I recently got suicides as a mostly FTP player. With suicide friendly champs like Claire, Omega, Ghost, they’re amazing. Non immune champs really do struggle with them though.
It actually ends up being alright though. Your suicide friendly champs can deal with most matchups and if you need to bring a champ like Torch or Doom, it only really needs to be for one or two fights, which they can survive well enough.
I’m an arena grinder and I noticed such a difference when I got them. I wen Toronto taking about 45 minutes to run my 5*s to around 25. That’s huge for your quality of life in the game. They’re expensive, but they’re worth it. Just hoping they implement a cheaper way to switch masteries so they don’t become as much of a burden
I am also about to unlock suicides for champs like Omega, Ghost, CMM, Claire Voyant, Quake etc.
One issue I'm fearing however is war defense. I always have my 5/65 Nick Fury as boss and I guess suicides will greatly weaken my defenders. I don't play war seriously enough to swap masteries for offense and defense. It's probably worth it to get suicides anyways since war isn't a priority. Is anyone else having suicides on for defense as well?
I am also about to unlock suicides for champs like Omega, Ghost, CMM, Claire Voyant, Quake etc.
One issue I'm fearing however is war defense. I always have my 5/65 Nick Fury as boss and I guess suicides will greatly weaken my defenders. I don't play war seriously enough to swap masteries for offense and defense. It's probably worth it to get suicides anyways since war isn't a priority. Is anyone else having suicides on for defense as well?
I am also about to unlock suicides for champs like Omega, Ghost, CMM, Claire Voyant, Quake etc.
One issue I'm fearing however is war defense. I always have my 5/65 Nick Fury as boss and I guess suicides will greatly weaken my defenders. I don't play war seriously enough to swap masteries for offense and defense. It's probably worth it to get suicides anyways since war isn't a priority. Is anyone else having suicides on for defense as well?
I have it and we play around P2/P1 in war. I have only DE so no poison. There are a few nodes where champs can benefit from suicides like redoubbled determination. Also nodes where champs take lower damage bc of nodes are great for them.
In the end suicides will still weaken your def bc the willpower healing scales from base HP and the damage your defender gets from bleed and poison are based on total HP.
That means they will lose like 400 hp/s and heal 90 or something. Depends on the value on each node.
And there is recoil as well.
If you have only a few players with suicides its ok. But never place a boss with suicides.
I've unlocked suicdes way back then, before the changes/nerf to them alongside willpower. After that I pretty much never activated them again. I may only do it when there is a free week to change masteries just so I cant clear content faster
Just unlocked Suicides this weekend and did some Act 5 and Canadian difficulty side quest and AQ. Changes: 1) I actually use SP3 (no recoil) 2) I am netting less HP loss, due to shorter fights. (I parry a lot) 3) I am making fewer mistakes, due to shorter fights
other masteries - max'd out recovery and willpower - I have 1 point in Coagulate
I went the other way and dropped willpower so I didn't need as many points in defense. Haven't really missed it. I am considering trying suicides again at some point. I used to run maxed DE way back when but haven't run it since the willpower nerf. I hate the idea of burning units to unlock LC but I may take the plunge at some point.
Willpower nerf? @LeNoirFaineant could you or somebody else explain please?
Back in the day willpower was over powered and made a lot of debuff champs unusable. Joe Fixit SP1 would heal you back to full health, Antman, Luke Cage, etc. would heal you up to full, hitting CA's shield, even SW was unusable in war if she was duped because she'd heal up defenders with willpower. If you ran the DE mastery all your champs that could bleed were like Dr Voodoo, healing up at the start of every fight. Willpower and no damage block teams were a lot of fun, but they were dominating the game, so Kabam nerfed willpower and dropped the leadership synergy. People were upset and quit the game but it was honestly for the best.
I went the other way and dropped willpower so I didn't need as many points in defense. Haven't really missed it. I am considering trying suicides again at some point. I used to run maxed DE way back when but haven't run it since the willpower nerf. I hate the idea of burning units to unlock LC but I may take the plunge at some point.
Willpower nerf? @LeNoirFaineant could you or somebody else explain please?
Back in the day willpower was over powered and made a lot of debuff champs unusable. Joe Fixit SP1 would heal you back to full health, Antman, Luke Cage, etc. would heal you up to full, hitting CA's shield, even SW was unusable in war if she was duped because she'd heal up defenders with willpower. If you ran the DE mastery all your champs that could bleed were like Dr Voodoo, healing up at the start of every fight. Willpower and no damage block teams were a lot of fun, but they were dominating the game, so Kabam nerfed willpower and dropped the leadership synergy. People were upset and quit the game but it was honestly for the best.
Wow, was the Regen literally per active debuff, and/or was the Regen based off of current health or what? @LeNoirFaineant
I went the other way and dropped willpower so I didn't need as many points in defense. Haven't really missed it. I am considering trying suicides again at some point. I used to run maxed DE way back when but haven't run it since the willpower nerf. I hate the idea of burning units to unlock LC but I may take the plunge at some point.
Willpower nerf? @LeNoirFaineant could you or somebody else explain please?
Back in the day willpower was over powered and made a lot of debuff champs unusable. Joe Fixit SP1 would heal you back to full health, Antman, Luke Cage, etc. would heal you up to full, hitting CA's shield, even SW was unusable in war if she was duped because she'd heal up defenders with willpower. If you ran the DE mastery all your champs that could bleed were like Dr Voodoo, healing up at the start of every fight. Willpower and no damage block teams were a lot of fun, but they were dominating the game, so Kabam nerfed willpower and dropped the leadership synergy. People were upset and quit the game but it was honestly for the best.
Wow, was the Regen literally per active debuff, and/or was the Regen based off of current health or what? @LeNoirFaineant
It was per active debuff, affected by modified max HP and I believe it used to be stronger in general anyways. If you applied a debuff to a war boss you might aswell have just quit there and then, it was like applying a bleed to omega red
I went the other way and dropped willpower so I didn't need as many points in defense. Haven't really missed it. I am considering trying suicides again at some point. I used to run maxed DE way back when but haven't run it since the willpower nerf. I hate the idea of burning units to unlock LC but I may take the plunge at some point.
Willpower nerf? @LeNoirFaineant could you or somebody else explain please?
Back in the day willpower was over powered and made a lot of debuff champs unusable. Joe Fixit SP1 would heal you back to full health, Antman, Luke Cage, etc. would heal you up to full, hitting CA's shield, even SW was unusable in war if she was duped because she'd heal up defenders with willpower. If you ran the DE mastery all your champs that could bleed were like Dr Voodoo, healing up at the start of every fight. Willpower and no damage block teams were a lot of fun, but they were dominating the game, so Kabam nerfed willpower and dropped the leadership synergy. People were upset and quit the game but it was honestly for the best.
Wow, was the Regen literally per active debuff, and/or was the Regen based off of current health or what? @LeNoirFaineant
It was per active debuff, affected by modified max HP and I believe it used to be stronger in general anyways. If you applied a debuff to a war boss you might aswell have just quit there and then, it was like applying a bleed to omega red
Damn, imagine quaking in war with that kind of willpower healing active! 🥵
What's kinda annoying about the current willpower is that you can't run a non immune champ with max suicides without netting health loss irrespective of your mastery setup (max coagulate and suture or whatever) under normal circumstances. At least, that's what I think.
Roster breadth can only be utilised without suicide masteries. I dropped them with the willpower nerf and haven't put them on. Only turned them on for some Abyss fights.
I agree you can’t utilise a lot of your roster with them turned on. I turn my suicides back on when i know I’m not going to be doing any content the needs specific champs that aren’t suicide friendly for a while, just so arena is a bit faster.
You are missing the big part of suicides- maxed willpower and recovery. You only lose about 3-4% at most from a fight if you use a champ without immunities.
As far as torch goes, I’ve used him with suicides. It’s fine. The biggest issue is that there is no duration on incinerate when he’s bleeding unless he’s at high temperature.
It's actually about 10% health loss with that setup. That's if you're not using coagulate or suture.
Idk if anyone even runs suture, but coagulate is a must
Haven't read thread, but having suicides *saves* me items in AQ not the other way around. So long as you use your suicide friendly champs. Ending fights quickly in itself just counters so man"y things:)
"Huh, that node/defender/global combination would have been gnarly.. good thing they are dead now."
My Aegon with Nick fury and Deadpool synergy is kinda god for me in incursion with Aegon having suicide. When reaching true strike charge with Buff Cornucopia hack then it’s lots of different buffs!
I have a lot of suicide friendly champs but there’s also a lot of my roster that they aren’t great for. I spent all of off season with them on to see how they felt but I prefer non-Suicides tbh. I like the freedom to throw specials and I like to use Sp1 to ramp up Aegon which you can’t realistically do with suicides.
The other consideration for me is AW, 3 of my defenders are minibosses and suicides make them far easier to kill.
I've ran suicides for ages, and I only got them as I was a big arena grinder, recently took them off to do v1 and to be honest I'm having so much fun not having them on, I no longer do arena as I don't have the time plus I got bored of just playing corvus & ghost and not being able to use my whole roster effectively.
Suicides are great for certain champs but recoil absolutely sucks
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It actually ends up being alright though. Your suicide friendly champs can deal with most matchups and if you need to bring a champ like Torch or Doom, it only really needs to be for one or two fights, which they can survive well enough.
I’m an arena grinder and I noticed such a difference when I got them. I wen Toronto taking about 45 minutes to run my 5*s to around 25. That’s huge for your quality of life in the game. They’re expensive, but they’re worth it. Just hoping they implement a cheaper way to switch masteries so they don’t become as much of a burden
One issue I'm fearing however is war defense. I always have my 5/65 Nick Fury as boss and I guess suicides will greatly weaken my defenders. I don't play war seriously enough to swap masteries for offense and defense. It's probably worth it to get suicides anyways since war isn't a priority. Is anyone else having suicides on for defense as well?
I have only DE so no poison.
There are a few nodes where champs can benefit from suicides like redoubbled determination. Also nodes where champs take lower damage bc of nodes are great for them.
In the end suicides will still weaken your def bc the willpower healing scales from base HP and the damage your defender gets from bleed and poison are based on total HP.
That means they will lose like 400 hp/s and heal 90 or something. Depends on the value on each node.
And there is recoil as well.
If you have only a few players with suicides its ok. But never place a boss with suicides.
After that I pretty much never activated them again. I may only do it when there is a free week to change masteries just so I cant clear content faster
Changes:
1) I actually use SP3 (no recoil)
2) I am netting less HP loss, due to shorter fights. (I parry a lot)
3) I am making fewer mistakes, due to shorter fights
other masteries
- max'd out recovery and willpower
- I have 1 point in Coagulate
So far, seems worth the investment.
@LeNoirFaineant
If you applied a debuff to a war boss you might aswell have just quit there and then, it was like applying a bleed to omega red
I turn my suicides back on when i know I’m not going to be doing any content the needs specific champs that aren’t suicide friendly for a while, just so arena is a bit faster.
"Huh, that node/defender/global combination would have been gnarly.. good thing they are dead now."
The other consideration for me is AW, 3 of my defenders are minibosses and suicides make them far easier to kill.
Suicides are great for certain champs but recoil absolutely sucks