Energy costs need to be reduced
This has probably been covered by a number of other players over previous months (including this month), but it clearly still needs discussing. Energy costs are WAY too high at the moment. 70 energy doesn't even clear a single path in EQ anymore, which is pretty ridiculous when you think about it. There are a lot of extra energy costs for 'nothing tiles' between fights and there's no reason why a single move should cost 3-4 energy, forcing people to either wait around until they can move or use units to refill. One move should equal one energy.