**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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1) Your chart is outdated. Here is a more up to date one. Ya’ll are welcome.
2) Taking a 5* to it’s max is ~146 t5 class iso or ~331 off class iso.
Taking a 6* to it’s max is ~140 t5 class Iso or 297 off class iso.
That’s at least 7.3 and at most 16.5 dupes to fully max a 5. At least 7 and at most 14.9 dupes to fully max a 6.
3) The facts are, when using dupes as a measure, it takes less dupes to level up a champion than it does to open one. And those dupes carry over from the previous rarities (star levels). Shards don’t come from AQ and up until last season we were a gold 1 alliance with a largely losing record, there a season we went 0-12. My shards mostly come from where everyone else’s do, quests and arenas.
Yeah not everyone is at my level but at one time or another I was at most everyone else’s level; and my level is ridiculous anyways so even a fraction of it would be sustainable. People will get there, but they get out what they put in.
It really should scale, given rank up costs and iso amounts scale well beyond the ISo provided. And it doesn't have to be a scale that breaks the fabled economy. We should be getting at least twice as much IS) for duping a 6*.
I'd actually take less ISO duping a 4* to make duping 5s and 6s more logical.
Currently it's 2* dupe = 2x crappy iso (can't recall is it tier 3 iso?), 3* dupe = 2 x tier 5 iso, 4* dupe = 24x tier 5 iso = 5 & 6* dupes.
Something like this would make more sense:
1* dupe = 2 x tier 2/tier 3 ISO
2* dupe = 2 x tier 3 and 2 x tier 4 ISO
3* dupe = 2 x tier 4 and 2 x tier 5 ISO
4* dupe = 16 x tier 5 ISO
5* dupe = 24 x tier 5 ISO
6* dupe = 48 x tier 5 ISO
The last level of duping is so rare, it would in no way break any economy. But it would go a hell of a way to easing the disappointment of getting 20 more sig levels on 6* Loki. It can take 4 times as long to gain shards for a 6* than a 5* so why not give twice the ISO?
Like every resource in the game Kabam can tweak the meta...when 4s came out they were the top and gave the most iso..now 6s are - the iso should reflect the effort needed to acquire AND rank them up. Tweak the entire scale if needs be but make it logical. Reduce what you get for duping 4s but increase what you get for 6s.
The game cannot sustain as is with the price of 6 star rankups, Kabam knows that. We hit the breaking point in May and they will have to address this issue with the roadmap.
Plus, iso expires. The best thing one can do atm to have iso when he needs it is to hoard crystals. But hoarding is bad, lol
This question was directed at you. No? Why am I not surprised. I guess that commitment to better communication with the player base was subjective.