Alliance War Matchmaking
ABOMB
Member Posts: 564 ★★★
Hello all,
I just wanted to vent about this new matchmaking setup for wars...So our alliance worked our tails off all last season and went from a 400K rating to a 4 million and finally ended with silver 3 which was cool. During the off season we ran wars and ended with a war rating in the 1700s.
Now with the new matchmaking for the current season it sliced our war rating in half..which was fine. Then the new season started..WOW! Place us against a 16 million and a 10 million opponent for our first 2 wars..not fun and not fair. So we decided to all leave and start a new alliance (which sucked but we play the game to have fun not get massacred). Everything was good, we built our team rating up to 7.6 million thru advancement and had very minimal turnover. Then the matchmaking messed up and we missed out on 3 wars just like everyone else, but unfortunately the wars were necessary to earn points and move up in rank. So now we're Silver 2 and close Silver 1 ranking..BUT..guess what..the matchmaking placed us against a 20 million rated Gold 3 alliance for our last war, so no chance at Silver 1 now.
I just can't believe that this is Kabams idea of good matchmaking..its absolutely NOT fun and VERY frustrating for us lower rated alliances. We're not going to create another account for next season but I've seen new alliances with a war rating less than 100, with a team rating of 20 million. Whats going to stop these top allys from constantly creating new alliances every season and massacring all of us lower rated alliances???
I really hope you do something about the matchmaking because going by prestige is the MOST fair to all..
Thank you for letting me vent and voice my concern.
--ABOMB--
I just wanted to vent about this new matchmaking setup for wars...So our alliance worked our tails off all last season and went from a 400K rating to a 4 million and finally ended with silver 3 which was cool. During the off season we ran wars and ended with a war rating in the 1700s.
Now with the new matchmaking for the current season it sliced our war rating in half..which was fine. Then the new season started..WOW! Place us against a 16 million and a 10 million opponent for our first 2 wars..not fun and not fair. So we decided to all leave and start a new alliance (which sucked but we play the game to have fun not get massacred). Everything was good, we built our team rating up to 7.6 million thru advancement and had very minimal turnover. Then the matchmaking messed up and we missed out on 3 wars just like everyone else, but unfortunately the wars were necessary to earn points and move up in rank. So now we're Silver 2 and close Silver 1 ranking..BUT..guess what..the matchmaking placed us against a 20 million rated Gold 3 alliance for our last war, so no chance at Silver 1 now.
I just can't believe that this is Kabams idea of good matchmaking..its absolutely NOT fun and VERY frustrating for us lower rated alliances. We're not going to create another account for next season but I've seen new alliances with a war rating less than 100, with a team rating of 20 million. Whats going to stop these top allys from constantly creating new alliances every season and massacring all of us lower rated alliances???
I really hope you do something about the matchmaking because going by prestige is the MOST fair to all..
Thank you for letting me vent and voice my concern.
--ABOMB--
5
Comments
Prestige wars are a shady past that finally the game got rid of.
Get over it, get good and fight a better position, if you think you deserve it over more powerful alliances.
Know how I know this. I did this for a season because I knew I could take advantage of wars being focused on prestige and not war rating only. Wanted easy season rewards while I took a break from hardcore grind.
Is it that an 7,6mil ally probably wants a gold bracket or even better, that prestige matchmaking is the MOST fair to all.
Because the second statement is a candidate for the dumbest phrase posted today 🤣
2. If Kabam goes back to prestige matching, I will assume they are idiots.
3. There are issues with *starting* war rating that can be addressed, along with things like shells and just plain transfers. Some of those edge case options sometimes involve prestige. But none of them involve *matching* by prestige, only adjusting war rating under extreme circumstances factoring in prestige.
And to be clear it's not about getting Gold or higher (which would be cool if we earned it..but in good time, we have a ways to go yet)
Its just not fun competing against allys with such higher prestige. A good challenge is what makes it fun but not when its skewed so badly. War rating may be the best way to go but maybe they could atleast implement something to keep the two teams competing to a reasonable prestige difference of one another.
Not doing that, resulted to a rough transition to many small alliances, having these mismatches.
Anyway, these mismatches are very rare anymore, as the biggest percentage of alliances are very close to their true war rating after all those wars.
So if you tell the game servers to *never* match alliances if their prestige is widely separated, it has the net effect of narrowing the competition so low prestige alliances only face each other, no matter how often they win, and high prestige alliances only face each other, no matter how often they win. That sounds to some people like that's more "fair" but it isn't, because now you have low prestige alliances winning just as many wars as high prestige alliances, and thus getting the same multiplier and points, but not actually having to face the same competition.
To give an extreme example, an alliance with 500 prestige that faced nothing but other 500 prestige alliances and always beat them could end up in tier 1 and the master bracket. Which is absurd. Nothing that extreme happened in reality, but alliances that had zero chance of beating the top competition was nevertheless placing very high. And even moderate alliances were placing in platinum or gold brackets without any ability to beat comparable alliances. But they were not only getting those high rewards, they were bumping vastly stronger alliances out of those brackets and costing them rewards.
The point to a competition is not to make the individual wars seem fair. It is to make the competition as a whole fair. We expect that in a fair competition everyone has to face comparable competition to place similarly. If two alliances both place in the master bracket, we expect them to be at least similar in strength. We expect all the gold 1 alliances to be roughly comparable in strength. When you match with prestige, this doesn't happen. Instead, in an effort to hand low prestige alliances "fair fights" you insulate them from every facing strong competition, but you keep rewarding them as if they were facing and beating stronger competition.
Something you said finally makes sense.
Fair wars for all. The best way to determine fair wars would be war rating as it is determined solely on wins and losses. This matches alliances that win against other winning alliances and matches losing alliances against other losing alliances. It doesn't match possible alliances with big prestige and no skill versus alliances with big prestige and high skill.
Win you move up
Lose you move down
No room for whining
Fair rewards gotten by unfair means doesn't make it fair.
Alliances who were outside of where they should have placed before have been getting rewards by unfairly matching easier alliances. This let them claim rewards they didn't deserve. Now all the alliances who have been claiming those unfair war rewards now whine as they can't claim more undeserved rewards. Oh Shame
When people define "fair" to be "don't make me fight alliances that are stronger on paper than we are" they are making wars unfair for everyone else, by ducking competition. *Those* alliances can fight the strong ones, but *we* get to hide from them. It is an illusion of fairness. But by definition, it cannot be fair if one alliance only has to face a subset of all the competition while other alliances must essentially face all the competition. We have to judge competition based on the whole of competition, not just on making one alliance happy with their match up.
Basically, no alliance can simultaneously claim they deserve a particular war rating and also they shouldn't be matched up against *any* alliance with that rating. If you want that rating, you must face those alliances. An alliance that gets to have a rating but is protected from matching against the alliances they don't want to fight in that rating is asking for unfair treatment. This is the more important fairness criteria.
We didn’t cry about it, I just looked at the opposing alliance, saw the plat 3, saw that 70% have beaten abyss, shrugged and suggested we just pile down 3 paths and kill the bosses to maximise points and minimise item use, which we did. They were much more skilled and developed roster wise than us so they deserved the win, simple.
Guess you little alliances don’t understand that war rankings should be a battle of roster and skill huh?
Gold 1 is 2 rankings below plat 3...
now that you’ve learnt this new information, re-read what I said.
War rating is equal = fair game for the matchmaking.
Have fun trying to convince anyone but completely crazy people of that.
I'm currently facing a 7k prestige alliance who finished higher than my 10k+ alliance last season. It is now fair that they have to prove they are better than my alliance.
That argument is a diversion. "What is fair?.....What is a competition....What is love, baby don't hurt me..."
We know what fair is, and it's not Matches that are over before anyone can even play it out.