Just awakened this lad, not so sure how I feel......
BubblingTeapot
Member Posts: 21 ★
I wasn't planning to spend at this game until Christmas, but the July 4th deal was so enticing that I decided to whale out just a tiny bit and spent $100 for that 6* nexus crystal. Was really praying for Doom, Ghost or HT but fate has a way of pulling tricks on you. I went with what I would have considered my "best" option, but I am still clueless on how to play around with Night Thrasher.
To be honest, I'm not really a huge fan of his play style. He does have his occasional utilities but I doubt I will ever rank him up. If you are well-versed at playing this character, I would really appreciate it if you can give me some helpful tips! ~ Mr. Teapot
P.s. I have close to none 6* sig stones so his damage is basically further undermined.
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Plus, his animations are incredible and he is blast to use.
- Build sp1, under a bar of power parry and dex give him some power (5%). Parry and fire off the sp1, giving a shock debuff
- start building up to sp1 again, weave in some heavy attacks, to refresh debuff if you need to bait opponent sp, or try for a taunt debuff. Parry/intercept medium attack sp1 for a disorient debuff.
- repeat above, but when you reach a bar parry/intercept light, sp1 for incinerate debuff.
- heavy attack should now grant a taunt, depending on sig level, if it doesn't spam heavy till it does. Hitting them when they have taunt with skateboard attacks = fury buffs
- build fury, using heavies or combos (max ten)
- i use sp2 since that gives him a precision buff increasing crit rate for each debuff. Keep debuffs on opponent by using heavy or sps. I don't use the 3rd but it increases debuff duration by 75% and it will reapply existing ones with the new duration, can always fire it off if struggling to keep them up but they do easily refresh on opponent knockdown
I use him with DH synergy, which reduces armour rating for each debuff
He also has incinerate immunity, some resistance and his attacks that use his skateboard can't be evaded. I really enjoy playing him, he does take some practice but his damage output is really good. Absolutely love him, hope to pull him someday as a 5*!