**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
This sounds like you can be as committed to AW as you like in the off season - test nodes/placement or just throw in randoms to get the rewards.
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The problem with trying to stop manipulation is that players will always find a way to get around any restrictions. Either that or you end up with such draconian restrictions that you end up hurting innocent players.
The far better way is just to change the incentives/rewards structure so that manipulation is not rewarded. Been saying for ages that the far more elegant solution would have been simply to ensure that starting at a lower war rating will never benefit the alliance in a War Season (such as by adjusting the multiplier). Another way would have been to make individual war win rewards at higher rating sufficiently high that alliances would not want to miss out on those individual war rewards. Kabam had opportunity to do either of these, but dropped the ball.
Every war rating should be reset to 0 at the start of the season.
Maybe just leave the alli's ever top war rating as a recognition emblem or trophy. It would solve the problem of tanking and shell alli's all at once.
From there on, you can try to work on a proper solution for the "mismatching".
How many tankers are there outside of Plat? Is it really that hard to tell who tanks? I would think it would be quick work to trace the flow of players from alliance to alliance at the most competitive levels. I realize there is a potential ripple effect, but I doubt anyone is that concerned about an ally barely in Silver 3 dropping to Bronze 1 to start out the next season to get extra 3* shards. That doesn’t seem game-breaking.
Dr. Zola
I think in this instance the proper way to resolve is just to change the war rating loss to 0 instead of a negative number. That way if alliances still wanted to move up, they can and alliances can no longer lose war rating to drop them down to a lower tier.
Second, I'm not sure why so many people think this, but just because you don't lose rating doesn't mean you're not going to drop to a lower tier. You don't drop to a lower tier because you lose rating, you drop tier when enough alliances gain a higher rating than you. That can happen if you lose rating obviously, but it can also happen if enough alliances lower than you gain rating while you stay the same.
Alliances that lose wars will still drop in overall placement relative to alliances that win wars even if the losers lose no rating, because the winners are still gaining. They will just drop half as fast. That still means they can drop to a lower tier eventually, unless everyone immediately below them fails to win any wars.
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