Unlocking Champs Used in Abyss Runs
Having just done an initial completion of Labyrinth of Legends, I can only imagine how much fatigue and/or stress can be experienced in doing runs in the Abyss.
Then I got to thinking that marathon-like content wouldn't be as stressful or tiresome if the champions deployed there weren't locked during the run. Definitely, there are the arguments to this, like that people use boosts during Abyss runs, that only last for a limited time, and a change like this wouldn't be that impactful. But a small amount of flexibility is still flexibility. Not having to dedicate a large amount of a day and pushing yourself to finish the run as quickly as possible to free the deployed champs (for story quests, other event quests, AQ, or AW) is a welcome convenience.
The Abyss will still be as tough as it has always been. This may just contribute to reducing the pressure on people while they are taking on the challenge.
Just my honest opinion. Cheers 🍻