**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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In short, yes the questioning would end barring any unforeseen and unlikely circumstances.
The point I was making is very simple. You either believe what they say, or you don't. Suspicion breeds suspicion. To a suspicious mind, no proof is sufficient. One can continue asking open-ended questions, but all they do is lead to further questions. So, you either believe what they're saying is true, or you don't.
"That's not really logical. There's a maximum amount of event quest points you can realistically earn without doing crazy things, so you can't really pressure a significant number of players to burn units just to score high on event quest events."
- DNA300
THIS is an argument
"It's a random outcome selected from 3 possible outcomes, which do not include the previously-run Event. It's designed so that it shuffles and never runs the same one twice in a row. That's about it. Random is not a vague term. It's precisely what the shuffler does. Nor is it a lie."
- you
This. This is what belaboring a point I've already acknowledged and offered a counterargument to looks like.
If your arguments pale in comparison this much compared to someone who is on YOUR side, then you've got nothing to offer in this discussion.
I'm pretty sure I see more crystals opened with bought units in my alliance then guys use for refills.
Thinking unit wise
1 cav crystal is 200 units
1 featured cav crystal is 300 units
1 refill is 30 units.
A lot of the spenders who you think care about event quest 100% it within a couple of days.
UC eq normally costs around 20 refills to 100%
Thats only 600 units.
Master is about the same at another 600 units
Heoric about 19 so 580 units
Thats 1780 units if you spend units on all of those refiils
Guys in my top of gold 1/ bottom of plat 3 alliance on average buy 5-10 featured for each new champ
5 x 300 = 1500
10× 300 = 3000.
So
Event quest in the long run means nothing cause most Cavalier players (spenders) rather go after a new champion after finish the EQ in less than a week.
So if anything kabam would benefit from running level up more so these players would want to aquire new champs sooner and rank them up for bonus points.
Mind you half these guys couldn't give a damn what daily event is going on