**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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6* shards for Incursion 7

Would you consider adding 6* shards to incursions for the higher rooms of incursion 7 say room 10 and upwards or even introduce an incursion 8 for higher level players. The 5* shards are nice but tbh by the time you get to a point where you have 100+ 5* already you are really wanting to chase 6*

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    King_Leo321King_Leo321 Posts: 1,211 ★★★
    I would love to see that.
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    DeaconDeacon Posts: 4,152 ★★★★★
    i'd wager that sector 7 should be 6* shards outright.
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    Feeney234Feeney234 Posts: 1,191 ★★★★
    If they did you would probably get like 25 6* shards. Woooooooow thanks
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    DeaconDeacon Posts: 4,152 ★★★★★
    Feeney234 said:

    If they did you would probably get like 25 6* shards. Woooooooow thanks

    LOL facts
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    Lvernon15Lvernon15 Posts: 11,596 ★★★★★
    Incursions rewards should be in the last roadmap which is hopefully soon, I love the mode but the rewards just aren’t worth the time, 6* shards or maybe even 6* incursion crystals would be very welcomed
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