Due to an issue with Alliance War Defense Tactic, we will be ending this Alliance War Season effective immediately. This current War will not count towards your Alliance War Season Score. War Season eligibility rewards will be reduced to 2 Wars in the Season.

We understand that this is not a perfect solution, but without the ability to remove or freeze the War Rating quick enough, the rest of our Alliance War season would be compromised.

This war will remain active, and in-game, you will still see the season until tomorrow. After we end the season tomorrow, we will be taking some time to collect data and remove the changes to the Alliance War Season score. Once that is complete, we will be able to send out Alliance War Season rewards.

We apologize for the inconvenience.

Issue with Buffed Up node

I'm playing Canadian Difficulty of Northern Expeditions. The Buffed Up node isn't acting right. The node reads "The Defender takes 100% less damage while the attacker has less than 3 buffs applied to them. These buffs can be the same type."

I'm using Ghost. Cruelty doesn't seem to count. I did a sp2 with a 5 stack of cruelty for 0 damage.

Terrible image quality


  • Lvernon15Lvernon15 Posts: 11,531 ★★★★★
    You only have 2 buffs, others are passives
  • Lvernon15 said:

    You only have 2 buffs, others are passives

    This is correct.
    Passive abilities don't count towards the node, as they are not buffs
  • TheCleanerTheCleaner Posts: 15
    When you pause it says "Buff:"
    Node doesn't distinguish between active and passive.
  • Notsavage19Notsavage19 Posts: 2,817 ★★★★★
    A passive buff doesn't count as a buff, just like a passive debuff doesn't count as a debuff.
  • When you pause it says "Buff:"
    Node doesn't distinguish between active and passive.

    To be more precisely, "passive buffs" and "passive debuffs" don't exist. Is a term created by the player base, and does not match to the actual abilities in the game.
  • TheCleanerTheCleaner Posts: 15
    I've had a couple of friends educate me on Passive vs Buff. Cool, after 5 years of playing, I finally understand what people are talking about.

    I still believe this to be a BUG as GHOST clearly lists one stack of Cruelty as a "BUFF" when it's actually a "PASSIVE"

    The node in question just brings it to light that Ghost's Passive Cruelties need to be labeled "Passive: Cruelty" in the pause menu instead of "Buff: Cruelty". Take for example this picture - all these Buffs/Passives are properly labeled:

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