Node debuff changes?

So let me just get to the point and say there's a debuffing node called "Confusion" where it, and I quote, "The Attacker suffers from Reversed Controls for the first ___ seconds of the fight" why is it that when it says "Reversed Controls" it only messes with the swiping, or movement, and not the attacking and blocking features, me and many members of my alliance come out of AW and AQ very frustrated because of the vague wording of the Node which is not specifying that some of the controls are not "Reversed". I propose that someone reword or follow through with the node's wording and reverse ALL controls. Does anyone else think that something should be done about it?

Comments

  • ChampioncriticChampioncritic Member Posts: 3,347 ★★★★
    edited April 2020
    Do you really want to have attacking and blocking controls reversed as well? Now that you know that blocking and attacking control locations are unaffected and only swiping/movement is affected just go forward from there. Do you really want to make all our lives harder lol.
  • SummonerNRSummonerNR Member, Guardian Posts: 12,836 Guardian
    How would you even be able to do a HOLD PRESS and make it do an attack, let alone be able to do a multi-hit combo ? And how would swiping be able to get to in a block, how would you be able to continually hold a block if a swipe is a single instance event ?

    Nope. If you’re familiar with Emma Frost SP attacks, where her Reverse Controls on you while she is doing her SP against you affect which way (forward or backward) your controls work, then you should be familiar with what “Reverse Controls” would mean.

    It’s just than in your case, it's applied to swipe direction of all hits during that time, and not just when opponent is doing an SP against you.
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