Increase dungeon shard limit from 55k

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Comments

  • ItsDamienItsDamien Member Posts: 5,626 β˜…β˜…β˜…β˜…β˜…
    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:


    Hoarding isn't necessarily good either and I don't think that players should only think about what's good for them but rather they should think about what's actually good for the game.

    All it is, is a 5-Star crystal. Some people either don't want to buy a 5-Star crystal or don't like basics. If they want to save for something else in the future, then I think they should be allowed to do that.
    So in reality, the better change would be replacing the 5 star crystal, with 10k 5* shards. Again, I'm not opposed to a cap raise, I just don't think having an unlimited amount is good either.
    Again, hoarding makes no difference, some people just prefer to open crystals in bulk. You will get as much as if you opened them as soon as you got them, its not hard to understand
    This argument is so flawed when it comes to artifact cap it hurts.

    If people wanted to hoard crystals from the incursions store, they can absolutely do that right now without needing an increase in cap. This is so redundant to your argument that I quoted.

    I now understand why people want schools to reopen so badly...
    So what is the bloody point? You're contradicting yourself like mad, there's no point for a cap if you can do that
    I haven't contradicted myself at all. Please go back to school when they reopen and have a teacher explain to you what "contradiction" means thoroughly.
    Not sure why my comments are deleted but yes you have contradicted yourself. If you think artifacts should be capped (not even the fastest way to progress) then you should also think that gold and the amount of units spent on crystals should be capped (they shouldnt) and if you dont think that you are a hypocrite. Now are you going to argue that or just tell me to go back to school like a broken record?
    Ah see that's where you messed up. "If you think X, then you should think Y"

    That's not how life or forming an opinion works kiddo. Here's a quick lesson in why that thought process is wrong.

    I think your opinion is wrong, now going by your logic if I think your opinion is wrong, then you shouldn't have an opinion at all.

    In reality though, I think your opinion is wrong, but you're still allowed to that opinion.

    Do you see the difference? Just because one thing works one way doesn't mean that I think all things should work the same way. Making baseless and quite frankly ridiculous assumptions about how other people think about their opinions is possibly the least intelligent thing you've stated in this entire thread, and you said that Thicco was my boyfriend and we were dislike spamming your comments.

    Anyway I'm done with talking to you.
    Haha you gave up because you know your wrong. Nice try spouting bs though. Yes, if you think artifacts progress you too fast, you think gold does too, but I bet you wouldn't want a gold cap at 1 million would you kiddo. Just stop crying please
    Okay this is the last message because I can't be bothered dealing with a child.

    You do not know what I am thinking, and no one has the power to know that either. Not once have I said that there should be a cap on all resources, and you're a moron for even suggesting that I did or should think like that. I'm giving up because you haven't even attempted to respond to my points, you've proven that you don't want to believe that other people can have differing opinions from yours.

    You, as a 16 year old child, have a lot to learn. When your brain finishes developing perhaps you can hold an actual discussion, until then I will disregard any and all opinions you have until you mature.
  • LormifLormif Member Posts: 7,369 β˜…β˜…β˜…β˜…β˜…

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:

    Tiger360 said:

    There should be no limit at all, not sure where all these useless suggestions are coming from, thank god these people don't work at kabam otherwise we would be screwed with a 1 mil gold cap and if we complain them "Just don't run arena lol"

    Yes, like your professional suggestions using your many years of game development right?

    😐
    But what's the point in having limits in things like that? That's like capping loyalty off at 800k just because that's the price of UC. It's pointless. That's why imo, Glory, Artifacts, Loyalty, Gold and any other resource should not be capped. Let savers save and spenders spend.
    To force people into not hoarding. Imagine they introduce 6* Crystals, and the second you could purchase one, you'd just immediately have the resources to do so, and still have plenty left over for the next time it's available. There's an economy on certain things to prevent mass power gain in short amounts of time, thus making new content irrelevant the second it comes out.

    It isn't about the short term "what benefits the game now", it's about the long term. Besides this sort of resource capping isn't uncommon in games with an RPG element to them.
    They already prevent this by capping the amount of things you can purchase in the store. They limit the incursion crystals and they are going to limit the 6* shard purchases. If there was no max purchase limit I could see your point (lets say someone saves up until Ghost is in a crystal and then has 10 tries for her). But no matter how many shards you have, right now you can only buy 1 of each crystal (soon to be 2). You earn way more than the cost 2 crystals every 90 days if you play incursions every week. I bought 4 of the crystals this time around and have no use for the other ones. I don't typically hoard but I'm not going to waste my resources on useless items. I was about to go over the 55,000 cap so I had to buy a basic crystal just so the shards weren't wasted.

    As to the person that said just don't play incursions...a) they are really fun and one of the few aspects of the game that is different every time you hop in and b) it's a great source of gold (haven't had an issue with gold since they revamped them...kudos to Kabam for that)
    They only cap the specialized crystals, and now the 6* shards. The basic crystals such as the 5* basic hero crystal is not capped, and there is no way to know if when they introduce a 6* crystal if it will be capped. Even if it did it would defeat the need to even want to hoard artifacts..
  • MagicBentonMagicBenton Member Posts: 291 β˜…β˜…β˜…
    Lormif said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:

    Tiger360 said:

    There should be no limit at all, not sure where all these useless suggestions are coming from, thank god these people don't work at kabam otherwise we would be screwed with a 1 mil gold cap and if we complain them "Just don't run arena lol"

    Yes, like your professional suggestions using your many years of game development right?

    😐
    But what's the point in having limits in things like that? That's like capping loyalty off at 800k just because that's the price of UC. It's pointless. That's why imo, Glory, Artifacts, Loyalty, Gold and any other resource should not be capped. Let savers save and spenders spend.
    To force people into not hoarding. Imagine they introduce 6* Crystals, and the second you could purchase one, you'd just immediately have the resources to do so, and still have plenty left over for the next time it's available. There's an economy on certain things to prevent mass power gain in short amounts of time, thus making new content irrelevant the second it comes out.

    It isn't about the short term "what benefits the game now", it's about the long term. Besides this sort of resource capping isn't uncommon in games with an RPG element to them.
    They already prevent this by capping the amount of things you can purchase in the store. They limit the incursion crystals and they are going to limit the 6* shard purchases. If there was no max purchase limit I could see your point (lets say someone saves up until Ghost is in a crystal and then has 10 tries for her). But no matter how many shards you have, right now you can only buy 1 of each crystal (soon to be 2). You earn way more than the cost 2 crystals every 90 days if you play incursions every week. I bought 4 of the crystals this time around and have no use for the other ones. I don't typically hoard but I'm not going to waste my resources on useless items. I was about to go over the 55,000 cap so I had to buy a basic crystal just so the shards weren't wasted.

    As to the person that said just don't play incursions...a) they are really fun and one of the few aspects of the game that is different every time you hop in and b) it's a great source of gold (haven't had an issue with gold since they revamped them...kudos to Kabam for that)
    They only cap the specialized crystals, and now the 6* shards. The basic crystals such as the 5* basic hero crystal is not capped, and there is no way to know if when they introduce a 6* crystal if it will be capped. Even if it did it would defeat the need to even want to hoard artifacts..
    That is exactly my point. They have limits on the items that are unique and useful, so there is absolutely no reason to cap the shard limit. Of course they will cap the 6* crystal if they ever put one in. You think they are going to cap the amount of 6* shards you can buy but not an entire 6* crystal? LOL.

    I "hoard" them because I'm waiting for a crystal that has champs I want. There were 3 this time, I assume the next set will probably have some as well. But right now, the rest aren't useful to me. THAT is the reason to want to hoard artifacts.
  • LormifLormif Member Posts: 7,369 β˜…β˜…β˜…β˜…β˜…

    Lormif said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:

    Tiger360 said:

    There should be no limit at all, not sure where all these useless suggestions are coming from, thank god these people don't work at kabam otherwise we would be screwed with a 1 mil gold cap and if we complain them "Just don't run arena lol"

    Yes, like your professional suggestions using your many years of game development right?

    😐
    But what's the point in having limits in things like that? That's like capping loyalty off at 800k just because that's the price of UC. It's pointless. That's why imo, Glory, Artifacts, Loyalty, Gold and any other resource should not be capped. Let savers save and spenders spend.
    To force people into not hoarding. Imagine they introduce 6* Crystals, and the second you could purchase one, you'd just immediately have the resources to do so, and still have plenty left over for the next time it's available. There's an economy on certain things to prevent mass power gain in short amounts of time, thus making new content irrelevant the second it comes out.

    It isn't about the short term "what benefits the game now", it's about the long term. Besides this sort of resource capping isn't uncommon in games with an RPG element to them.
    They already prevent this by capping the amount of things you can purchase in the store. They limit the incursion crystals and they are going to limit the 6* shard purchases. If there was no max purchase limit I could see your point (lets say someone saves up until Ghost is in a crystal and then has 10 tries for her). But no matter how many shards you have, right now you can only buy 1 of each crystal (soon to be 2). You earn way more than the cost 2 crystals every 90 days if you play incursions every week. I bought 4 of the crystals this time around and have no use for the other ones. I don't typically hoard but I'm not going to waste my resources on useless items. I was about to go over the 55,000 cap so I had to buy a basic crystal just so the shards weren't wasted.

    As to the person that said just don't play incursions...a) they are really fun and one of the few aspects of the game that is different every time you hop in and b) it's a great source of gold (haven't had an issue with gold since they revamped them...kudos to Kabam for that)
    They only cap the specialized crystals, and now the 6* shards. The basic crystals such as the 5* basic hero crystal is not capped, and there is no way to know if when they introduce a 6* crystal if it will be capped. Even if it did it would defeat the need to even want to hoard artifacts..
    That is exactly my point. They have limits on the items that are unique and useful, so there is absolutely no reason to cap the shard limit. Of course they will cap the 6* crystal if they ever put one in. You think they are going to cap the amount of 6* shards you can buy but not an entire 6* crystal? LOL.

    I "hoard" them because I'm waiting for a crystal that has champs I want. There were 3 this time, I assume the next set will probably have some as well. But right now, the rest aren't useful to me. THAT is the reason to want to hoard artifacts.
    That is why they dont want you to horde them, it lowers the control of those champions into the pool. This is why they give you unlimited 5*s that you can access while not going over the cap.
  • MagicBentonMagicBenton Member Posts: 291 β˜…β˜…β˜…
    Lormif said:

    Lormif said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:

    Tiger360 said:

    There should be no limit at all, not sure where all these useless suggestions are coming from, thank god these people don't work at kabam otherwise we would be screwed with a 1 mil gold cap and if we complain them "Just don't run arena lol"

    Yes, like your professional suggestions using your many years of game development right?

    😐
    But what's the point in having limits in things like that? That's like capping loyalty off at 800k just because that's the price of UC. It's pointless. That's why imo, Glory, Artifacts, Loyalty, Gold and any other resource should not be capped. Let savers save and spenders spend.
    To force people into not hoarding. Imagine they introduce 6* Crystals, and the second you could purchase one, you'd just immediately have the resources to do so, and still have plenty left over for the next time it's available. There's an economy on certain things to prevent mass power gain in short amounts of time, thus making new content irrelevant the second it comes out.

    It isn't about the short term "what benefits the game now", it's about the long term. Besides this sort of resource capping isn't uncommon in games with an RPG element to them.
    They already prevent this by capping the amount of things you can purchase in the store. They limit the incursion crystals and they are going to limit the 6* shard purchases. If there was no max purchase limit I could see your point (lets say someone saves up until Ghost is in a crystal and then has 10 tries for her). But no matter how many shards you have, right now you can only buy 1 of each crystal (soon to be 2). You earn way more than the cost 2 crystals every 90 days if you play incursions every week. I bought 4 of the crystals this time around and have no use for the other ones. I don't typically hoard but I'm not going to waste my resources on useless items. I was about to go over the 55,000 cap so I had to buy a basic crystal just so the shards weren't wasted.

    As to the person that said just don't play incursions...a) they are really fun and one of the few aspects of the game that is different every time you hop in and b) it's a great source of gold (haven't had an issue with gold since they revamped them...kudos to Kabam for that)
    They only cap the specialized crystals, and now the 6* shards. The basic crystals such as the 5* basic hero crystal is not capped, and there is no way to know if when they introduce a 6* crystal if it will be capped. Even if it did it would defeat the need to even want to hoard artifacts..
    That is exactly my point. They have limits on the items that are unique and useful, so there is absolutely no reason to cap the shard limit. Of course they will cap the 6* crystal if they ever put one in. You think they are going to cap the amount of 6* shards you can buy but not an entire 6* crystal? LOL.

    I "hoard" them because I'm waiting for a crystal that has champs I want. There were 3 this time, I assume the next set will probably have some as well. But right now, the rest aren't useful to me. THAT is the reason to want to hoard artifacts.
    That is why they dont want you to horde them, it lowers the control of those champions into the pool. This is why they give you unlimited 5*s that you can access while not going over the cap.
    How does it lower control of those champions into the pool? I still have a 1 in 10 chance of getting any of those champions.

    If I buy 5 crystals in this set of options and 5 in the next set...or buy 3 in this set and 7 in the next set...how is that any different? It's not like they are making the crystals cheaper to buy over time. I am still capped at the chances for any single champ or any single crystal.
  • LormifLormif Member Posts: 7,369 β˜…β˜…β˜…β˜…β˜…

    Lormif said:

    Lormif said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:

    Tiger360 said:

    There should be no limit at all, not sure where all these useless suggestions are coming from, thank god these people don't work at kabam otherwise we would be screwed with a 1 mil gold cap and if we complain them "Just don't run arena lol"

    Yes, like your professional suggestions using your many years of game development right?

    😐
    But what's the point in having limits in things like that? That's like capping loyalty off at 800k just because that's the price of UC. It's pointless. That's why imo, Glory, Artifacts, Loyalty, Gold and any other resource should not be capped. Let savers save and spenders spend.
    To force people into not hoarding. Imagine they introduce 6* Crystals, and the second you could purchase one, you'd just immediately have the resources to do so, and still have plenty left over for the next time it's available. There's an economy on certain things to prevent mass power gain in short amounts of time, thus making new content irrelevant the second it comes out.

    It isn't about the short term "what benefits the game now", it's about the long term. Besides this sort of resource capping isn't uncommon in games with an RPG element to them.
    They already prevent this by capping the amount of things you can purchase in the store. They limit the incursion crystals and they are going to limit the 6* shard purchases. If there was no max purchase limit I could see your point (lets say someone saves up until Ghost is in a crystal and then has 10 tries for her). But no matter how many shards you have, right now you can only buy 1 of each crystal (soon to be 2). You earn way more than the cost 2 crystals every 90 days if you play incursions every week. I bought 4 of the crystals this time around and have no use for the other ones. I don't typically hoard but I'm not going to waste my resources on useless items. I was about to go over the 55,000 cap so I had to buy a basic crystal just so the shards weren't wasted.

    As to the person that said just don't play incursions...a) they are really fun and one of the few aspects of the game that is different every time you hop in and b) it's a great source of gold (haven't had an issue with gold since they revamped them...kudos to Kabam for that)
    They only cap the specialized crystals, and now the 6* shards. The basic crystals such as the 5* basic hero crystal is not capped, and there is no way to know if when they introduce a 6* crystal if it will be capped. Even if it did it would defeat the need to even want to hoard artifacts..
    That is exactly my point. They have limits on the items that are unique and useful, so there is absolutely no reason to cap the shard limit. Of course they will cap the 6* crystal if they ever put one in. You think they are going to cap the amount of 6* shards you can buy but not an entire 6* crystal? LOL.

    I "hoard" them because I'm waiting for a crystal that has champs I want. There were 3 this time, I assume the next set will probably have some as well. But right now, the rest aren't useful to me. THAT is the reason to want to hoard artifacts.
    That is why they dont want you to horde them, it lowers the control of those champions into the pool. This is why they give you unlimited 5*s that you can access while not going over the cap.
    How does it lower control of those champions into the pool? I still have a 1 in 10 chance of getting any of those champions.

    If I buy 5 crystals in this set of options and 5 in the next set...or buy 3 in this set and 7 in the next set...how is that any different? It's not like they are making the crystals cheaper to buy over time. I am still capped at the chances for any single champ or any single crystal.
    No, you dont, especially with them upping the limit.

    lets say they leave it as it is. Every time they release a new crystal you are limited to however many they allow you to to get that champion, then you have a choice to horde or open a 5* basic, probably a combination. If they allow unlimited you just keep gaining artifacts and can open as many of those specialized limited crystals as you want with a higher than normal chance at getting the new champions.
  • Tiger360Tiger360 Member Posts: 1,696 β˜…β˜…β˜…β˜…
    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:


    Hoarding isn't necessarily good either and I don't think that players should only think about what's good for them but rather they should think about what's actually good for the game.

    All it is, is a 5-Star crystal. Some people either don't want to buy a 5-Star crystal or don't like basics. If they want to save for something else in the future, then I think they should be allowed to do that.
    So in reality, the better change would be replacing the 5 star crystal, with 10k 5* shards. Again, I'm not opposed to a cap raise, I just don't think having an unlimited amount is good either.
    Again, hoarding makes no difference, some people just prefer to open crystals in bulk. You will get as much as if you opened them as soon as you got them, its not hard to understand
    This argument is so flawed when it comes to artifact cap it hurts.

    If people wanted to hoard crystals from the incursions store, they can absolutely do that right now without needing an increase in cap. This is so redundant to your argument that I quoted.

    I now understand why people want schools to reopen so badly...
    So what is the bloody point? You're contradicting yourself like mad, there's no point for a cap if you can do that
    I haven't contradicted myself at all. Please go back to school when they reopen and have a teacher explain to you what "contradiction" means thoroughly.
    Not sure why my comments are deleted but yes you have contradicted yourself. If you think artifacts should be capped (not even the fastest way to progress) then you should also think that gold and the amount of units spent on crystals should be capped (they shouldnt) and if you dont think that you are a hypocrite. Now are you going to argue that or just tell me to go back to school like a broken record?
    Ah see that's where you messed up. "If you think X, then you should think Y"

    That's not how life or forming an opinion works kiddo. Here's a quick lesson in why that thought process is wrong.

    I think your opinion is wrong, now going by your logic if I think your opinion is wrong, then you shouldn't have an opinion at all.

    In reality though, I think your opinion is wrong, but you're still allowed to that opinion.

    Do you see the difference? Just because one thing works one way doesn't mean that I think all things should work the same way. Making baseless and quite frankly ridiculous assumptions about how other people think about their opinions is possibly the least intelligent thing you've stated in this entire thread, and you said that Thicco was my boyfriend and we were dislike spamming your comments.

    Anyway I'm done with talking to you.
    Haha you gave up because you know your wrong. Nice try spouting bs though. Yes, if you think artifacts progress you too fast, you think gold does too, but I bet you wouldn't want a gold cap at 1 million would you kiddo. Just stop crying please
    Okay this is the last message because I can't be bothered dealing with a child.

    You do not know what I am thinking, and no one has the power to know that either. Not once have I said that there should be a cap on all resources, and you're a moron for even suggesting that I did or should think like that. I'm giving up because you haven't even attempted to respond to my points, you've proven that you don't want to believe that other people can have differing opinions from yours.

    You, as a 16 year old child, have a lot to learn. When your brain finishes developing perhaps you can hold an actual discussion, until then I will disregard any and all opinions you have until you mature.
    I guarantee I'm more intelligent than you in every way possible. Yes, you are a hypocrite. If you think there shouldnt be a cap on resources that progess you faster, you shouldn't think their should be a cap on artifacts and you do which shows how young you are. Funny thing is you haven't said how old you are (younger than me for sure)
    However I am indeed a prophet, and I see that you in the near future are so butthurt that you will yet again respond to me despite claiming you are done for the second time because your ego will not allow it. Kid.
  • MagicBentonMagicBenton Member Posts: 291 β˜…β˜…β˜…
    Lormif said:

    Lormif said:

    Lormif said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:

    Tiger360 said:

    There should be no limit at all, not sure where all these useless suggestions are coming from, thank god these people don't work at kabam otherwise we would be screwed with a 1 mil gold cap and if we complain them "Just don't run arena lol"

    Yes, like your professional suggestions using your many years of game development right?

    😐
    But what's the point in having limits in things like that? That's like capping loyalty off at 800k just because that's the price of UC. It's pointless. That's why imo, Glory, Artifacts, Loyalty, Gold and any other resource should not be capped. Let savers save and spenders spend.
    To force people into not hoarding. Imagine they introduce 6* Crystals, and the second you could purchase one, you'd just immediately have the resources to do so, and still have plenty left over for the next time it's available. There's an economy on certain things to prevent mass power gain in short amounts of time, thus making new content irrelevant the second it comes out.

    It isn't about the short term "what benefits the game now", it's about the long term. Besides this sort of resource capping isn't uncommon in games with an RPG element to them.
    They already prevent this by capping the amount of things you can purchase in the store. They limit the incursion crystals and they are going to limit the 6* shard purchases. If there was no max purchase limit I could see your point (lets say someone saves up until Ghost is in a crystal and then has 10 tries for her). But no matter how many shards you have, right now you can only buy 1 of each crystal (soon to be 2). You earn way more than the cost 2 crystals every 90 days if you play incursions every week. I bought 4 of the crystals this time around and have no use for the other ones. I don't typically hoard but I'm not going to waste my resources on useless items. I was about to go over the 55,000 cap so I had to buy a basic crystal just so the shards weren't wasted.

    As to the person that said just don't play incursions...a) they are really fun and one of the few aspects of the game that is different every time you hop in and b) it's a great source of gold (haven't had an issue with gold since they revamped them...kudos to Kabam for that)
    They only cap the specialized crystals, and now the 6* shards. The basic crystals such as the 5* basic hero crystal is not capped, and there is no way to know if when they introduce a 6* crystal if it will be capped. Even if it did it would defeat the need to even want to hoard artifacts..
    That is exactly my point. They have limits on the items that are unique and useful, so there is absolutely no reason to cap the shard limit. Of course they will cap the 6* crystal if they ever put one in. You think they are going to cap the amount of 6* shards you can buy but not an entire 6* crystal? LOL.

    I "hoard" them because I'm waiting for a crystal that has champs I want. There were 3 this time, I assume the next set will probably have some as well. But right now, the rest aren't useful to me. THAT is the reason to want to hoard artifacts.
    That is why they dont want you to horde them, it lowers the control of those champions into the pool. This is why they give you unlimited 5*s that you can access while not going over the cap.
    How does it lower control of those champions into the pool? I still have a 1 in 10 chance of getting any of those champions.

    If I buy 5 crystals in this set of options and 5 in the next set...or buy 3 in this set and 7 in the next set...how is that any different? It's not like they are making the crystals cheaper to buy over time. I am still capped at the chances for any single champ or any single crystal.
    No, you dont, especially with them upping the limit.

    lets say they leave it as it is. Every time they release a new crystal you are limited to however many they allow you to to get that champion, then you have a choice to horde or open a 5* basic, probably a combination. If they allow unlimited you just keep gaining artifacts and can open as many of those specialized limited crystals as you want with a higher than normal chance at getting the new champions.
    I'm not advocating for unlimited crystal purchases, just no cap (or bigger cap) on incursion shards. I will never be able to open as many of those specialized crystals as I want because they have a cap on those crystals. Those crystals cost the same amount of shards each time I buy one. So it's either buying one that is useless to me now (or a 5* crystal) or saving to buy one later. Either way, I'm still only buying 1 specialized crystal.

    Let's say there is no cap on shards and I've been hoarding for a year. I'd have enough shards for something like 35-40 Incursion crystals. When they come out with 6 new Incursion crystals, I can still only buy 6 new crystals. With the new cap I can buy 12. I can't buy 35. How is it any different than buying 1 per month over the past year? All it does is allow me to choose which crystals I want to purchase and I have to wait 90 days in between for that right to choose out of each new batch.
  • LormifLormif Member Posts: 7,369 β˜…β˜…β˜…β˜…β˜…

    Lormif said:

    Lormif said:

    Lormif said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:

    Tiger360 said:

    There should be no limit at all, not sure where all these useless suggestions are coming from, thank god these people don't work at kabam otherwise we would be screwed with a 1 mil gold cap and if we complain them "Just don't run arena lol"

    Yes, like your professional suggestions using your many years of game development right?

    😐
    But what's the point in having limits in things like that? That's like capping loyalty off at 800k just because that's the price of UC. It's pointless. That's why imo, Glory, Artifacts, Loyalty, Gold and any other resource should not be capped. Let savers save and spenders spend.
    To force people into not hoarding. Imagine they introduce 6* Crystals, and the second you could purchase one, you'd just immediately have the resources to do so, and still have plenty left over for the next time it's available. There's an economy on certain things to prevent mass power gain in short amounts of time, thus making new content irrelevant the second it comes out.

    It isn't about the short term "what benefits the game now", it's about the long term. Besides this sort of resource capping isn't uncommon in games with an RPG element to them.
    They already prevent this by capping the amount of things you can purchase in the store. They limit the incursion crystals and they are going to limit the 6* shard purchases. If there was no max purchase limit I could see your point (lets say someone saves up until Ghost is in a crystal and then has 10 tries for her). But no matter how many shards you have, right now you can only buy 1 of each crystal (soon to be 2). You earn way more than the cost 2 crystals every 90 days if you play incursions every week. I bought 4 of the crystals this time around and have no use for the other ones. I don't typically hoard but I'm not going to waste my resources on useless items. I was about to go over the 55,000 cap so I had to buy a basic crystal just so the shards weren't wasted.

    As to the person that said just don't play incursions...a) they are really fun and one of the few aspects of the game that is different every time you hop in and b) it's a great source of gold (haven't had an issue with gold since they revamped them...kudos to Kabam for that)
    They only cap the specialized crystals, and now the 6* shards. The basic crystals such as the 5* basic hero crystal is not capped, and there is no way to know if when they introduce a 6* crystal if it will be capped. Even if it did it would defeat the need to even want to hoard artifacts..
    That is exactly my point. They have limits on the items that are unique and useful, so there is absolutely no reason to cap the shard limit. Of course they will cap the 6* crystal if they ever put one in. You think they are going to cap the amount of 6* shards you can buy but not an entire 6* crystal? LOL.

    I "hoard" them because I'm waiting for a crystal that has champs I want. There were 3 this time, I assume the next set will probably have some as well. But right now, the rest aren't useful to me. THAT is the reason to want to hoard artifacts.
    That is why they dont want you to horde them, it lowers the control of those champions into the pool. This is why they give you unlimited 5*s that you can access while not going over the cap.
    How does it lower control of those champions into the pool? I still have a 1 in 10 chance of getting any of those champions.

    If I buy 5 crystals in this set of options and 5 in the next set...or buy 3 in this set and 7 in the next set...how is that any different? It's not like they are making the crystals cheaper to buy over time. I am still capped at the chances for any single champ or any single crystal.
    No, you dont, especially with them upping the limit.

    lets say they leave it as it is. Every time they release a new crystal you are limited to however many they allow you to to get that champion, then you have a choice to horde or open a 5* basic, probably a combination. If they allow unlimited you just keep gaining artifacts and can open as many of those specialized limited crystals as you want with a higher than normal chance at getting the new champions.
    I'm not advocating for unlimited crystal purchases, just no cap (or bigger cap) on incursion shards. I will never be able to open as many of those specialized crystals as I want because they have a cap on those crystals. Those crystals cost the same amount of shards each time I buy one. So it's either buying one that is useless to me now (or a 5* crystal) or saving to buy one later. Either way, I'm still only buying 1 specialized crystal.

    Let's say there is no cap on shards and I've been hoarding for a year. I'd have enough shards for something like 35-40 Incursion crystals. When they come out with 6 new Incursion crystals, I can still only buy 6 new crystals. With the new cap I can buy 12. I can't buy 35. How is it any different than buying 1 per month over the past year? All it does is allow me to choose which crystals I want to purchase and I have to wait 90 days in between for that right to choose out of each new batch.
    Are you really asking how buying 12 at one time, then 1ish per month, is different then buying JUST 1 per month?
  • This content has been removed.
  • MagicBentonMagicBenton Member Posts: 291 β˜…β˜…β˜…
    Lormif said:

    Lormif said:

    Lormif said:

    Lormif said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:

    Tiger360 said:

    There should be no limit at all, not sure where all these useless suggestions are coming from, thank god these people don't work at kabam otherwise we would be screwed with a 1 mil gold cap and if we complain them "Just don't run arena lol"

    Yes, like your professional suggestions using your many years of game development right?

    😐
    But what's the point in having limits in things like that? That's like capping loyalty off at 800k just because that's the price of UC. It's pointless. That's why imo, Glory, Artifacts, Loyalty, Gold and any other resource should not be capped. Let savers save and spenders spend.
    To force people into not hoarding. Imagine they introduce 6* Crystals, and the second you could purchase one, you'd just immediately have the resources to do so, and still have plenty left over for the next time it's available. There's an economy on certain things to prevent mass power gain in short amounts of time, thus making new content irrelevant the second it comes out.

    It isn't about the short term "what benefits the game now", it's about the long term. Besides this sort of resource capping isn't uncommon in games with an RPG element to them.
    They already prevent this by capping the amount of things you can purchase in the store. They limit the incursion crystals and they are going to limit the 6* shard purchases. If there was no max purchase limit I could see your point (lets say someone saves up until Ghost is in a crystal and then has 10 tries for her). But no matter how many shards you have, right now you can only buy 1 of each crystal (soon to be 2). You earn way more than the cost 2 crystals every 90 days if you play incursions every week. I bought 4 of the crystals this time around and have no use for the other ones. I don't typically hoard but I'm not going to waste my resources on useless items. I was about to go over the 55,000 cap so I had to buy a basic crystal just so the shards weren't wasted.

    As to the person that said just don't play incursions...a) they are really fun and one of the few aspects of the game that is different every time you hop in and b) it's a great source of gold (haven't had an issue with gold since they revamped them...kudos to Kabam for that)
    They only cap the specialized crystals, and now the 6* shards. The basic crystals such as the 5* basic hero crystal is not capped, and there is no way to know if when they introduce a 6* crystal if it will be capped. Even if it did it would defeat the need to even want to hoard artifacts..
    That is exactly my point. They have limits on the items that are unique and useful, so there is absolutely no reason to cap the shard limit. Of course they will cap the 6* crystal if they ever put one in. You think they are going to cap the amount of 6* shards you can buy but not an entire 6* crystal? LOL.

    I "hoard" them because I'm waiting for a crystal that has champs I want. There were 3 this time, I assume the next set will probably have some as well. But right now, the rest aren't useful to me. THAT is the reason to want to hoard artifacts.
    That is why they dont want you to horde them, it lowers the control of those champions into the pool. This is why they give you unlimited 5*s that you can access while not going over the cap.
    How does it lower control of those champions into the pool? I still have a 1 in 10 chance of getting any of those champions.

    If I buy 5 crystals in this set of options and 5 in the next set...or buy 3 in this set and 7 in the next set...how is that any different? It's not like they are making the crystals cheaper to buy over time. I am still capped at the chances for any single champ or any single crystal.
    No, you dont, especially with them upping the limit.

    lets say they leave it as it is. Every time they release a new crystal you are limited to however many they allow you to to get that champion, then you have a choice to horde or open a 5* basic, probably a combination. If they allow unlimited you just keep gaining artifacts and can open as many of those specialized limited crystals as you want with a higher than normal chance at getting the new champions.
    I'm not advocating for unlimited crystal purchases, just no cap (or bigger cap) on incursion shards. I will never be able to open as many of those specialized crystals as I want because they have a cap on those crystals. Those crystals cost the same amount of shards each time I buy one. So it's either buying one that is useless to me now (or a 5* crystal) or saving to buy one later. Either way, I'm still only buying 1 specialized crystal.

    Let's say there is no cap on shards and I've been hoarding for a year. I'd have enough shards for something like 35-40 Incursion crystals. When they come out with 6 new Incursion crystals, I can still only buy 6 new crystals. With the new cap I can buy 12. I can't buy 35. How is it any different than buying 1 per month over the past year? All it does is allow me to choose which crystals I want to purchase and I have to wait 90 days in between for that right to choose out of each new batch.
    Are you really asking how buying 12 at one time, then 1ish per month, is different then buying JUST 1 per month?
    No, I'm asking how buying 12 at one time vs 1 every month for 12 months is any different.

    It's not 12 chances at the same crystal. If there is a really good crystal you have 2 chances at it. If you hoard or do not hoard, you're still only going to have 2 chances. And since you can earn those 2 chances within the month, there is no difference.
  • DaddriedaDaddrieda Member Posts: 1,640 β˜…β˜…β˜…β˜…
    Or just buy one to get more shards for 6*
  • GroundedWisdomGroundedWisdom Member Posts: 36,581 β˜…β˜…β˜…β˜…β˜…
    Well they're adding 6* Shards soon so you'll be able to spend them on those.
  • Rayaan_2000Rayaan_2000 Member Posts: 668 β˜…β˜…β˜…
    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:


    Hoarding isn't necessarily good either and I don't think that players should only think about what's good for them but rather they should think about what's actually good for the game.

    All it is, is a 5-Star crystal. Some people either don't want to buy a 5-Star crystal or don't like basics. If they want to save for something else in the future, then I think they should be allowed to do that.
    So in reality, the better change would be replacing the 5 star crystal, with 10k 5* shards. Again, I'm not opposed to a cap raise, I just don't think having an unlimited amount is good either.
    Again, hoarding makes no difference, some people just prefer to open crystals in bulk. You will get as much as if you opened them as soon as you got them, its not hard to understand
    This argument is so flawed when it comes to artifact cap it hurts.

    If people wanted to hoard crystals from the incursions store, they can absolutely do that right now without needing an increase in cap. This is so redundant to your argument that I quoted.

    I now understand why people want schools to reopen so badly...
    So what is the bloody point? You're contradicting yourself like mad, there's no point for a cap if you can do that
    I haven't contradicted myself at all. Please go back to school when they reopen and have a teacher explain to you what "contradiction" means thoroughly.
    Not sure why my comments are deleted but yes you have contradicted yourself. If you think artifacts should be capped (not even the fastest way to progress) then you should also think that gold and the amount of units spent on crystals should be capped (they shouldnt) and if you dont think that you are a hypocrite. Now are you going to argue that or just tell me to go back to school like a broken record?
    Ah see that's where you messed up. "If you think X, then you should think Y"

    That's not how life or forming an opinion works kiddo. Here's a quick lesson in why that thought process is wrong.

    I think your opinion is wrong, now going by your logic if I think your opinion is wrong, then you shouldn't have an opinion at all.

    In reality though, I think your opinion is wrong, but you're still allowed to that opinion.

    Do you see the difference? Just because one thing works one way doesn't mean that I think all things should work the same way. Making baseless and quite frankly ridiculous assumptions about how other people think about their opinions is possibly the least intelligent thing you've stated in this entire thread, and you said that Thicco was my boyfriend and we were dislike spamming your comments.

    Anyway I'm done with talking to you.
    Haha you gave up because you know your wrong. Nice try spouting bs though. Yes, if you think artifacts progress you too fast, you think gold does too, but I bet you wouldn't want a gold cap at 1 million would you kiddo. Just stop crying please
    Okay this is the last message because I can't be bothered dealing with a child.

    You do not know what I am thinking, and no one has the power to know that either. Not once have I said that there should be a cap on all resources, and you're a moron for even suggesting that I did or should think like that. I'm giving up because you haven't even attempted to respond to my points, you've proven that you don't want to believe that other people can have differing opinions from yours.

    You, as a 16 year old child, have a lot to learn. When your brain finishes developing perhaps you can hold an actual discussion, until then I will disregard any and all opinions you have until you mature.
    For the life of me, I can't understand your anti-hoarding stance, hoarding is really a necessity rather than an option when you reach a certain progression milestone in the game, it helps you conserve resources, for eg. If I open every t4cc crystal I get, then I'll have so many in overflow that I risk having them expiring or being forced to rank up undesirable champions
    As for your concept of "power gain" acquired by hoarding tonnes of crystal shards, you are ignoring
    1. Time taken to hoard shards (assuming the concerned subject isn't COwhaleπŸ˜‚πŸ˜‚)
    2. The massive rng factor in Crystals
    Take my example- I recently opened my first incursion featured crystal, I was looking for guillotine 2099, did I get her, if course not, I duped my rhino
    Keep in mind that when we are talking about endgame content (act 6, upcoming book 2, abyss etc.), we're talking about a narrow pool of 20-30 champions (max 40) out of more than 150 which are viable for that content.
    Also just because a few thousand youtubers and endgame players can complete new content as soon as it drops, doesn't mean that the content is "obsolete", this is a community of more than a million people, people who are slowly inching towards book 2, whose efforts are seemingly invisible to you, but they grind nonetheless

    A few thousand divided by 1 million is nowhere near close to 1
  • GroundedWisdomGroundedWisdom Member Posts: 36,581 β˜…β˜…β˜…β˜…β˜…

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:


    Hoarding isn't necessarily good either and I don't think that players should only think about what's good for them but rather they should think about what's actually good for the game.

    All it is, is a 5-Star crystal. Some people either don't want to buy a 5-Star crystal or don't like basics. If they want to save for something else in the future, then I think they should be allowed to do that.
    So in reality, the better change would be replacing the 5 star crystal, with 10k 5* shards. Again, I'm not opposed to a cap raise, I just don't think having an unlimited amount is good either.
    Again, hoarding makes no difference, some people just prefer to open crystals in bulk. You will get as much as if you opened them as soon as you got them, its not hard to understand
    This argument is so flawed when it comes to artifact cap it hurts.

    If people wanted to hoard crystals from the incursions store, they can absolutely do that right now without needing an increase in cap. This is so redundant to your argument that I quoted.

    I now understand why people want schools to reopen so badly...
    So what is the bloody point? You're contradicting yourself like mad, there's no point for a cap if you can do that
    I haven't contradicted myself at all. Please go back to school when they reopen and have a teacher explain to you what "contradiction" means thoroughly.
    Not sure why my comments are deleted but yes you have contradicted yourself. If you think artifacts should be capped (not even the fastest way to progress) then you should also think that gold and the amount of units spent on crystals should be capped (they shouldnt) and if you dont think that you are a hypocrite. Now are you going to argue that or just tell me to go back to school like a broken record?
    Ah see that's where you messed up. "If you think X, then you should think Y"

    That's not how life or forming an opinion works kiddo. Here's a quick lesson in why that thought process is wrong.

    I think your opinion is wrong, now going by your logic if I think your opinion is wrong, then you shouldn't have an opinion at all.

    In reality though, I think your opinion is wrong, but you're still allowed to that opinion.

    Do you see the difference? Just because one thing works one way doesn't mean that I think all things should work the same way. Making baseless and quite frankly ridiculous assumptions about how other people think about their opinions is possibly the least intelligent thing you've stated in this entire thread, and you said that Thicco was my boyfriend and we were dislike spamming your comments.

    Anyway I'm done with talking to you.
    Haha you gave up because you know your wrong. Nice try spouting bs though. Yes, if you think artifacts progress you too fast, you think gold does too, but I bet you wouldn't want a gold cap at 1 million would you kiddo. Just stop crying please
    Okay this is the last message because I can't be bothered dealing with a child.

    You do not know what I am thinking, and no one has the power to know that either. Not once have I said that there should be a cap on all resources, and you're a moron for even suggesting that I did or should think like that. I'm giving up because you haven't even attempted to respond to my points, you've proven that you don't want to believe that other people can have differing opinions from yours.

    You, as a 16 year old child, have a lot to learn. When your brain finishes developing perhaps you can hold an actual discussion, until then I will disregard any and all opinions you have until you mature.
    For the life of me, I can't understand your anti-hoarding stance, hoarding is really a necessity rather than an option when you reach a certain progression milestone in the game, it helps you conserve resources, for eg. If I open every t4cc crystal I get, then I'll have so many in overflow that I risk having them expiring or being forced to rank up undesirable champions
    As for your concept of "power gain" acquired by hoarding tonnes of crystal shards, you are ignoring
    1. Time taken to hoard shards (assuming the concerned subject isn't COwhaleπŸ˜‚πŸ˜‚)
    2. The massive rng factor in Crystals
    Take my example- I recently opened my first incursion featured crystal, I was looking for guillotine 2099, did I get her, if course not, I duped my rhino
    Keep in mind that when we are talking about endgame content (act 6, upcoming book 2, abyss etc.), we're talking about a narrow pool of 20-30 champions (max 40) out of more than 150 which are viable for that content.
    Also just because a few thousand youtubers and endgame players can complete new content as soon as it drops, doesn't mean that the content is "obsolete", this is a community of more than a million people, people who are slowly inching towards book 2, whose efforts are seemingly invisible to you, but they grind nonetheless

    A few thousand divided by 1 million is nowhere near close to 1
    Some cases, saving Resources is a smart part of the game. When done to extremes, it's not healthy for a number of systems in the game, and even the server itself.
  • Rayaan_2000Rayaan_2000 Member Posts: 668 β˜…β˜…β˜…

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Tiger360 said:

    ItsDamien said:

    Ya_Boi_28 said:

    ItsDamien said:


    Hoarding isn't necessarily good either and I don't think that players should only think about what's good for them but rather they should think about what's actually good for the game.

    All it is, is a 5-Star crystal. Some people either don't want to buy a 5-Star crystal or don't like basics. If they want to save for something else in the future, then I think they should be allowed to do that.
    So in reality, the better change would be replacing the 5 star crystal, with 10k 5* shards. Again, I'm not opposed to a cap raise, I just don't think having an unlimited amount is good either.
    Again, hoarding makes no difference, some people just prefer to open crystals in bulk. You will get as much as if you opened them as soon as you got them, its not hard to understand
    This argument is so flawed when it comes to artifact cap it hurts.

    If people wanted to hoard crystals from the incursions store, they can absolutely do that right now without needing an increase in cap. This is so redundant to your argument that I quoted.

    I now understand why people want schools to reopen so badly...
    So what is the bloody point? You're contradicting yourself like mad, there's no point for a cap if you can do that
    I haven't contradicted myself at all. Please go back to school when they reopen and have a teacher explain to you what "contradiction" means thoroughly.
    Not sure why my comments are deleted but yes you have contradicted yourself. If you think artifacts should be capped (not even the fastest way to progress) then you should also think that gold and the amount of units spent on crystals should be capped (they shouldnt) and if you dont think that you are a hypocrite. Now are you going to argue that or just tell me to go back to school like a broken record?
    Ah see that's where you messed up. "If you think X, then you should think Y"

    That's not how life or forming an opinion works kiddo. Here's a quick lesson in why that thought process is wrong.

    I think your opinion is wrong, now going by your logic if I think your opinion is wrong, then you shouldn't have an opinion at all.

    In reality though, I think your opinion is wrong, but you're still allowed to that opinion.

    Do you see the difference? Just because one thing works one way doesn't mean that I think all things should work the same way. Making baseless and quite frankly ridiculous assumptions about how other people think about their opinions is possibly the least intelligent thing you've stated in this entire thread, and you said that Thicco was my boyfriend and we were dislike spamming your comments.

    Anyway I'm done with talking to you.
    Haha you gave up because you know your wrong. Nice try spouting bs though. Yes, if you think artifacts progress you too fast, you think gold does too, but I bet you wouldn't want a gold cap at 1 million would you kiddo. Just stop crying please
    Okay this is the last message because I can't be bothered dealing with a child.

    You do not know what I am thinking, and no one has the power to know that either. Not once have I said that there should be a cap on all resources, and you're a moron for even suggesting that I did or should think like that. I'm giving up because you haven't even attempted to respond to my points, you've proven that you don't want to believe that other people can have differing opinions from yours.

    You, as a 16 year old child, have a lot to learn. When your brain finishes developing perhaps you can hold an actual discussion, until then I will disregard any and all opinions you have until you mature.
    For the life of me, I can't understand your anti-hoarding stance, hoarding is really a necessity rather than an option when you reach a certain progression milestone in the game, it helps you conserve resources, for eg. If I open every t4cc crystal I get, then I'll have so many in overflow that I risk having them expiring or being forced to rank up undesirable champions
    As for your concept of "power gain" acquired by hoarding tonnes of crystal shards, you are ignoring
    1. Time taken to hoard shards (assuming the concerned subject isn't COwhaleπŸ˜‚πŸ˜‚)
    2. The massive rng factor in Crystals
    Take my example- I recently opened my first incursion featured crystal, I was looking for guillotine 2099, did I get her, if course not, I duped my rhino
    Keep in mind that when we are talking about endgame content (act 6, upcoming book 2, abyss etc.), we're talking about a narrow pool of 20-30 champions (max 40) out of more than 150 which are viable for that content.
    Also just because a few thousand youtubers and endgame players can complete new content as soon as it drops, doesn't mean that the content is "obsolete", this is a community of more than a million people, people who are slowly inching towards book 2, whose efforts are seemingly invisible to you, but they grind nonetheless

    A few thousand divided by 1 million is nowhere near close to 1
    Some cases, saving Resources is a smart part of the game. When done to extremes, it's not healthy for a number of systems in the game, and even the server itself.
    If the problem you state is indeed acute, then we can introduce some caps on hoarding of crystal shards, gold crystals, lesser and greater solo crystals, arena crystals, ascendant crystals etc. but not stuff like t4cc fragment crystals, t4cc crystals, t3cc Crystal's etc.
    The caps will need to be lenient though otherwise we'll see a lot of people complaining about quality of life issues, being forced to open crystal etc.
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