**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
There is more than mismatches to account for. You change the backdrop values, the Meta shifts. That has to be considered and reworked. I would be deeply concerned if they just added more and waited to see how the Meta shifts with it. That's very dangerous programming.
Veteran Players have countless advantages. Those advantages are also in proportion to the level they're playing at. If you're suggesting they should receive perpetual advantages compared to newer Players, that system would be destructive. No one would grow enough to start out or catch up.
Masteries and Mastery Points have nothing to do with Cavalier-level Players earning Cavalier-level Rewards. Once again, you seem to be hyper-focusing on Rewards when I'm talking about the effect of changing values with new Mastery Points. If you're trying to convince me that my point about progress being faster in the beginning is wrong, you're coming up short. Progress within the game is faster at the beginning and slower as you progress. At any point, you can potentially speed up that progress by spending. That isn't a natural aspect to progress, as per what I'm discussing. It takes longer to amass 6*s organically. "Well Cavalier people can buy 6*s so there's no balance.".....is not a statement that takes anything into perspective. Just a focus on what they can get that others can't. Nevermind the difference in requirements at that stage. You're going to have to take a step back to see what I'm saying.
Vets should receive SOME advantages because they are vets. Just like people who have been playing for a year have countless advantages over people who are brand new. But yes, the rate of advantage gain should slow to a crawl, just like the rate of leveling up higher level champs slows.
And yes it will mess with the meta but that happens in every game when an expansion is released.
The game will find balance again and all things will be good.
But there is a higher profit gained, so cool I guess.
Would that break the game?