Without directly increasing their damage, how would you buff a "niche" character?
DPXFistheGOAT
Member Posts: 727 ★★★
As in someone with unique abilities or utility that is remarkably (if not only) useful in very rare circumstances IN COMPARISON to other champs. This means champs like Iron Fist, who is useful in most scenarios, have much better counterparts (Medusa for armor break, SS to nullify buffs, She Hulk who has identical base attack rating, etc).
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Personally, I'd go Crossbones. I would:
* Increase Overrun's duration by 1/4
* Decrease its cooldown by 1/4
* Make every 7 or 8 furies combine into 1 permanent passive fury (indirect damage boost)
* Increase odds of sig ability activating either during overrun or based on # of furies
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Personally, I'd go Crossbones. I would:
* Increase Overrun's duration by 1/4
* Decrease its cooldown by 1/4
* Make every 7 or 8 furies combine into 1 permanent passive fury (indirect damage boost)
* Increase odds of sig ability activating either during overrun or based on # of furies
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Comments
-Overcharge lasts 0.15 seconds longer per battery charge.
-While in overcharge mode, all abilities that drain the battery drain 90% less charges.
-Once the battery reaches zero, increase power gain by 50% for 7 seconds.
An increase in her critical damage, fury potency and incinerate damage
And also immunity to inverted controls
-Change the SP1 and have the True Accuracy last longer
-Immunity to Stun, Concussion and Inverted Controls while Focused
-Have the SP2 inflict a heavy Armour Break
-Make his current Awakened Ability an ability that he has unawakened
-Have his Awakened Ability grant him up to 6 Cruelty buffs and/or Prowess buffs from certain attacks of which scale in power based on sig level
Hela: Persistent Charge Mechanic to where she carries maximum of three Furies from fight to fight but no fewer than 1
OG Vision: Flat 6 percent chance for projectiles to do no damage (lowered density), Flat 6 percent chance to gain five seconds of Armor Up and Fury on each light attack in a combo (diamond density)
- Vulture - stack incinerates, decoy buff stack max 5
- Jane foster - inflict passive shock dealing 40% of her attack for 3 seconds with every hit for 12 seconds after special attack
- SL - prefight ability to choose element from his gun