play certain events or join alliances or spend money if it's not appearing to be beneficial at all? Like why spend 100 dollars for units if they're going to be swallowed up by premium crystals that 97 percent of the time land on 2 star heroes or the fact that the potions cost so much you use up your units before you know it. Here's some suggestions: 1) Do away with certain amounts of shards needed (like 10,000 shards for a 5 star hero) 2) Make 3/4 star crystals just as if not more prevalent as the premium crystals 3) replace the daily crystal with a random 5 4 or 3 star crystal daily 4) Include more iso 8s in events & make the tier 4s become more abundant for 4star or tier 3s for 3stars 5) the arenas at times feel like the main star is unattainable no matter heroes you have & how much time you spend playing 6) Increase the experience points so that the mastery points can be accumulated quicker. I'm not asking for the game to be easier I'm just looking for a better way to play the game I've spent countless dollars on here & nothing to show for it spent countless hours & still don't come up to par with other participants on here this game is a stress reliever but at the same time it's frustrating to seem like I'm getting ahead because of certain restrictions limits etc
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