So I have been playing this game for about a year and some of the decisions Kabam makes with this game just completely confuse me, so in fairness, I would be interested to hear a logical explanation for some of the decisions or direction that Kabam has made with the game. This may also help Kabam as in a lot of cases, myself and others feel you may be completely out of touch with what the players are experiencing.
I don't even know where to begin, so in no particular order.
1. Why are some of the most popular and loved characters such bad champions in the game?
I realize you need to balance the game, however...
Iron Man, the MCU and this game probably would not even exist if it were not for the success of the Iron Man films. Doctor Strange, Netflix Daredevil, Luke Cage, Punisher, Colossus, Venom, Carnage, now Green Goblin, these characters have their own Films and TV shows, yet they are some of the worst champions in the game that are not fun to use and have no real use for the player in the game.
Luke Cage was an excellent TV Show and in this game, he has been the biggest joke for the longest time. Why?
2. Adding the majority of the worst champions in the game to the 5* Crystal and Featured Crystal.
Opening a 5* crystal that you grind nearly a month for should be a rewarding experience, but instead it is usually disheartening experience that can turn a person completely off from the game and quit. This cannot be good for retention.
Now some people will argue that having any 5* champ will help you in the featured Arena, I disagree. Unfortunately, not everybody has a roster or the time to even begin being competitive in the Featured Arena, so these 5* do not really help majority of the players. I myself and most people I know only have time for 1-2 Arena Grinds per week, so the Basic makes the most sense.
3. The extreme fluctuation in terms of Value and usefulness of some of the offers.
I remember earlier in the year something like 20 Stamina Refills costing 30 dollars or so, considering a recharge is only 5 units, so 100 units, which is less than a Peter Parker's Wallet that goes for 5 dollars. I don't know who designed these offers, but have they even played the game?
4. The Ai and responsiveness of the game.
This is a big problem right now and has been for a while, every month we hear it will be fixed next month, players will begin to lose faith and eventually will just quit. This is really bad for retention.
Right now the Ai is cranked up so high that the game has become more or less unplayable. Besides Parry not working and other responsive problems mentioned in other threads, the Ai not using their Special Attacks nearly as much or baiting for a good 3 times longer than the previous version has become a huge problem, especially in Alliance Quest and Alliance War with a 3 minute time window. I played an OG Vision in AQ on Day 1 about 4500 Prestige who would not use his Specials at all, I was baiting for a good 30-45s, now combine this with Synthesis and I could not do anything but just get KO by a Special
A lot of players have been playing long enough to notice this stuff, can you explain this one? This is unplayable.
I am not sure about other players, but any time the game is broken or buggy like this, I am much less inclined to spend anything on the game as I feel the Quality Assurance has failed. I do not spend any units or money on revives, potions because even if I did, I would still lose, I hope that makes sense?
Kabam, I have said this before, like many others who love the concept of the game and the execution of the visuals, sound, etc is top notch, if you can balance or fix the issues above which are a a major source of frustration for a lot of players, everybody wins.
Thank you for your time.
@Kabam Miike