Summoners, due to a technical issue, this week's series of Alliance Quests will be cancelled at 4pm PT. There will not be any Rewards for this series. The next series of Alliance Quests will start on April 18 at 12pm PT. We will be assessing the impact on Alliances and compensating accordingly, as well as returning Alliance Tickets.
New Node Idea

I was just thinking, I don't know if something like this exists but it's be a sort of fun node to play around with and could be very helpful or harmful I think. It could be called opposite day and it swaps buffs and debuffs.
For example, regeneration will take away health, bleed will heal you. Armor break will give armor and visa versa. Power gain will be power drain/lock and yeah it'd basically be just like that. What do you guys think?
For example, regeneration will take away health, bleed will heal you. Armor break will give armor and visa versa. Power gain will be power drain/lock and yeah it'd basically be just like that. What do you guys think?
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Comments
If you use a champion who relies on buffs, it will be worse.
You want a champion who doesn't trigger both?
You also can just try to proc as many buffs on the opponent as you can because that'd be bad for them.