The Plight of the Conqueror
CrainOnTheBrain
Member Posts: 84 ★
As the game shifts more towards story progression-based rewards, the gap between those not uncollected yet and those who are uncollected keeps widening. Being a conqueror means you’ve beaten maestro and are on your way to the collector fight. The road to the collector is tough, and the rewards for conquerors should acknowledge that in order to help those stuck on the road. But the conquerors are being lumped in with those who have only beaten Thanos? Why is this the case? Conquerors were left unacknowledged with monthly calendars and now the cyber weekend, given mainly four star shards for their efforts, when in reality, conquerors tend to have more than a couple five stars to their name. It just feels like we’ve been kicked to the way-side and our progression means nothing until we beat the collector, but it’s much harder to do so when you keep getting loot at a lower tier than what you operate at. Your collection should determine more, like how it determines your tier in dungeons.
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Comments
1. I see many people with 4/55 champions who are not uncollected. Tiered rewards should incentivize them to get uncollected
2. Five stars are not necessary for getting uncollected. An extreme example would be having a 5 star Hulkbuster and 4 star Hyperion. Which one work better for the collector?
You just have to have confidence in your skills and champs. The rewards will be worth it in the end
That said, the whole point of doing act 5 100% is that first rank 5. If they calendars made that happen first (or if you just whale your way there as many did this weekend), then what’s the point of it?
To me (my opinion), the calendar should incentivise players to login every day because it should reward them with at least one useful thing a day to help them make the next jump.
I'll never turn my nose up at four star shards, as they will always give that option to dupe a champ for 5* shards and ISO.
BUT the other things need to improve for conquerors.
I've seen this months calendar. Bar Annihilus, level 4 catalyst and the 4 star shards, the rest is underwhelming.
The gold denominations (i understand that they are free) are just poor.
Could have at least granted gold Crystals instead.
The point I’m making is that just because there is a shiny new title associated with a certain milestone, it does not necessarily mean that you should expect extra rewards or benefits to come with it.
Being completely honest (and I’m not trying to be rude here), I don’t think Conquerors need extra free resources to become Uncollected. A single run through 5.1 and 5.2 is very non-champion specific, and can feasibly be done with any number of 4/40s and 5/50s. And at the end of the day, the current progression-based system is very unlikely to change, so I’d just use it as a great incentive to get hustling towards that next milestone.