Incursions are good, but!!!
Fabwizi
Member Posts: 1,168 ★★★★
Incursions are really good but only thing that I see, I don't know if it's for the whole community or not, is that top bonuses are locked so I am cav at I have to play sector 6 or 7 for top bonuses which for my roster is a bit too much, so if we could chose any 2 sectors for top reward that would be great,
So that instead of sector 6 I would chose sector 5 I know I ll get less rewards but I ll have shot at zone 10 but now I can't get over Zone 5 or 6 in sector 7
So that instead of sector 6 I would chose sector 5 I know I ll get less rewards but I ll have shot at zone 10 but now I can't get over Zone 5 or 6 in sector 7
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Comments
But apart from that's a great game mode, fun to play
Fighting time:
10-20 sec with some of the very strong champ + buffs.
Moving around and choosing buffs:
30-60 sec
Also i know there are rewards listed for up to zone 25 in sector 7 but i expect maybe 1% of the player base to be good enough to get anything higher than zone 12-13 and i dont think anyone will get zone 25 unless they use a lot of revives.
If you bring the right champ and pick the hacks/buffs wisely most fights do not last long.
I used nick bwc and cmm(not saying everyone should have em) and after i picked up few hack/buffs fights were lasting max 10-12 hits. Even in sector 6 zone 13.
Also the crystals still suck 😂
Well at least for me, I haven’t pulled a featured champ that I ever wanted from these crystals!
This is a standard game design rule, but for confirmation the game economy dev basically stated this directly in the Frontline MCOC podcast interview he had with RichtheMan and Dan. Rewards are budgeted for content and then apportioned. Which means the devs decided how much rewards players could get out of Incursions depending on progress level and then apportioned to the content. If you can only get rewards from two sectors, the rewards in those sectors will be higher than if you can get rewards from all seven.
What you're asking for would be novel: allowing everyone to enter every difficulty, but only get optimum rewards from some of those difficulty tiers, and those difficulties would be selectable by every player independently. I didn't assume you were asking for that, because that's a quantum leap harder than the thing you think is "crazy." In other words, I assumed, incorrectly, you were asking for something reasonable.
@Kabam Miike could you possibly reconsider choosing Tiers based on prestige or Total Base Hero Rating if you want the given summoner to have specific number of characters.
The gameplay is great though, real fun.