I'm not one to eschew free stuff, BUT...
Aryl
Member Posts: 1,302 ★★★★
100 units over 30 days? /sigh
I mean, the t2a and 6* shards are nice, but can you please throw us a bone here?
100 units = one 40% quest team revive or one 6K alliance heal... in a month... c'mon now.
This combined with the fact UC EQ doesn't give units, we are forced to mindlessly trudged through master and heroic or arena grind, so we can heal up before fights during season.
And forget doing the lower EQs quickly since we don't want to buy refills to cut into our units.
Just saying. A little grace with the units would be nice and/or overhauling alliance potions.
I mean, the t2a and 6* shards are nice, but can you please throw us a bone here?
100 units = one 40% quest team revive or one 6K alliance heal... in a month... c'mon now.
This combined with the fact UC EQ doesn't give units, we are forced to mindlessly trudged through master and heroic or arena grind, so we can heal up before fights during season.
And forget doing the lower EQs quickly since we don't want to buy refills to cut into our units.
Just saying. A little grace with the units would be nice and/or overhauling alliance potions.
3
Comments
But I definitely agree with alliance potions/revives definitely needs to be reworked
5/65 and 6* champs have a lot of HP, so healing them up requires a crazy amount of potions, therefore a crazy amount of units.
The units from EQ and arena are REWARDS because you have to complete a milestone or path to get them. Those are NOT free, but earned.