**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
1. If you have a diverse roster that makes Epic easy, the rewards are a joke.
2. If you, on the contrary need these rewards, then it's gonna be brutal.
We're complaining about difficulty cause the rewards associated with it are actually the ones that make the most difference to us.
Now the rewards I agree suck but this isn't the hardest thing if you have anywhere near a top 150 AQ roster.
Second, yes I too wish the rewards would be better but over the course of a month, they're not too bad. 50 6* shards a day x 6 days a week = 300 6* shards a week x 4 weeks = 1200 6* shards + the 2500 6* shards from monthly EQ = 3700 6* shards. Not too bad.
As for 5*, you get 500 a day x 6 days = 3000 a week x 4 weeks = 12000 month plus the 10000 from the EQ.
Like I said, it could be better but I think its decent.
And if they're changing their own meta shift to 6*s, they ought to increase the shards given out. The game has always been free. Don't see how that factors in here. But we've gotten much better rewards for it over the past. Keep the difficulty, but increase the rewards. Even the coin store is absolute garbage
Those crystals are totally useless.
A side quest at the highest difficulty isn’t supposed to be something that benefits every player in the game equally. Should a level 10 player be able to benefit from a side quest the same as a level 60?