- He's not just poison and incinerate immune, he purifies those debuffs and turns them into heat charges to make him STRONGER - His damage is CRAZY at 10 heat charges - He has a very nice regen off his Sp2 that counters recoil damage - He can counter nodes with damage caps because a lot of his damage is in "red numbers" based off of heat charges
You're right. He's a monster have him r5 on 2 account and he saves the day too many times.
He’s definitely good and has his uses. The thing that holds him back is that stupid cap of 10 charges. They need to raise it to 25 or something.
They can make it permanent at 10 charges or convert it into something else like Void's FOV
It is Permanent though? And no 10 is Plenty Enough with the Extra 180% Burst of Damage he gains from it, the Physical Resistance he gains from each Charge depending on his Sig Level, and the +2% Attack per Charge he gains from the She-Hulk Synergy. If anyone think Red Hulk's Damage isn't already crazy enough then they don't play Red Hulk, and don't even get me started on when he Crits with 10 Charges.
After 10 charges, he overheats and lose his charges. It's irritating and I wish they would prevent him from losing them or have his sig ability convert it into something else
He’s definitely good and has his uses. The thing that holds him back is that stupid cap of 10 charges. They need to raise it to 25 or something.
They can make it permanent at 10 charges or convert it into something else like Void's FOV
It is Permanent though? And no 10 is Plenty Enough with the Extra 180% Burst of Damage he gains from it, the Physical Resistance he gains from each Charge depending on his Sig Level, and the +2% Attack per Charge he gains from the She-Hulk Synergy. If anyone think Red Hulk's Damage isn't already crazy enough then they don't play Red Hulk, and don't even get me started on when he Crits with 10 Charges.
After 10 charges, he overheats and lose his charges. It's irritating and I wish they would prevent him from losing them or have his sig ability convert it into something else
He’s definitely good and has his uses. The thing that holds him back is that stupid cap of 10 charges. They need to raise it to 25 or something.
They can make it permanent at 10 charges or convert it into something else like Void's FOV
It is Permanent though? And no 10 is Plenty Enough with the Extra 180% Burst of Damage he gains from it, the Physical Resistance he gains from each Charge depending on his Sig Level, and the +2% Attack per Charge he gains from the She-Hulk Synergy. If anyone think Red Hulk's Damage isn't already crazy enough then they don't play Red Hulk, and don't even get me started on when he Crits with 10 Charges.
After 10 charges, he overheats and lose his charges. It's irritating and I wish they would prevent him from losing them or have his sig ability convert it into something else
What? I've never seen him Overheat, he used to prebuff but now he doesn't. Only time you lose charges is 2 (or 1 with the Domino Synergy) when using an Sp2, and 3 during the Sp3 to activate the Incinerate.
Red hulk is an absolute unit. I wish his regen on special 2 was buffed a bit, but other than that, he annihilates anything in his way. Each charge gives +18% Additional damage, meaning at 10 charges, you’re doing +180% additional damage per hit. Absolute beast of a champ. His synergies make him way more on par with other beyond god tier champs, boosting his damage output, regen, or flame charge consumption, but when alone, he’s a solid god tier champ.
Red hulk is an absolute unit. I wish his regen on special 2 was buffed a bit, but other than that, he annihilates anything in his way. Each charge gives +18% Additional damage, meaning at 10 charges, you’re doing +180% additional damage per hit. Absolute beast of a champ. His synergies make him way more on par with other beyond god tier champs, boosting his damage output, regen, or flame charge consumption, but when alone, he’s a solid god tier champ.
With his Sp2 you can Regen just enough to deal with the Recoil Mastery.
He’s definitely good and has his uses. The thing that holds him back is that stupid cap of 10 charges. They need to raise it to 25 or something.
They can make it permanent at 10 charges or convert it into something else like Void's FOV
It is Permanent though? And no 10 is Plenty Enough with the Extra 180% Burst of Damage he gains from it, the Physical Resistance he gains from each Charge depending on his Sig Level, and the +2% Attack per Charge he gains from the She-Hulk Synergy. If anyone think Red Hulk's Damage isn't already crazy enough then they don't play Red Hulk, and don't even get me started on when he Crits with 10 Charges.
After 10 charges, he overheats and lose his charges. It's irritating and I wish they would prevent him from losing them or have his sig ability convert it into something else
Man has Red Hulk as his pfp and still doesn't know how Red Hulk works
He is good if u use sp3 only. Besides he is buttery vulnerable to hits , takes way too much of damage if ur not master in dexing. So I didn't take him to r5.
He is good if u use sp3 only. Besides he is buttery vulnerable to hits , takes way too much of damage if ur not master in dexing. So I didn't take him to r5.
He’s amazing and I use this Trinity everyone, rulks definitely underestimated... I have the t5 skill for massacre but can’t decide between taking up him, stealth spidey, or white widow.
He is good if u use sp3 only. Besides he is buttery vulnerable to hits , takes way too much of damage if ur not master in dexing. So I didn't take him to r5.
He is good if u use sp3 only. Besides he is buttery vulnerable to hits , takes way too much of damage if ur not master in dexing. So I didn't take him to r5.
He’s amazing and I use this Trinity everyone, rulks definitely underestimated... I have the t5 skill for massacre but can’t decide between taking up him, stealth spidey, or white widow.
He is good if u use sp3 only. Besides he is buttery vulnerable to hits , takes way too much of damage if ur not master in dexing. So I didn't take him to r5.
How can someone play a Champion so wrong? Jk in all seriousness though that's a Horrible Playstyle for him, I'd avoid that Sp3 at all costs. His Base Damage is busted op enough to beat out the Sp3 and short Incinerate, also yeah his Awakened Ability makes him an Absolute Tank and he has Crit Resistance on his Base.
He is good if u use sp3 only. Besides he is buttery vulnerable to hits , takes way too much of damage if ur not master in dexing. So I didn't take him to r5.
Side note I'm genuinely curious what made you think he was only good with Sp3s? Was it from a video guide or something cause if so that would need some serious updating...
He is good if u use sp3 only. Besides he is buttery vulnerable to hits , takes way too much of damage if ur not master in dexing. So I didn't take him to r5.
Side note I'm genuinely curious what made you think he was only good with Sp3s? Was it from a video guide or something cause if so that would need some serious updating...
On using the sp3, I found opponents dropping dead instantly, similar to yellow jackets. So I liked that instant drop dead thing.
Comments
dfkmmmm
He’s amazing and I use this Trinity everyone, rulks definitely underestimated... I have the t5 skill for massacre but can’t decide between taking up him, stealth spidey, or white widow.
Rulk is awesome, great r3 choice