World record for item use during season war

The_CROWNThe_CROWN Member Posts: 51
edited August 2020 in General Discussion

My friend was playing war and with some Chinese ally and happened unexpected.... More than 500 defender kills world record..... During season really who are they man....
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Comments

  • The_CROWNThe_CROWN Member Posts: 51

    there shouldn’t be items in war

    Wow that's impossible
  • SpideyFunkoSpideyFunko Member Posts: 21,958 ★★★★★
    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.
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  • The_CROWNThe_CROWN Member Posts: 51
    Arsoz said:

    The_CROWN said:

    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.
    No skill can do tier1 war itemless
    Pull up with quake or ghost
    Still no.... Lagacy is always in top ally getting zero kill for him is also not easy
  • SpideyFunkoSpideyFunko Member Posts: 21,958 ★★★★★
    Lvernon15 said:

    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.
    That won’t work in tier 1, speaking as someone playing in a tier 1 ally, there’s almost always item use, not necessarily due to screw ups, with stubborn you take a lot of block damage. Now I’d be all for a complete aw rework where maps tactics etc are changed to be more manageable and then ban items, but the current map just isn’t realistic for that, I’ve had 3 wars on this new map where I haven’t needed to heal (excluding off season) and I have one of the lower item uses of my ally
    Fine. But are revives really needed?
  • lowlevelplayerlowlevelplayer Member Posts: 4,292 ★★★★★

    Lvernon15 said:

    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.
    That won’t work in tier 1, speaking as someone playing in a tier 1 ally, there’s almost always item use, not necessarily due to screw ups, with stubborn you take a lot of block damage. Now I’d be all for a complete aw rework where maps tactics etc are changed to be more manageable and then ban items, but the current map just isn’t realistic for that, I’ve had 3 wars on this new map where I haven’t needed to heal (excluding off season) and I have one of the lower item uses of my ally
    Fine. But are revives really needed?
    you shouldn't be dying. If you die, yes. If not, no
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  • SpideyFunkoSpideyFunko Member Posts: 21,958 ★★★★★
    Ya_Boi_28 said:

    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.
    You can't do it itemless. You have to have 30 people do 150 war fights without screwing up at all. Still a lot of pots that have to be used also.
    do you need revives tho? At least lower the item cap to ten
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  • GroundedWisdomGroundedWisdom Member Posts: 36,653 ★★★★★
    Yes, you need Items. That was the whole point of removing Defender Kills as a metric. The system rewards people by not having to use them by way of Attack Bonus. However, it shouldn't penalize people for using them. Also, good luck one-shotting a Boss in higher Tiers. Some can, but good luck. Lol.
  • GroundedWisdomGroundedWisdom Member Posts: 36,653 ★★★★★
    However 516 is quite insane.
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  • lowlevelplayerlowlevelplayer Member Posts: 4,292 ★★★★★
    Ya_Boi_28 said:

    Lvernon15 said:

    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.
    That won’t work in tier 1, speaking as someone playing in a tier 1 ally, there’s almost always item use, not necessarily due to screw ups, with stubborn you take a lot of block damage. Now I’d be all for a complete aw rework where maps tactics etc are changed to be more manageable and then ban items, but the current map just isn’t realistic for that, I’ve had 3 wars on this new map where I haven’t needed to heal (excluding off season) and I have one of the lower item uses of my ally
    Fine. But are revives really needed?
    you shouldn't be dying. If you die, yes. If not, no
    Define 'shouldn't' in that instance.

  • SeraphionSeraphion Member Posts: 1,496 ★★★★
    Stubborn is just Flow 2.0 with more Quake/Ghost counter. Non parry matchups can be so hard.

    I sometimes play 4 min fights vs some nodes. War got so dragged out. A lot of nodes are really stupid.
    For example Modok on shifting hazard.
    At least that my personal exp. Tier 2 btw
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  • danielmathdanielmath Member Posts: 4,105 ★★★★★
    Seraphion said:

    Stubborn is just Flow 2.0 with more Quake/Ghost counter. Non parry matchups can be so hard.

    I sometimes play 4 min fights vs some nodes. War got so dragged out. A lot of nodes are really stupid.
    For example Modok on shifting hazard.
    At least that my personal exp. Tier 2 btw

    That’s just a free corvus charge
  • lowlevelplayerlowlevelplayer Member Posts: 4,292 ★★★★★
    Ya_Boi_28 said:

    Ya_Boi_28 said:

    Lvernon15 said:

    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.
    That won’t work in tier 1, speaking as someone playing in a tier 1 ally, there’s almost always item use, not necessarily due to screw ups, with stubborn you take a lot of block damage. Now I’d be all for a complete aw rework where maps tactics etc are changed to be more manageable and then ban items, but the current map just isn’t realistic for that, I’ve had 3 wars on this new map where I haven’t needed to heal (excluding off season) and I have one of the lower item uses of my ally
    Fine. But are revives really needed?
    you shouldn't be dying. If you die, yes. If not, no
    Define 'shouldn't' in that instance.

    In that specific instance. Should they not die as in 'the paths are easy, so they shouldn't die' or is it more of 'they are skilled, so they shouldn't die'.
    they are skilled, so they shouldn't die
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  • TP33TP33 Member Posts: 1,689 ★★★★★
    Itemless wars? No. I don’t think wars should be changed in terms of revives. If you die then you lose points. So what they can revive? At least give people a chance. In the last war I played I died 3 times.

    Once after I fully dodged an L2 and he somehow hit me as I went in to retaliate.

    One after I lost my flow fighting a MODOK on Bane and ended up getting degened into oblivion.

    Another after I died to block damage to the boss.

    Mistakes happen. We learn. Removing revives would make wars pretty much impossible and would remove the little fun left in it.
  • AGYAATAGYAAT Member Posts: 210
    It's good idea to show your overall alliance's skills, only if item are not allowed in war so no one can heal or revive then do as much as exploration as you can without items for points(deciding factor for victory) yeah then war map also need a complete rework than it's doesn't matter you are in tire 1 or tire 10

    But this is not good for kabam's business😅

    there shouldn’t be items in war

  • The_enlightenedThe_enlightened Member Posts: 545 ★★★
    edited August 2020

    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.

    Ya_Boi_28 said:

    Ya_Boi_28 said:

    Lvernon15 said:

    The_CROWN said:

    there shouldn’t be items in war

    Wow that's impossible
    if you have the skill, or piggyback routes, you could do it itemless.

    at the minimum, no revives.
    That won’t work in tier 1, speaking as someone playing in a tier 1 ally, there’s almost always item use, not necessarily due to screw ups, with stubborn you take a lot of block damage. Now I’d be all for a complete aw rework where maps tactics etc are changed to be more manageable and then ban items, but the current map just isn’t realistic for that, I’ve had 3 wars on this new map where I haven’t needed to heal (excluding off season) and I have one of the lower item uses of my ally
    Fine. But are revives really needed?
    you shouldn't be dying. If you die, yes. If not, no
    Define 'shouldn't' in that instance.

    In that specific instance. Should they not die as in 'the paths are easy, so they shouldn't die' or is it more of 'they are skilled, so they shouldn't die'.
    they are skilled, so they shouldn't die
    So how much of this is from espero in higher level war

    Or are both of you still in act 5
  • PlantesanPlantesan Member Posts: 335 ★★
    I mean, if Kabam’ goal is to limit the amount of full map clears, that would be the to-the-point option to consider, right?

    To OP post, holy smokes!
  • EB54EB54 Member Posts: 77
    516/30=17.2 deaths per person. That’s almost 5 revives each. This blows my mind.
    I’d love to see the in game msg that shows individual kills.
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