Content ranked by difficulty

StellanStellan Member Posts: 322 ★★
How would you rank the mid/late/endgame content by difficulty from the hardest to the easiest?

For example:
Abyss > 6.2 > 6.3 > V1 > LoL > V2,3,4 > 6.1 > RttL > Act 5 > UCEQ > RoL

Comments

  • PantherusNZPantherusNZ Member Posts: 2,193 ★★★★★
    So many parts of content need to have variable difficulty noted with *If you have [Specific Champion(s)]

    Now granted, more and more in the modern game that list of required champions to make content easier is getting broader, but it's still a factor
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★
    For my roster
    Abyss>6.2>6.3>v1>6.1>v2,3,4>rttl>lol>act 5>uceq>rol
    (Lol is so low because I have a sig 200 maxed aegon, can fairly consistently do paths itemless with him)
  • DNA3000DNA3000 Member, Guardian Posts: 19,658 Guardian
    Lvernon15 said:

    For my roster
    Abyss>6.2>6.3>v1>6.1>v2,3,4>rttl>lol>act 5>uceq>rol
    (Lol is so low because I have a sig 200 maxed aegon, can fairly consistently do paths itemless with him)

    RttL seems a little high in that progression.
  • PantherusNZPantherusNZ Member Posts: 2,193 ★★★★★

    So many parts of content need to have variable difficulty noted with *If you have [Specific Champion(s)]

    Now granted, more and more in the modern game that list of required champions to make content easier is getting broader, but it's still a factor

    Lvernon15 said:

    For my roster
    Abyss>6.2>6.3>v1>6.1>v2,3,4>rttl>lol>act 5>uceq>rol
    (Lol is so low because I have a sig 200 maxed aegon, can fairly consistently do paths itemless with him)

    Case in point.
  • TehsigzorzTehsigzorz Member Posts: 1,233 ★★★★
    Honestly 6.2 > Abyss for me
  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    edited February 2020
    From the bottom, I would say RoL, RttL, UCEQ, A5, V4, V3, V2, LoL, 6.1, V1, 6.3, 6.2, Abyss. Haven’t done V1 and up, so I’m not exactly sure, but 6.2 might be easier for me as I have Hype and CAIW 5* duped for MrS and Champion.
  • Mhd20034Mhd20034 Member Posts: 162

    Honestly 6.2 > Abyss for me

    Well if you think about it when we get rank 5 six stars abyss will be much easier to clear while with 6.2 you still have the gated 5 star paths so you will have to use 5 stars and can’t depend on your 6 star roster
  • PolygonPolygon Member Posts: 4,537 ★★★★★
    Damn so if i can get cavalier , i can do v3/v4/2??
  • simolazsimolaz Member Posts: 418 ★★
    V1 is harder than 6.2 and 6.3
  • H3t3rH3t3r Member, Guardian Posts: 2,882 Guardian
    For me abyys isnt even on my radar neither is 6.2 or 6.3 exploration. My main focus is variants 1 2 3 exploration and waiting for 6.4 to drop
  • Putang76Putang76 Member Posts: 283 ★★
    Sounds about right
    Atleast from what I have heard
    Trying to get to that upper half now, just need the RNG to be with me
    Variant 234 down
    Just working on Variant 1
    6.2 6.3 and LoL, and of course The Abyss.
  • EvangelionlovrEvangelionlovr Member Posts: 481 ★★★
    Lvernon15 said:

    For my roster
    Abyss>6.2>6.3>v1>6.1>v2,3,4>rttl>lol>act 5>uceq>rol
    (Lol is so low because I have a sig 200 maxed aegon, can fairly consistently do paths itemless with him)

    Itemless? Really?
  • KerneasKerneas Member Posts: 3,825 ★★★★★
    Imo UC EQ>Act 5. Act 5 utilises newer nodes on champs we already know. UCEQ uses annoying nodes as well as new nodes on new champs
  • StellanStellan Member Posts: 322 ★★
    Where should 6.4 be positioned in these rankings?
  • LosspikLosspik Member Posts: 253 ★★
    Busy running my 2nd path in abyss, have yet to fully explore any of act 6.2/3/4. Abyss is MUCH easier & actually shorter than act 6 exploration overall for better rewards What the hell lol
  • Mirage_TurtleMirage_Turtle Member Posts: 1,868 ★★★★
    Losspik said:

    Busy running my 2nd path in abyss, have yet to fully explore any of act 6.2/3/4. Abyss is MUCH easier & actually shorter than act 6 exploration overall for better rewards What the hell lol

    I finished my 2nd path last week and I'm done with Act 6. .

    I'd say under good circumstances, an Abyss path will take 6+ hours. At 5 paths, that's 30+ hours to clear it. However, this doesn't account for the hours of grinding required if you plan on having the resources to complete the Abyss without spending any cash.

    As far as amount of time, Act 6 Exploration will definitely take more than 30 hours all-in, but you can knock out a path at a time, often times in 30 minutes or less. This bite-size approach makes Act 6 feel more reasonable. Having an off day? Just exit the quest. Most people aren't going to get to Easy Path Abyss Invisible Woman and decide to quit. There's too many resources already sunk into the run.

    As far as sheer revives, I've estimating something in the range of 80-100 revives per Abyss Path. Keep in mind that most of these aren't because a player's skill isn't good enough...they're because a player ran out of warfare charges. Even so, these deaths still require revives. Because of this, I overall used fewer revives for Act 6 than Abyss. With proper planning and a good roster, a good player could finish all of Act 6 with less than 100 revives.

    What I will agree with you on is that the challenge of the Act 6 fights are generally harder. If you have the right champs, the Abyss fights are relatively straightforward. However, Do You Bleed/Lifecycle Medusa, Do Not Go Gentle Annihilus, or Destructive Feedback Wasp all require a fair amount of skill to solo.

    Individual fights? Act 6 is generally harder. However, Abyss requires more of a commitment to planning and grinding to do it without spending, which ultimately will take more time.
  • edited May 2020
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  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    Abyss > 6.2 > 6.3 > 6.4 > V1 > LoL > V2 > V3 > 6.1 > RttL > V4 > 5.2 > 5.3 > UCEQ > RoL > 5.1 > Act 4
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