New Solo crystals for Uncollected! (No more useless XP boosts)
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2* and 3* awakening gems are still a little useful but those damn XP boosts just get expired. Id suggest add more 4 star sig stones and a chance at 5* sig stones. Just take the XP boosts out of them and maybe even the 2* awakening gems.
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Comments
2* crystals aren't completely worthless to a high player. In a sense, they are an indirect way to award a tiny amount of 4* fragments, and the statistical average amount depends on how large the roster of the player is.
In the case where the player has all of the 2* and 3* champions, a 2* champ is (unless you get one of the very rare other rewards like the IF) worth about 55 3* shards. In effect, it is worth 1/36th of a 3* champion. And a 3* champion is worth about 1/36th of a 4* champion. So in a sense, a 2* champion is worth at least 1/1322 of a 4* champion, or about 1.5 4* shards. As the player maxes out their 2* and 3* champions, that value increases to a maximum of about 1/18th of a 3* or about 1/331 of a 4*, or the equivalent of about 6 4* shards.
Yeah, it doesn't look like much, but given the large amount of 2* champs a high level player can earn through PHCs and 2* crystals, it adds up. In fact, even if you never get a 4* from PHCs the fragments you get from 2* and 3* champs on average should earn you enough fragments to make a 4* champion in about 200 openings. That's actually not bad, and not something to simply throw away when it takes trivial effort to get them.