What defines each class?
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For example, Mystics are nullifiers. We all know class shapes a character’s abilities. There are the loading screens, but what would a generic tech character’s abilities be? Cosmic? Mutant?
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17 out of 26 if that’s correct
Tech: Power Control and Armor
Mutant: Regen and Damage
Skill: Bleed and AAR
Mystic: Nullify
Science: Not too sure. Evade and Base Stats I guess
Mystic: Nullify
Cosmic: Buffs
Tech: Power Drain
Mutant: Prowess
Skill: Shruggo and DOT
Science: Debuffs
Cosmic: buffs
Tech: Armor, immunities, heal block, power control.
Science: debuffs, evade.
Skill: DoT, tenacity, counter miss/evade
Mutant: prowess.
Cosmic- tons of buffs
Tech- armour and power control
Mutant- regen and big specials
Skill- aar shrug offs bleed
Science- petrify (more of a jack of all trades class)
Otherwise, these are pretty spot-on with the original concept of the strengths of each class according to Kabam.
Mystics: stagger (slightly different from nullify)
Cosmic: many (not all) armor break
Mutants: many (but not all) debuff also