@GroundedWisdom everyone is trying to complete act 6 as well. Not everyone has 6* rosters, some have none at all. What’s your point? Act 6 is a very specific piece of content for a very specific demographic playing. Solo Events include anyone eligible, and provide medial Resources. I mean, they add up, but they're not End-Game Resources. Giving more Points for 6*s would make it much more difficult for the general population to Rank than it already is. This comment makes zero sense. Making 6* worth the same amount of points as a 4* doesn’t increase the chances of a player with a lower roster to rank. If someone has 6*, they will already have way more 4* and 5* than players with only 4* anyway. Doing arena with 50 5* and 100 4* already eliminates the chance of a player with 20 4* from ranking high anyway. Unless you mean to just hit 51-100% rank in which case your comment still makes no sense, because if 6* were worth 100,000 points per fight, it still wouldn’t make it any harder for the lower rated person to hit the same rank. I think it’s a valid, objective question. I know everyone speculated why the points exist but I don’t know why everyone has to jump and attack when a person asks a simple question. If 5* and 6* were worth more points it would just make everyone’s lives easier. You wouldn’t have to do as many fights so I don’t know why people are so against the question. It means people who have 6*s don't surpass those who don't in a way they can't compete with.
@GroundedWisdom everyone is trying to complete act 6 as well. Not everyone has 6* rosters, some have none at all. What’s your point? Act 6 is a very specific piece of content for a very specific demographic playing. Solo Events include anyone eligible, and provide medial Resources. I mean, they add up, but they're not End-Game Resources. Giving more Points for 6*s would make it much more difficult for the general population to Rank than it already is. This comment makes zero sense. Making 6* worth the same amount of points as a 4* doesn’t increase the chances of a player with a lower roster to rank. If someone has 6*, they will already have way more 4* and 5* than players with only 4* anyway. Doing arena with 50 5* and 100 4* already eliminates the chance of a player with 20 4* from ranking high anyway. Unless you mean to just hit 51-100% rank in which case your comment still makes no sense, because if 6* were worth 100,000 points per fight, it still wouldn’t make it any harder for the lower rated person to hit the same rank. I think it’s a valid, objective question. I know everyone speculated why the points exist but I don’t know why everyone has to jump and attack when a person asks a simple question. If 5* and 6* were worth more points it would just make everyone’s lives easier. You wouldn’t have to do as many fights so I don’t know why people are so against the question.
@GroundedWisdom everyone is trying to complete act 6 as well. Not everyone has 6* rosters, some have none at all. What’s your point? Act 6 is a very specific piece of content for a very specific demographic playing. Solo Events include anyone eligible, and provide medial Resources. I mean, they add up, but they're not End-Game Resources. Giving more Points for 6*s would make it much more difficult for the general population to Rank than it already is.
@GroundedWisdom everyone is trying to complete act 6 as well. Not everyone has 6* rosters, some have none at all. What’s your point?
@GroundedWisdom everyone is trying to complete act 6 as well. Not everyone has 6* rosters, some have none at all. What’s your point? Act 6 is a very specific piece of content for a very specific demographic playing. Solo Events include anyone eligible, and provide medial Resources. I mean, they add up, but they're not End-Game Resources. Giving more Points for 6*s would make it much more difficult for the general population to Rank than it already is. This comment makes zero sense. Making 6* worth the same amount of points as a 4* doesn’t increase the chances of a player with a lower roster to rank. If someone has 6*, they will already have way more 4* and 5* than players with only 4* anyway. Doing arena with 50 5* and 100 4* already eliminates the chance of a player with 20 4* from ranking high anyway. Unless you mean to just hit 51-100% rank in which case your comment still makes no sense, because if 6* were worth 100,000 points per fight, it still wouldn’t make it any harder for the lower rated person to hit the same rank. I think it’s a valid, objective question. I know everyone speculated why the points exist but I don’t know why everyone has to jump and attack when a person asks a simple question. If 5* and 6* were worth more points it would just make everyone’s lives easier. You wouldn’t have to do as many fights so I don’t know why people are so against the question. It means people who have 6*s don't surpass those who don't in a way they can't compete with. It’s amazing how much false insight you have on all topics MCOC.
So let’s lay hero use out at current point threshold. I need to get 275000 points at 1500 per fight. Now let say these are the normal at 1-2 minutes her fight(let’s say 90 secs and will include loading time to account for shorter fights). I think this is fair because loading time in arena and questing is a large amount of in game time.So I need to execute 183.333 fights at a average of 90 seconds per fight invested.183.333 fights*90s/60 s/m= 274.999minutes of fighting Meaning I need to invest about 275 minutes of straight time in game fighting to hit this milestone. So does 4.58 hours seem like a reasonable time investment for these rewards? I just be actively playing for 4.58 hours during the 22 hour window to hit this milestone. I will stand by the fact that hero use grind is absurd and takes too long.
And for that matter, I used to do a lot more of the lesser Class Combat ones too, when the 10% Attack Boost was actually something worthwhile getting. But now they hand out FREE 15% Attack Boosts in easier Ally Events (same with lesser 15% Health vs 20% Health that are handed out now too). Also makes buying those Lesser versions from Loyalty Story pretty worthless now as well since you accumulate so many of the higher level ones basically for free in recently changed easy Ally Events.
@GroundedWisdom everyone is trying to complete act 6 as well. Not everyone has 6* rosters, some have none at all. What’s your point? Act 6 is a very specific piece of content for a very specific demographic playing. Solo Events include anyone eligible, and provide medial Resources. I mean, they add up, but they're not End-Game Resources. Giving more Points for 6*s would make it much more difficult for the general population to Rank than it already is. This comment makes zero sense. Making 6* worth the same amount of points as a 4* doesn’t increase the chances of a player with a lower roster to rank. If someone has 6*, they will already have way more 4* and 5* than players with only 4* anyway. Doing arena with 50 5* and 100 4* already eliminates the chance of a player with 20 4* from ranking high anyway. Unless you mean to just hit 51-100% rank in which case your comment still makes no sense, because if 6* were worth 100,000 points per fight, it still wouldn’t make it any harder for the lower rated person to hit the same rank. I think it’s a valid, objective question. I know everyone speculated why the points exist but I don’t know why everyone has to jump and attack when a person asks a simple question. If 5* and 6* were worth more points it would just make everyone’s lives easier. You wouldn’t have to do as many fights so I don’t know why people are so against the question. It means people who have 6*s don't surpass those who don't in a way they can't compete with. It’s amazing how much false insight you have on all topics MCOC. False insight? No. Hero Use occurs when you use Champs, either in the Arena or Quests. All Players are automatically competing by using their Champs.People at earlier stages of the game can't compete with people that have 6*s when you give more Points for 6*s. Yet they're all in the same Ranking system. Get it now, or are you still looking at a comparison?
Why would we be rewarded for rarities in one solo event but not the other?
@GroundedWisdom everyone is trying to complete act 6 as well. Not everyone has 6* rosters, some have none at all. What’s your point? Act 6 is a very specific piece of content for a very specific demographic playing. Solo Events include anyone eligible, and provide medial Resources. I mean, they add up, but they're not End-Game Resources. Giving more Points for 6*s would make it much more difficult for the general population to Rank than it already is. This comment makes zero sense. Making 6* worth the same amount of points as a 4* doesn’t increase the chances of a player with a lower roster to rank. If someone has 6*, they will already have way more 4* and 5* than players with only 4* anyway. Doing arena with 50 5* and 100 4* already eliminates the chance of a player with 20 4* from ranking high anyway. Unless you mean to just hit 51-100% rank in which case your comment still makes no sense, because if 6* were worth 100,000 points per fight, it still wouldn’t make it any harder for the lower rated person to hit the same rank. I think it’s a valid, objective question. I know everyone speculated why the points exist but I don’t know why everyone has to jump and attack when a person asks a simple question. If 5* and 6* were worth more points it would just make everyone’s lives easier. You wouldn’t have to do as many fights so I don’t know why people are so against the question. It means people who have 6*s don't surpass those who don't in a way they can't compete with. It’s amazing how much false insight you have on all topics MCOC. False insight? No. Hero Use occurs when you use Champs, either in the Arena or Quests. All Players are automatically competing by using their Champs.People at earlier stages of the game can't compete with people that have 6*s when you give more Points for 6*s. Yet they're all in the same Ranking system. Get it now, or are you still looking at a comparison? Yes people get points by using champs in arena or quests. That’s the only thing you seem to have a grasp on. A player in the early stages of the game isn’t going to have as developed of a roster as someone who has 6*, nor will they have as large of a unit stash unless they spend a fortune which isn’t likely. That means in arena players with end game rosters will run circles around beginners anyway. Someone with 500 champs has far more potential points than a beginner with 50, regardless of rarity point values. Do YOU get it now?
@GroundedWisdom everyone is trying to complete act 6 as well. Not everyone has 6* rosters, some have none at all. What’s your point? Act 6 is a very specific piece of content for a very specific demographic playing. Solo Events include anyone eligible, and provide medial Resources. I mean, they add up, but they're not End-Game Resources. Giving more Points for 6*s would make it much more difficult for the general population to Rank than it already is. This comment makes zero sense. Making 6* worth the same amount of points as a 4* doesn’t increase the chances of a player with a lower roster to rank. If someone has 6*, they will already have way more 4* and 5* than players with only 4* anyway. Doing arena with 50 5* and 100 4* already eliminates the chance of a player with 20 4* from ranking high anyway. Unless you mean to just hit 51-100% rank in which case your comment still makes no sense, because if 6* were worth 100,000 points per fight, it still wouldn’t make it any harder for the lower rated person to hit the same rank. I think it’s a valid, objective question. I know everyone speculated why the points exist but I don’t know why everyone has to jump and attack when a person asks a simple question. If 5* and 6* were worth more points it would just make everyone’s lives easier. You wouldn’t have to do as many fights so I don’t know why people are so against the question. It means people who have 6*s don't surpass those who don't in a way they can't compete with. It’s amazing how much false insight you have on all topics MCOC. False insight? No. Hero Use occurs when you use Champs, either in the Arena or Quests. All Players are automatically competing by using their Champs.People at earlier stages of the game can't compete with people that have 6*s when you give more Points for 6*s. Yet they're all in the same Ranking system. Get it now, or are you still looking at a comparison? Yes people get points by using champs in arena or quests. That’s the only thing you seem to have a grasp on. A player in the early stages of the game isn’t going to have as developed of a roster as someone who has 6*, nor will they have as large of a unit stash unless they spend a fortune which isn’t likely. That means in arena players with end game rosters will run circles around beginners anyway. Someone with 500 champs has far more potential points than a beginner with 50, regardless of rarity point values. Do YOU get it now? Arena Wins is something you pretty much elect to compete in. Same with Event Completion, unless you just happen to be running that mode at the time. Hero Use is literally anytime you use your Champs, outside of War or AQ.
As for points for 4v5v6* usage, it sort of spreads out the availability of lower people to be able to do just as well in some events, while in other events it gives an advantage to higher people.Sort of nice that they make it a mixture, so that nobody could say it always is skewed towards one set of players over another. (although it does prompt some questions about it from time to time)Hero Use would favor those that put in more time (even if only with 4*). While other Events would favor those with more 5* and 6* (even if they aren’t putting in as much time). Sort of balances out.
@DNA3000 , yep, I used to open PC's and other hero crystals to round out Class Combat too. Just don’t see the need anymore now that the 1-day Ally Events hand out mid-level separate Attack and Health boosts for very minimal effort. Whereas the Solo Events still just give the Lesser version (same in Loyalty Store). If you’re not using the Boosts much, the mid-level Boosts will pile up for use instead of worrying about the Lesser ones,
They're medial.
They're medial. Please tell me you use a phone whose autocorrect was written by Chinese prison labor.
The game has also progressed since we (I) started. A 4* comes pretty quickly. Every time I have enough shards for a 4 star, I go "more shards for the Sigil!"
The game has also progressed since we (I) started. A 4* comes pretty quickly.