Magneto BUFF Idea: Bullets/Missile Attacks should Fail/Miss
Baronron
Member Posts: 25 ★
e.g. Punisher, War Machine and Winter Soldiers' SP attacks, War Machine and Howard the Ducks' SP2, et al.
Magneto is an Omega Level mutant and should be in the same league as Dr Doom (at least in this game).
He is also a Marvel "Legacy" character and should not be an behind 'lesser-known' or 'unknown' characters like Mole Man, Aegon, Sorcerer Supreme, et al
Just a fun post/suggestion, everyone. Please try to fight your need to make a big deal out of it or turn it into something negative. Cheers!
Magneto is an Omega Level mutant and should be in the same league as Dr Doom (at least in this game).
He is also a Marvel "Legacy" character and should not be an behind 'lesser-known' or 'unknown' characters like Mole Man, Aegon, Sorcerer Supreme, et al
Just a fun post/suggestion, everyone. Please try to fight your need to make a big deal out of it or turn it into something negative. Cheers!
1
Comments
The more he is awakened, the higher are his odds
He would be like Daredevil
I think one of the biggest dilemmas that Kabam will have if/when they buff Magneto is that all of his best matchups, thematically speaking, are going to be tech champions, who he should be weak to.
I would favour the metallic tag to give him his own danger sense, and any effects his actions do have a guaranteed chance to work.
I’d like his basic attacks to have some interaction with power gain to represent him hitting with his magneticness (note the technical terms here ;p )
Sp1 - concussion and stun
Sp2 - should inflict a passive bleed and heal block.
Sp3 - paralyse.
I see him as having the potential to shut down champions that fit his criteria