Man it was going so well... (Canadian Difficulty Week 3 Feedback)

13

Comments

  • DeaconDeacon Member Posts: 4,269 ★★★★★
    Ciciliato said:

    is this why Mysterio was able to heavy attack me into oblivion?? LOL ..i mean he LITERALLY just spammed heavies on me .. heavy after special, heavy after intercept .. heavy, heavy, heavy ... almost non stop .. I was like WTF. i can never do that when i'm playing as Mysterio.

    Well, after sp2 you can do it, all incoming attacks gonna miss when you charge heavy
    nah i'm not talking about that ability of his ... he literally threw heavy after heavy in every scenario .. SP2 was no factor. it was weird.
  • Lvernon15Lvernon15 Member Posts: 11,598 ★★★★★

    Lvernon15 said:

    I’m going to be honest, cav eq needs to be harder than this to have any longevity, if the difficulty of cav eq is like this now it’s not going to satisfy players who have been cav for a few months, and it also needs better rewards so it lasts longer relatively. As for the nodes they’re fine, all or nothing can be done with literally any power controller, bleed and toxicant is even easier than a generic fight because the nodes let you apply poison, yes caustic temper is annoying but the fights aren’t that strong, and the unstoppable path is super basic, if you’re not able to do this then you simply aren’t ready, there isn’t any cheap bs in this, it’s simply very long and boring

    I don't think it needs to Always get Harder, if that's the case then eventually we'll hit a point with Regular Champions in Quests being Realm of Legends+ Level in Health Pools and Act 6+ in Attack Pools.

    What they should focus on is things like added Challenge and Tasks in Fights to make then Doable with Any Feasible Champion, and reward Good Playstyles but not absolutely slamming anyone for only being Average at the game.
    But this just isn’t going to give any level of longevity, it’s content that will be walked over by 90% of cavalier players. Have an easy path that’s tuned like this but this is supposed to appeal to endgame players as well, and this current tuning simply doesn’t
  • LibertyPrimeV1LibertyPrimeV1 Member Posts: 4,179 ★★★★★
    Lvernon15 said:

    Lvernon15 said:

    I’m going to be honest, cav eq needs to be harder than this to have any longevity, if the difficulty of cav eq is like this now it’s not going to satisfy players who have been cav for a few months, and it also needs better rewards so it lasts longer relatively. As for the nodes they’re fine, all or nothing can be done with literally any power controller, bleed and toxicant is even easier than a generic fight because the nodes let you apply poison, yes caustic temper is annoying but the fights aren’t that strong, and the unstoppable path is super basic, if you’re not able to do this then you simply aren’t ready, there isn’t any cheap bs in this, it’s simply very long and boring

    I don't think it needs to Always get Harder, if that's the case then eventually we'll hit a point with Regular Champions in Quests being Realm of Legends+ Level in Health Pools and Act 6+ in Attack Pools.

    What they should focus on is things like added Challenge and Tasks in Fights to make then Doable with Any Feasible Champion, and reward Good Playstyles but not absolutely slamming anyone for only being Average at the game.
    But this just isn’t going to give any level of longevity, it’s content that will be walked over by 90% of cavalier players. Have an easy path that’s tuned like this but this is supposed to appeal to endgame players as well, and this current tuning simply doesn’t
    I don't mean make it easy or have Uncollected Levels of Attack and Health, but don't just keep Adding the the Attack and Health to make it "Harder", have the fights start requiring certain playstyles making it more Challenging Gameplay Wise instead of Stat Wise. This also adds more Variety to each Quest leading to more prolonged interest and constant excitement as to what the Next one will be like
  • Pratham02Pratham02 Member Posts: 281 ★★
    Ya_Boi_28 said:

    For Caustic Temper, I'm using a 4/55 shulk w/ Man-Thing and a 5/50 Hype

    I used a rank 4 4 star hype, he killed the lane
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    edited July 2020
    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    @LOThunder, easily is how. Easily:
    https://photos.app.goo.gl/zs8nHeTFb6trdzBH6
    No one said you didn't have to throw Sp1's. Ya don't need to use her for Squirrel Girl, so you don't even need to finish Havok with a Sp3. You don't need to throw Sp1's with any other fights though and not even with Havok if you're lucky.
  • Notsavage19Notsavage19 Member Posts: 2,817 ★★★★★
    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    Girl, what?


    https://www.youtube.com/watch?v=gLYOZRfGFj8
  • Panchulon21Panchulon21 Member Posts: 2,605 ★★★★★
    LOThunder said:

    There was something wrong with this week? Seemed harder but I enjoyed the aspect of being on my heels lol.

    I used ghost hood for the whole all or morning path and boss. Even took the boss with hood.

    This was harder but I enjoyed it. Kinda long though, 12 paths is a lot. Keep it at 8

    How did your ghost survive the detonations when you crit? @Panchulon21
    @LOThunder if you use Hood and you’re phasing you won’t take any damage that’s includes special 3s. Just need to time the detonation or special 3 with a phase
  • Bugmat78Bugmat78 Member Posts: 2,390 ★★★★★
    Bawa69 said:

    cmm was good counter for most paths...she interacted with all or nothing in a way one wouldn't normally expect...building upto minimum 15 binary charges and activate sp 3 right when the opponent gets 3 bars of power or is very near to 3 bars of power....sp3 gives CMM 10 more charges taking her to 25 charges and activates binary mode and gives you indestructible...opponent will throw a sp3 while you are indestructible and u dont take damage and once their sp3 is over u still have enough binary charges to beat the living daylights out of them in abt 3-4 combos.....as for caustic temper same method get to 25 charges or close to 25 charges in the first fight which does not have any local or linked node...for the next 2 fights with caustic temper activate binary engine and voila not 1 but 4/5 furies and quick finish to the fight....for the path with toxican't and bleed and poison vulnerability...cmm is poison immune get to abt 10 charges and dash back activate binary shrug off the bleed....plus at some oint ull inflict poison due to toxican't node and increase your attack by 200% dealing insane damage...

    Agreed - I've been using my 5/65 with Fury, and caiw or She-hulk as sasquatch back-up. CMM really rocked the caustic temper paths including the hardest fight there which is the warlock (imho).
  • edited July 2020
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  • DshuDshu Member Posts: 1,507 ★★★★
    The paths were really fun this time around. Really loved the all or nothing havok with powergain. I read some comments on champs people used and I may have missed it but I used cyclops rank 3 5* for that fight. His special 1 deals no damage but does work to speed up the fight with breakthrough. Cyclops confirmed 100% god tier.
  • DeaconDeacon Member Posts: 4,269 ★★★★★
    I always use a variety of champs in content ... from Red Guardian to Wasp to CMM to Archangel to Warlock to Torch to Doom to Omega Red to Aarkus etc. I try to use all of the champs at my disposal to limit the burnout.

    the latest quest helped me remember how crazy good Omega Red is ... he caked through that bleed and poison path.

    what i'll say about difficulty is that people often confuse Cavalier with "end game" players. that just isn't true. not all Cavalier players have completed as much content as the "end game" player. he title doesn't equate to being able to walk through Canadian or the upcoming Cavalier difficulty.

    i think right now it's more difficult than Uncollected which is what Kabam is aiming for. i don't want Cavalier difficulty to be Abyss level difficult.
  • Rodomontade_BoiRodomontade_Boi Member Posts: 1,196 ★★★★
    Idk I'm not even cavalier and I'm having a blast
    For the poison vulnerability paths I pulled out my 1/25 5* Ultron and had a lot of fun (also warlock + ultron for caustic temper)
    Yet to try all or nothing, but doom and warlock should be able to handle it
    Been pretty fun but understandable that people aren't satisfied with the low difficulty
  • Sw0rdMasterSw0rdMaster Member Posts: 1,800 ★★★★

    Idk I'm not even cavalier and I'm having a blast
    For the poison vulnerability paths I pulled out my 1/25 5* Ultron and had a lot of fun (also warlock + ultron for caustic temper)
    Yet to try all or nothing, but doom and warlock should be able to handle it
    Been pretty fun but understandable that people aren't satisfied with the low difficulty

    Doom does fine on this path.

    https://youtu.be/ChR0Q2xT4B8
  • ReferenceReference Member Posts: 2,913 ★★★★★
    100% week 3 Canadian difficulty easily. All or nothing is ok with power control (vision) or high crit (hype) champs.
    Just you need to face Sasquatch almost every path.
    Frankly I think the difficulty of this side quest is good.
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  • Doctor_Strange19Doctor_Strange19 Member Posts: 255 ★★★
    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    I did it yesterday with my 5 star Rank 4 Guilly 2099! I ramped her up in Howard the Duck, used Sparky on X-23, then used Guilly for Havok. The fight actually went really well! I turned on the power control pre-fight and just used Special 1’s. I got into a cycle where I would use an SP1, MLM, MM, which with the power drain on mediums kept his power in check until I could use the Special 1 again. I even had an additional safety net I didn’t use in that her SP1 can hit the block and it will still power drain, so if Havok is being passive and hits an SP3, you can just launch the SP1 into his block.
  • NojokejaymNojokejaym Member Posts: 4,126 ★★★★★
    Rogue counters every fight with all or nothing and for the poison paths just use a poison immune champ.
  • LOThunderLOThunder Member Posts: 227 ★★
    Etjama said:

    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    @LOThunder, easily is how. Easily:
    https://photos.app.goo.gl/zs8nHeTFb6trdzBH6
    No one said you didn't have to throw Sp1's. Ya don't need to use her for Squirrel Girl, so you don't even need to finish Havok with a Sp3. You don't need to throw Sp1's with any other fights though and not even with Havok if you're lucky.
    Sweet kill bro, never doubted a 5 star could do it with 100 hits combo before the fight starts. I actually wanted to see a four star kill because the 5 star kills him too fast. I wanted to see if you can power control him with guilly for a solid 3 mins. If you check the message I quoted, it says vision is the safest and a lot of people have been saying it's too easy, even with 4 stars. I know vision (4 star) can control his power gain as long as you can get your first two specials right, even if the fight goes on for 10 mins. He said he has both visions (4 star's obviously) so he must be talking about what he experienced using 4 stars.
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    LOThunder said:

    Etjama said:

    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    @LOThunder, easily is how. Easily:
    https://photos.app.goo.gl/zs8nHeTFb6trdzBH6
    No one said you didn't have to throw Sp1's. Ya don't need to use her for Squirrel Girl, so you don't even need to finish Havok with a Sp3. You don't need to throw Sp1's with any other fights though and not even with Havok if you're lucky.
    Sweet kill bro, never doubted a 5 star could do it with 100 hits combo before the fight starts. I actually wanted to see a four star kill because the 5 star kills him too fast. I wanted to see if you can power control him with guilly for a solid 3 mins. If you check the message I quoted, it says vision is the safest and a lot of people have been saying it's too easy, even with 4 stars. I know vision (4 star) can control his power gain as long as you can get your first two specials right, even if the fight goes on for 10 mins. He said he has both visions (4 star's obviously) so he must be talking about what he experienced using 4 stars.
    Gotcha, I would go ahead and try out the 4 star for you cause I find this stuff kinda fun, but I'm actually lacking the 4* version. Vision's definitely a safe bet, but G99 works super well and a lot faster.
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  • LOThunderLOThunder Member Posts: 227 ★★
    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    @LOThunder, easily is how. Easily:
    https://photos.app.goo.gl/zs8nHeTFb6trdzBH6
    No one said you didn't have to throw Sp1's. Ya don't need to use her for Squirrel Girl, so you don't even need to finish Havok with a Sp3. You don't need to throw Sp1's with any other fights though and not even with Havok if you're lucky.
    Sweet kill bro, never doubted a 5 star could do it with 100 hits combo before the fight starts. I actually wanted to see a four star kill because the 5 star kills him too fast. I wanted to see if you can power control him with guilly for a solid 3 mins. If you check the message I quoted, it says vision is the safest and a lot of people have been saying it's too easy, even with 4 stars. I know vision (4 star) can control his power gain as long as you can get your first two specials right, even if the fight goes on for 10 mins. He said he has both visions (4 star's obviously) so he must be talking about what he experienced using 4 stars.
    Gotcha, I would go ahead and try out the 4 star for you cause I find this stuff kinda fun, but I'm actually lacking the 4* version. Vision's definitely a safe bet, but G99 works super well and a lot faster.
    Fun fact: I only have her as a 3 star, lol.
    I stopped ranking 4 stars up, but now I might have to rank up 4 star vision for that path or pray I pull guilly soon.
    Also our current map 5 modifier makes you pay for dealing critical hits ( was a honest mistake from the officer) she would have been so fun for that node.
  • slackerslacker Member Posts: 778 ★★★★
    I used HulkBuster in all or nothing, get to sp2 and you done the job, it push them to the wall and allow me to punch as many heavy as possible without worry about any sp .So much fun
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    LOThunder said:

    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    @LOThunder, easily is how. Easily:
    https://photos.app.goo.gl/zs8nHeTFb6trdzBH6
    No one said you didn't have to throw Sp1's. Ya don't need to use her for Squirrel Girl, so you don't even need to finish Havok with a Sp3. You don't need to throw Sp1's with any other fights though and not even with Havok if you're lucky.
    Sweet kill bro, never doubted a 5 star could do it with 100 hits combo before the fight starts. I actually wanted to see a four star kill because the 5 star kills him too fast. I wanted to see if you can power control him with guilly for a solid 3 mins. If you check the message I quoted, it says vision is the safest and a lot of people have been saying it's too easy, even with 4 stars. I know vision (4 star) can control his power gain as long as you can get your first two specials right, even if the fight goes on for 10 mins. He said he has both visions (4 star's obviously) so he must be talking about what he experienced using 4 stars.
    Gotcha, I would go ahead and try out the 4 star for you cause I find this stuff kinda fun, but I'm actually lacking the 4* version. Vision's definitely a safe bet, but G99 works super well and a lot faster.
    Fun fact: I only have her as a 3 star, lol.
    I stopped ranking 4 stars up, but now I might have to rank up 4 star vision for that path or pray I pull guilly soon.
    Also our current map 5 modifier makes you pay for dealing critical hits ( was a honest mistake from the officer) she would have been so fun for that node.
    Yeah, AA, Guilly, Crossbones, Quake wreck Spiked Armor. Just curious, could we have a look at your roster? You've gotta have a counter there somewhere. Worst comes to worst, even using a 4" champ that hasn't been ranked up at all can do the trick thanks to breakthrough.
  • LOThunderLOThunder Member Posts: 227 ★★
    slacker said:

    I used HulkBuster in all or nothing, get to sp2 and you done the job, it push them to the wall and allow me to punch as many heavy as possible without worry about any sp .So much fun

    Now that you mention it, allow me to introduce my fat hulk buster.
    I just thought since they had 100% increased defensive power gain, they'll get to an sp3 before you can revoke their privileges to power.
  • LOThunderLOThunder Member Posts: 227 ★★
    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    @LOThunder, easily is how. Easily:
    https://photos.app.goo.gl/zs8nHeTFb6trdzBH6
    No one said you didn't have to throw Sp1's. Ya don't need to use her for Squirrel Girl, so you don't even need to finish Havok with a Sp3. You don't need to throw Sp1's with any other fights though and not even with Havok if you're lucky.
    Sweet kill bro, never doubted a 5 star could do it with 100 hits combo before the fight starts. I actually wanted to see a four star kill because the 5 star kills him too fast. I wanted to see if you can power control him with guilly for a solid 3 mins. If you check the message I quoted, it says vision is the safest and a lot of people have been saying it's too easy, even with 4 stars. I know vision (4 star) can control his power gain as long as you can get your first two specials right, even if the fight goes on for 10 mins. He said he has both visions (4 star's obviously) so he must be talking about what he experienced using 4 stars.
    Gotcha, I would go ahead and try out the 4 star for you cause I find this stuff kinda fun, but I'm actually lacking the 4* version. Vision's definitely a safe bet, but G99 works super well and a lot faster.
    Fun fact: I only have her as a 3 star, lol.
    I stopped ranking 4 stars up, but now I might have to rank up 4 star vision for that path or pray I pull guilly soon.
    Also our current map 5 modifier makes you pay for dealing critical hits ( was a honest mistake from the officer) she would have been so fun for that node.
    Yeah, AA, Guilly, Crossbones, Quake wreck Spiked Armor. Just curious, could we have a look at your roster? You've gotta have a counter there somewhere. Worst comes to worst, even using a 4" champ that hasn't been ranked up at all can do the trick thanks to breakthrough.
    Not spiked armor.
    I can't recall the name, but if you crit 4 times in one combo you'll degenerate like a fool. One Guy took in his corvus and died so fast, he didn't know what hit him. Had to ask in the group chat what in tarnation was going on.
    Before next AQ starts just try and read about it (if your an officer) It's an Epic modifier, I took in beardo and Hyperion becuase they don't crit that often, along with stark enhanced Spidey (needless to say, he didn't make it till the end)
  • EtjamaEtjama Member Posts: 7,981 ★★★★★
    edited July 2020
    LOThunder said:

    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    @LOThunder, easily is how. Easily:
    https://photos.app.goo.gl/zs8nHeTFb6trdzBH6
    No one said you didn't have to throw Sp1's. Ya don't need to use her for Squirrel Girl, so you don't even need to finish Havok with a Sp3. You don't need to throw Sp1's with any other fights though and not even with Havok if you're lucky.
    Sweet kill bro, never doubted a 5 star could do it with 100 hits combo before the fight starts. I actually wanted to see a four star kill because the 5 star kills him too fast. I wanted to see if you can power control him with guilly for a solid 3 mins. If you check the message I quoted, it says vision is the safest and a lot of people have been saying it's too easy, even with 4 stars. I know vision (4 star) can control his power gain as long as you can get your first two specials right, even if the fight goes on for 10 mins. He said he has both visions (4 star's obviously) so he must be talking about what he experienced using 4 stars.
    Gotcha, I would go ahead and try out the 4 star for you cause I find this stuff kinda fun, but I'm actually lacking the 4* version. Vision's definitely a safe bet, but G99 works super well and a lot faster.
    Fun fact: I only have her as a 3 star, lol.
    I stopped ranking 4 stars up, but now I might have to rank up 4 star vision for that path or pray I pull guilly soon.
    Also our current map 5 modifier makes you pay for dealing critical hits ( was a honest mistake from the officer) she would have been so fun for that node.
    Yeah, AA, Guilly, Crossbones, Quake wreck Spiked Armor. Just curious, could we have a look at your roster? You've gotta have a counter there somewhere. Worst comes to worst, even using a 4" champ that hasn't been ranked up at all can do the trick thanks to breakthrough.
    Not spiked armor.
    I can't recall the name, but if you crit 4 times in one combo you'll degenerate like a fool. One Guy took in his corvus and died so fast, he didn't know what hit him. Had to ask in the group chat what in tarnation was going on.
    Before next AQ starts just try and read about it (if your an officer) It's an Epic modifier, I took in beardo and Hyperion becuase they don't crit that often, along with stark enhanced Spidey (needless to say, he didn't make it till the end)
    Yeah, not an officer and we only run Master mods. Thanks for the heads-up though. As for the taking a look at the roster, I was asking for the All-Or-Nothing path in CEQ, but nice to know you found a counter in Hulkbuster.
  • LOThunderLOThunder Member Posts: 227 ★★
    He annihilated that havok.
    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Etjama said:

    LOThunder said:

    Greekhit said:

    I like all or nothing
    Gully 2099 was made for it

    Seems like you haven’t tried og Vision. Absolute domination. Had both Vision Guilly99 on team and Vision was a safer choice. With Vision you keep the opponent between 0 to 1 power bar while with guilly between 2 to 3, balancing on the edge.
    Whoever disagreed with this post should show their video footage of them kill that havok with guilly2099.
    I know I don't have her, but the power she drains is pretty little. Havok generates power passively, I would like to see how she works around that.
    @LOThunder, easily is how. Easily:
    https://photos.app.goo.gl/zs8nHeTFb6trdzBH6
    No one said you didn't have to throw Sp1's. Ya don't need to use her for Squirrel Girl, so you don't even need to finish Havok with a Sp3. You don't need to throw Sp1's with any other fights though and not even with Havok if you're lucky.
    Sweet kill bro, never doubted a 5 star could do it with 100 hits combo before the fight starts. I actually wanted to see a four star kill because the 5 star kills him too fast. I wanted to see if you can power control him with guilly for a solid 3 mins. If you check the message I quoted, it says vision is the safest and a lot of people have been saying it's too easy, even with 4 stars. I know vision (4 star) can control his power gain as long as you can get your first two specials right, even if the fight goes on for 10 mins. He said he has both visions (4 star's obviously) so he must be talking about what he experienced using 4 stars.
    Gotcha, I would go ahead and try out the 4 star for you cause I find this stuff kinda fun, but I'm actually lacking the 4* version. Vision's definitely a safe bet, but G99 works super well and a lot faster.
    Fun fact: I only have her as a 3 star, lol.
    I stopped ranking 4 stars up, but now I might have to rank up 4 star vision for that path or pray I pull guilly soon.
    Also our current map 5 modifier makes you pay for dealing critical hits ( was a honest mistake from the officer) she would have been so fun for that node.
    Yeah, AA, Guilly, Crossbones, Quake wreck Spiked Armor. Just curious, could we have a look at your roster? You've gotta have a counter there somewhere. Worst comes to worst, even using a 4" champ that hasn't been ranked up at all can do the trick thanks to breakthrough.
    Not spiked armor.
    I can't recall the name, but if you crit 4 times in one combo you'll degenerate like a fool. One Guy took in his corvus and died so fast, he didn't know what hit him. Had to ask in the group chat what in tarnation was going on.
    Before next AQ starts just try and read about it (if your an officer) It's an Epic modifier, I took in beardo and Hyperion becuase they don't crit that often, along with stark enhanced Spidey (needless to say, he didn't make it till the end)
    Yeah, not an officer and we only run Master mods. Thanks for the heads-up though. As for the taking a look at the roster, I was asking for the All-Or-Nothing path in CEQ, but nice to know you found a counter in Hulkbuster.
  • LibertyPrimeV1LibertyPrimeV1 Member Posts: 4,179 ★★★★★
    Haji_Saab said:

    Lvernon15 said:

    Lvernon15 said:

    I’m going to be honest, cav eq needs to be harder than this to have any longevity, if the difficulty of cav eq is like this now it’s not going to satisfy players who have been cav for a few months, and it also needs better rewards so it lasts longer relatively. As for the nodes they’re fine, all or nothing can be done with literally any power controller, bleed and toxicant is even easier than a generic fight because the nodes let you apply poison, yes caustic temper is annoying but the fights aren’t that strong, and the unstoppable path is super basic, if you’re not able to do this then you simply aren’t ready, there isn’t any cheap bs in this, it’s simply very long and boring

    I don't think it needs to Always get Harder, if that's the case then eventually we'll hit a point with Regular Champions in Quests being Realm of Legends+ Level in Health Pools and Act 6+ in Attack Pools.

    What they should focus on is things like added Challenge and Tasks in Fights to make then Doable with Any Feasible Champion, and reward Good Playstyles but not absolutely slamming anyone for only being Average at the game.
    But this just isn’t going to give any level of longevity, it’s content that will be walked over by 90% of cavalier players. Have an easy path that’s tuned like this but this is supposed to appeal to endgame players as well, and this current tuning simply doesn’t
    I don't mean make it easy or have Uncollected Levels of Attack and Health, but don't just keep Adding the the Attack and Health to make it "Harder", have the fights start requiring certain playstyles making it more Challenging Gameplay Wise instead of Stat Wise. This also adds more Variety to each Quest leading to more prolonged interest and constant excitement as to what the Next one will be like
    But healths and attacks are needed to make things harder. For example, if you have a low hp Havok, you don't need to care about his plasma detonations as you can just nuke him before he even gets to his sp3 or 10 plasma charges on you.
    No not necessarily, but anyways that's why I said "I don't mean make it easy or have Uncollected Levels of Attack and Health" i never said don't boost their Attack and Health at all... But you can't just keep increasing Attack and Health every new difficulty because eventually you Will reach a point with Act 6+ Attack Pools and Realm of Legends+ Health Pool which doesn't make Fights Challenging and just draws them out. There's a difference between Challenging and just Difficult.
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