Path 4 in section 2 is bugged!

Sam_VdH11_11Sam_VdH11_11 Member, Content Creators Posts: 13 Content Creator
I was trying to take path 4 in section two today. I brought the team of quake, human torch, and Medusa. The node makes the defender unblockable if the attack is suffering from 3 or more debuffs. I go into the fight against Sym Supreme using Human torch. Since I am always running suicide masteries during the season, I start with two debuffs. The bleed, and the poison debuffs. I had no other debuffs on me. I dashed back at the start once seeing he was unblockable. Also on this node is crumbling armour, the node where you receive an armour break if you don’t hit the defender every 6 seconds. Throughout the whole fight, I hit him at least every 6 seconds and I never received an armour break. However, he was still unblockable the entire fight. I did my very best, but due to the flow global, he reached an sp3 about 40 seconds in and killed me with a special two. It seems to count the armour break as a third debuff, even while it is not active. The entire fight I never once had more than 2 debuffs, and yet he was unblockable. This is very clearly a bug that needs to be fixed before the season starts. The following image is the node description.
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