Does a node effect apply after the attacker’s abilities in AW?
gralterist
Member Posts: 27 ★
Hello community!
I have a question regarding AW nodes. I took path D on T2 AW. The first node, that has the unstoppable extended duration + increased ability accuracy by 75%, was a juggernaut. I went in with she-hulk. Based on she- hulk’s description, unstoppable and evade effects’ chance to trigger is reduced by 100%. And the million dollar question is: which effect is applied first? She-hulk’s or the node’s?
Thank you in advance for your input!
I have a question regarding AW nodes. I took path D on T2 AW. The first node, that has the unstoppable extended duration + increased ability accuracy by 75%, was a juggernaut. I went in with she-hulk. Based on she- hulk’s description, unstoppable and evade effects’ chance to trigger is reduced by 100%. And the million dollar question is: which effect is applied first? She-hulk’s or the node’s?
Thank you in advance for your input!
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Comments
In other words, in the ambiguous language of the game, ten percent more than 5 percent is 15 percent, not 5.5 percent.
Technically, most of the time the game says "increased by 75%" what they actually mean is "increased by 75 percentage points." But most people, and this includes nearly all game developers, do not use these terms correctly, and thus confusingly.
For example, Black Widow's subtlety chance is stated to be "increased by 15% against Science champions." This was determined long ago to be an additive bonus. Parry is stated to reduce damage by "an additional 25%" which is an additive bonus to block damage mitigation percentage. And in situations where the game says that an ability accuracy is "reduced by 100%" as with She Hulk in this thread or with Spider Gwen, say, if those were multiplicative then that would reduce ability accuracy to zero, and no amount of multiplicative accuracy increase would ever be able to change that value to anything other than zero.
There are times when percentage effects are multiplicative, but they all tend to seem obvious in context. For example, returning to Spider-Gwen when she's stated to have "+550% evade ability accuracy" that seems obviously multiplicative. And in situations where stacking is generally not an issue, percentages are more likely to be multiplicative than additive.
And this reminds me why it is better to avoid short answers to complex mechanical questions, even if they exceed the read buffers of many readers.
P.S. BW was not datamined, Adora explicitly stated it to be additive.
LC basesstunchance from SP1 = 57% +30% =87% if he applies 3 exaustions.
Quake (4* + 3*) with Hawkeye give + 12% and +15% ability accuracy which would be 114% but 1 of my SP1 didnt trigger stun