**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
(Let’s be honest, unless you are expecting high-end endgame content nodes placed everywhere to amuse you in EQ...no amount of hp pools will satisfy your need for harder content)
I'm not asking for a harder difficulty level on the EQ because there's too much **** to clear in a month already. I regularly clear all difficulty levels of the monthly EQ. Working on saving units to explore LOL, which means grind arena. Plus all the other side stuff. And let's not forget exploring Act 6 and V2 and V1 at some point for me. A slight bump in rewards would be appreciated as UC has become stale.
With that said, vet/endgame players with loaded rosters need something else on the side that's actually hard each month. Last month's boss rush was a joke for Endgame players. Heck, I don't even consider myself and endgame player and that boss rush was garbage.
I never suggested or implied to amp up UC difficulty. That was projected by a few onto my original post.
I did say it was too easy; hence, my second post about a newer difficulty.
As @LeNoirFaineant said... it's gotten to a point where we're not even reading nodes or reading champ abilities. FFS, I didn't even see one of Elsa's specials because she was dead before she shot one off.
Want a challenge? Try exploring UC with 2*.
Maybe one day we'll get a Cavalier type level in the future, but Kabam will be the first to tell you if there was.
Yet another stupid post with pointless banter.
Just a friendly advice: try be less arrogant next time you would like to make a point and you will have results.
Does Uncollected difficulty needs a bump up?
No, maybe just the rewards mainly need a unit addition.
Does the contest need a new difficulty?
Yes, but not now and without redistributing the titles amongst difficulties (fact: all mid/high end accounts explore heroic just for the title, there are no rewards there).
Why not now?
Because the gap between high end and mid end accounts would spread drastically, and that in terms of competition is a really negative factor. Kabam knows that. This is why they postponed/replaced a higher difficulty with permanent content (Variants).
Maybe the right timing for a new difficulty is early next year but surely it’s not now. Till then there is too much high end content if someone wants to do for rewards. Act6, LOL, Variants. At the end, there is always arena if rewards needed, and reaching streaks of 600 or more there, is maybe not high end content, but is surely high end gaming.