Version 13.1 Discussion Thread
Marvel Contest of Champions v13.1 lands tomorrow! Find out what is new!
Character Updates
Civil Warrior:
• New Ability (Reinforced Armor): Civil Warrior now gains Bleed and Poison Resistance for each stack of Armor Up he has. This has no effect when fighting Cosmic champions.
• New Ability (Armor Up Conversion): When launching a Special Attack, Civil Warrior converts two armor up buffs into one permanent Armor Up passive effect (Maximum of 5 Stacks).
• Signature Ability is now more effective when fighting Mutant Champions
• Heavy Attack Heal Block duration is now increased from 3 to 5 seconds
• Armor Up Buffs can now be triggered when Civil Warrior lands an attack in addition to his existing triggers
• Duration for Armor Up Buffs has decreased from 10 to 7 seconds
Cyclops (New Xavier School):
• New ability allows Cyclops to strike with Critical Hits even while the opponent is Blocking.
Bug Fixes:
• Fixed an issue where players were experiencing a delay when trying to dodge (dash back) twice in a row
• Fixed a bug causing Defender Kills to not appear in Alliance Wars
• Fixed issue causing some Champions to miss attacks after Heavy Attacks
• Fixed issue causing Elektra and Gwenpool to not reduce the chances of the enemy evading attacks
• Fixed an issue where Doctor Voodoo’s dash back distance was shorter than other Champions
• Fixed an issue causing The Hood’s Stagger to be considered a Debuff. It is now correctly marked as a Passive effect to match other Stagger Effects
• Fixed an issue causing Karnak’s Special 1 to break Focus Ability
• Fixed King Groot’s Armor Break description to correctly state the amount of Armor Rating being removed
• Fixed an issue causing Captain Marvel, Ronan, and Ms. Marvel (Kamala Khan) to gain a lower amount of PI than they should be from the Liquid Courage Masteries
• Fixed an issue where Miles Morales was missing the flip kick attack in his Special 2 attack
• Fixed an issue where character models were able to get within each others colliders
• Fixed an issue where Electro's Special 2 was not acting as a Projectile
• Fixed an issue where the Double Edge Mastery will cause Cable's Degeneration to activate
• Fixed an issue which caused Doctor Voodoo's SP2 to cause opponent's with Mystic Dispersion to gain Power
EDIT: There are also a number of fixes going live with tonight's Server Maintenance:
Fixed the issue where Dr Voodoo's SP2 is not correctly converting Loas
Fixed the issue where Nebula's SP2 was only removing the Shock Debuffs from Opponents, instead of doubling them
Fixed a text issue that incorrectly stated that Civil Warrior starts a fight with 7 Armor Buffs, instead of 2
Fixed an issue where Phoenix's maximum PI was significantly higher than it should be (back to 13.0 levels)
Fixed an issue where Venom's Symbiote Buff Ceiling was at 9 instead of 5
Hey All,
We are now pushing the button to put 13.1.1 Live.
13.1.1 is a bug fix build that will address a crash issue for players, as well as take care of that annoying pop-up that keeps telling you that the game will now download 0 MB of Data.